Merge branch '6088-fix-for-diamond-intersections' into mindmaps-and-elk-updates

This commit is contained in:
Knut Sveidqvist
2025-08-12 11:11:51 +02:00
5 changed files with 845 additions and 422 deletions

View File

@@ -157,275 +157,93 @@
<pre id="diagram4" class="mermaid">
---
config:
layout: tidy-tree
layout: elk
flowchart:
curve: linear
---
mindmap
root((mindmap is a long thing))
A
B
C
D
</pre
>
<pre id="diagram4" class="mermaid">
---
config:
layout: tidy-tree
---
mindmap
root((mindmap))
A
B
</pre
>
<pre id="diagram4" class="mermaid">
---
config:
layout: tidy-tree
---
mindmap
root((mindmap))
A
a
apa[I am a long long multline string passing several levels of text. Lorum ipsum and so on. I am a long long multline string passing several levels of text. Lorum ipsum and so on. I am a long long multline string passing several levels of text. Lorum ipsum and so on. I am a long long multline string passing several levels of text. Lorum ipsum and so on]
apa2[I am a long long multline string passing several levels of text. Lorum ipsum and so on. I am a long long multline string passing several levels of text. Lorum ipsum and so on. I am a long long multline string passing several levels of text. Lorum ipsum and so on. I am a long long multline string passing several levels of text. Lorum ipsum and so on]
b
c
d
B
apa3[I am a long long multline string passing several levels of text. Lorum ipsum and so on. I am a long long multline string passing several levels of text. Lorum ipsum and so on. I am a long long multline string passing several levels of text. Lorum ipsum and so on. I am a long long multline string passing several levels of text. Lorum ipsum and so on]
D
apa5[I am a long long multline string passing several levels of text. Lorum ipsum and so on. I am a long long multline string passing several levels of text. Lorum ipsum and so on. I am a long long multline string passing several levels of text. Lorum ipsum and so on. I am a long long multline string passing several levels of text. Lorum ipsum and so on]
apa4[I am a long long multline string passing several levels of text. Lorum ipsum and so on. I am a long long multline string passing several levels of text. Lorum ipsum and so on. I am a long long multline string passing several levels of text. Lorum ipsum and so on. I am a long long multline string passing several levels of text. Lorum ipsum and so on]
flowchart LR
A[A] -- Mermaid js --> B[B]
A[A] -- Mermaid js --- B[B]
A@{ shape: diamond}
B@{ shape: diamond}
</pre>
<pre id="diagram4" class="mermaid">
treemap
"Section 1"
"Leaf 1.1": 12
"Section 1.2":::class1
"Leaf 1.2.1": 12
"Section 2"
"Leaf 2.1": 20:::class1
"Leaf 2.2": 25
"Leaf 2.3": 12
classDef class1 fill:red,color:blue,stroke:#FFD600;
</pre
>
<pre id="diagram4" class="mermaid2">
---
config:
layout: elk
flowchart:
curve: rounded
---
flowchart LR
D["Use the editor"] -- Mermaid js --> I["fa:fa-code Text"]
I --> D & D
D@{ shape: question}
I@{ shape: question}
</pre>
<pre id="diagram4" class="mermaid">
---
config:
layout: elk
flowchart:
curve: rounded
elk:
nodePlacementStrategy: NETWORK_SIMPLEX
---
flowchart LR
D["Use the editor"] -- Mermaid js --> I["fa:fa-code Text"]
D --> I & I
a["a"]
D@{ shape: trap-b}
I@{ shape: lean-l}
</pre>
<pre id="diagram4" class="mermaid">
---
config:
treemap:
valueFormat: '$0,0'
layout: elk
---
treemap
"Budget"
"Operations"
"Salaries": 7000
"Equipment": 2000
"Supplies": 1000
"Marketing"
"Advertising": 4000
"Events": 1000
flowchart LR
%% subgraph s1["Untitled subgraph"]
C["Evaluate"]
%% end
</pre
>
B --> C
</pre>
<pre id="diagram4" class="mermaid">
treemap
title Accessible Treemap Title
"Category A"
"Item A1": 10
"Item A2": 20
"Category B"
"Item B1": 15
"Item B2": 25
</pre>
<pre id="diagram4" class="mermaid2">
---
config:
layout: tidy-tree
---
mindmap
root((mindmap))
a
apa[I am a long long multline string passing several levels of text. Lorum ipsum and so on. I am a long long multline string passing several levels of text. Lorum ipsum and so on. I am a long long multline string passing several levels of text. Lorum ipsum and so on. I am a long long multline string passing several levels of text. Lorum ipsum and so on]
apa2[I am a long long multline string passing several levels of text. Lorum ipsum and so on. I am a long long multline string passing several levels of text. Lorum ipsum and so on. I am a long long multline string passing several levels of text. Lorum ipsum and so on. I am a long long multline string passing several levels of text. Lorum ipsum and so on]
b
apa3[I am a long long multline string passing several levels of text. Lorum ipsum and so on. I am a long long multline string passing several levels of text. Lorum ipsum and so on. I am a long long multline string passing several levels of text. Lorum ipsum and so on. I am a long long multline string passing several levels of text. Lorum ipsum and so on]
apa4[I am a long long multline string passing several levels of text. Lorum ipsum and so on. I am a long long multline string passing several levels of text. Lorum ipsum and so on. I am a long long multline string passing several levels of text. Lorum ipsum and so on. I am a long long multline string passing several levels of text. Lorum ipsum and so on]
---
config:
layout: elk
flowchart:
//curve: linear
---
flowchart LR
%% A ==> B
%% A2 --> B2
A{A} --> B((Bo boo)) & B & B & B
</pre>
<pre id="diagram4" class="mermaid2">
---
config:
layout: tidy-tree
---
flowchart TB
A --> n0["1"]
A --> n1["2"]
A --> n2["3"]
A --> n3["4"] --> Q & R & S & T
</pre>
<pre id="diagram4" class="mermaid2">
<pre id="diagram4" class="mermaid">
---
config:
layout: elk
---
flowchart TB
A --> n0["1"]
A --> n1["2"]
A --> n2["3"]
A --> n3["4"] --> Q & R & S & T
</pre>
<pre id="diagram4" class="mermaid2">
---
config:
layout: dagre
---
mindmap
root((mindmap is a long thing))
Origins
Long history
::icon(fa fa-book)
Popularisation
British popular psychology author Tony Buzan
Research
On effectiveness&lt;br/>and features
On Automatic creation
Uses
Creative techniques
Strategic planning
Argument mapping
Tools
Pen and paper
Mermaid
</pre>
<pre id="diagram4" class="mermaid2">
---
config:
layout: cose-bilkent
---
mindmap
root((mindmap))
Origins
Long history
::icon(fa fa-book)
Popularisation
British popular psychology author Tony Buzan
Research
On effectiveness&lt;br/>and features
On Automatic creation
Uses
Creative techniques
Strategic planning
Argument mapping
Tools
Pen and paper
Mermaid
</pre>
<pre id="diagram4" class="mermaid2">
---
config:
layout: elk
---
mindmap
root((mindmap))
Origins
Long history
::icon(fa fa-book)
Popularisation
British popular psychology author Tony Buzan
Research
On effectiveness&lt;br/>and features
On Automatic creation
Uses
Creative techniques
Strategic planning
Argument mapping
Tools
Pen and paper
Mermaid
</pre>
<pre id="diagram4" class="mermaid2">
---
config:
layout: cose-bilkent
theme: default
look: classic
---
flowchart LR
root{mindmap} --- Origins --- Europe
Origins --> Asia
root --- Background --- Rich
Background --- Poor
subgraph apa
Background
Poor
end
subgraph s1["APA"]
D{"Use the editor"}
end
subgraph S2["S2"]
s1
I>"fa:fa-code Text"]
E["E"]
end
D -- Mermaid js --> I
D --> I & E
E --> I
</pre>
<pre id="diagram4" class="mermaid2">
---
config:
layout: elk
---
flowchart LR
root{mindmap} --- Origins --- Europe
Origins --> Asia
root --- Background --- Rich
Background --- Poor
</pre>
<pre id="diagram4" class="mermaid2">
flowchart
D(("for D"))
</pre>
<pre id="diagram4" class="mermaid2">
flowchart LR
A e1@==> B
e1@{ animate: true}
</pre>
<pre id="diagram4" class="mermaid2">
flowchart LR
A e1@--> B
classDef animate stroke-width:2,stroke-dasharray:10\,8,stroke-dashoffset:-180,animation: edge-animation-frame 6s linear infinite, stroke-linecap: round
class e1 animate
</pre>
<h2>infinite</h2>
<pre id="diagram4" class="mermaid2">
flowchart LR
A e1@--> B
classDef animate stroke-dasharray: 9\,5,stroke-dashoffset: 900,animation: dash 25s linear infinite;
class e1 animate
</pre>
<h2>Mermaid - edge-animation-slow</h2>
<pre id="diagram4" class="mermaid2">
flowchart LR
A e1@--> B
e1@{ animation: fast}
</pre>
<h2>Mermaid - edge-animation-fast</h2>
<pre id="diagram4" class="mermaid2">
flowchart LR
A e1@--> B
classDef animate stroke-dasharray: 1000,stroke-dashoffset: 1000,animation: dash 10s linear;
class e1 edge-animation-fast
</pre>
<pre id="diagram4" class="mermaid2">
info </pre
>
<pre id="diagram4" class="mermaid2">
<pre id="diagram4" class="mermaid">
---
config:
layout: elk
@@ -463,45 +281,7 @@ config:
D-->I
D-->I
</pre>
<pre id="diagram4" class="mermaid2">
---
config:
layout: elk
---
flowchart LR
a
subgraph s0["APA"]
subgraph s8["APA"]
subgraph s1["APA"]
D{"X"}
E[Q]
end
subgraph s3["BAPA"]
F[Q]
I
end
D --> I
D --> I
D --> I
I{"X"}
end
end
</pre>
<pre id="diagram4" class="mermaid2">
---
config:
layout: elk
---
flowchart LR
a
D{"Use the editor"}
D -- Mermaid js --> I{"fa:fa-code Text"}
D-->I
D-->I
</pre>
<pre id="diagram4" class="mermaid2">
<pre id="diagram4" class="mermaid">
---
config:
layout: elk
@@ -577,7 +357,7 @@ flowchart LR
end
</pre
>
<pre id="diagram4" class="mermaid2">
<pre id="diagram4" class="mermaid">
---
config:
layout: elk
@@ -759,7 +539,7 @@ kanban
// look: 'handDrawn',
// 'elk.nodePlacement.strategy': 'NETWORK_SIMPLEX',
// layout: 'dagre',
// layout: 'elk',
layout: 'elk',
// layout: 'fixed',
// htmlLabels: false,
flowchart: { titleTopMargin: 10 },

View File

@@ -1,11 +1,17 @@
import type {
InternalHelpers,
LayoutData,
RenderOptions,
SVG,
SVGGroup,
} from '@mermaid-chart/mermaid';
// @ts-ignore TODO: Investigate D3 issue
import { curveLinear } from 'd3';
import ELK from 'elkjs/lib/elk.bundled.js';
import type { InternalHelpers, LayoutData, RenderOptions, SVG, SVGGroup } from 'mermaid';
import { type TreeData, findCommonAncestor } from './find-common-ancestor.js';
type Node = LayoutData['nodes'][number];
// Used to calculate distances in order to avoid floating number rounding issues when comparing floating numbers
const epsilon = 0.0001;
interface LabelData {
width: number;
height: number;
@@ -18,16 +24,7 @@ interface NodeWithVertex extends Omit<Node, 'domId'> {
labelData?: LabelData;
domId?: Node['domId'] | SVGGroup | d3.Selection<SVGAElement, unknown, Element | null, unknown>;
}
interface Point {
x: number;
y: number;
}
function distance(p1?: Point, p2?: Point): number {
if (!p1 || !p2) {
return 0;
}
return Math.sqrt(Math.pow(p2.x - p1.x, 2) + Math.pow(p2.y - p1.y, 2));
}
export const render = async (
data4Layout: LayoutData,
svg: SVG,
@@ -61,30 +58,14 @@ export const render = async (
// Add the element to the DOM
if (!node.isGroup) {
// Create a clean node object for ELK with only the properties it expects
const child: NodeWithVertex = {
id: node.id,
width: node.width,
height: node.height,
// Store the original node data for later use
label: node.label,
isGroup: node.isGroup,
shape: node.shape,
padding: node.padding,
cssClasses: node.cssClasses,
cssStyles: node.cssStyles,
look: node.look,
// Include parentId for subgraph processing
parentId: node.parentId,
};
const child = node as NodeWithVertex;
graph.children.push(child);
nodeDb[node.id] = child;
nodeDb[node.id] = node;
const childNodeEl = await insertNode(nodeEl, node, { config, dir: node.dir });
const boundingBox = childNodeEl.node()!.getBBox();
// Store the domId separately for rendering, not in the ELK graph
child.domId = childNodeEl;
child.calcIntersect = node.calcIntersect;
child.width = boundingBox.width;
child.height = boundingBox.height;
} else {
@@ -93,7 +74,9 @@ export const render = async (
...node,
children: [],
};
// Let elk render with the copy
graph.children.push(child);
// Save the original containing the intersection function
nodeDb[node.id] = child;
await addVertices(nodeEl, nodeArr, child, node.id);
@@ -168,7 +151,7 @@ export const render = async (
height: node.height,
};
if (node.isGroup) {
log.debug('id abc88 subgraph = ', node.id, node.x, node.y, node.labelData);
log.debug('Id abc88 subgraph = ', node.id, node.x, node.y, node.labelData);
const subgraphEl = subgraphsEl.insert('g').attr('class', 'subgraph');
// TODO use faster way of cloning
const clusterNode = JSON.parse(JSON.stringify(node));
@@ -177,10 +160,10 @@ export const render = async (
clusterNode.width = Math.max(clusterNode.width, node.labelData.width);
await insertCluster(subgraphEl, clusterNode);
log.debug('id (UIO)= ', node.id, node.width, node.shape, node.labels);
log.debug('Id (UIO)= ', node.id, node.width, node.shape, node.labels);
} else {
log.info(
'id NODE = ',
'Id NODE = ',
node.id,
node.x,
node.y,
@@ -284,7 +267,6 @@ export const render = async (
const edges = dataForLayout.edges;
const labelsEl = svg.insert('g').attr('class', 'edgeLabels');
const linkIdCnt: any = {};
const dir = dataForLayout.direction || 'DOWN';
let defaultStyle: string | undefined;
let defaultLabelStyle: string | undefined;
@@ -314,7 +296,7 @@ export const render = async (
linkIdCnt[linkIdBase]++;
log.info('abc78 new entry', linkIdBase, linkIdCnt[linkIdBase]);
}
const linkId = linkIdBase + '_' + linkIdCnt[linkIdBase];
const linkId = linkIdBase; // + '_' + linkIdCnt[linkIdBase];
edge.id = linkId;
log.info('abc78 new link id to be used is', linkIdBase, linkId, linkIdCnt[linkIdBase]);
const linkNameStart = 'LS_' + edge.start;
@@ -421,13 +403,11 @@ export const render = async (
// calculate start and end points of the edge, note that the source and target
// can be modified for shapes that have ports
// @ts-ignore TODO: fix this
const { source, target, sourceId, targetId } = getEdgeStartEndPoint(edge, dir);
const { source, target, sourceId, targetId } = getEdgeStartEndPoint(edge);
log.debug('abc78 source and target', source, target);
// Add the edge to the graph
graph.edges.push({
// @ts-ignore TODO: fix this
id: 'e' + edge.start + edge.end,
...edge,
sources: [source],
targets: [target],
@@ -484,6 +464,391 @@ export const render = async (
}
}
const intersection = (
node: { x: any; y: any; width: number; height: number },
outsidePoint: { x: number; y: number },
insidePoint: { x: number; y: number }
) => {
log.debug(`intersection calc abc89:
outsidePoint: ${JSON.stringify(outsidePoint)}
insidePoint : ${JSON.stringify(insidePoint)}
node : x:${node.x} y:${node.y} w:${node.width} h:${node.height}`);
const x = node.x;
const y = node.y;
const dx = Math.abs(x - insidePoint.x);
// const dy = Math.abs(y - insidePoint.y);
const w = node.width / 2;
let r = insidePoint.x < outsidePoint.x ? w - dx : w + dx;
const h = node.height / 2;
const Q = Math.abs(outsidePoint.y - insidePoint.y);
const R = Math.abs(outsidePoint.x - insidePoint.x);
if (Math.abs(y - outsidePoint.y) * w > Math.abs(x - outsidePoint.x) * h) {
// Intersection is top or bottom of rect.
const q = insidePoint.y < outsidePoint.y ? outsidePoint.y - h - y : y - h - outsidePoint.y;
r = (R * q) / Q;
const res = {
x: insidePoint.x < outsidePoint.x ? insidePoint.x + r : insidePoint.x - R + r,
y: insidePoint.y < outsidePoint.y ? insidePoint.y + Q - q : insidePoint.y - Q + q,
};
if (r === 0) {
res.x = outsidePoint.x;
res.y = outsidePoint.y;
}
if (R === 0) {
res.x = outsidePoint.x;
}
if (Q === 0) {
res.y = outsidePoint.y;
}
log.debug(`abc89 topp/bott calc, Q ${Q}, q ${q}, R ${R}, r ${r}`, res); // cspell: disable-line
return res;
} else {
// Intersection onn sides of rect
if (insidePoint.x < outsidePoint.x) {
r = outsidePoint.x - w - x;
} else {
// r = outsidePoint.x - w - x;
r = x - w - outsidePoint.x;
}
const q = (Q * r) / R;
// OK let _x = insidePoint.x < outsidePoint.x ? insidePoint.x + R - r : insidePoint.x + dx - w;
// OK let _x = insidePoint.x < outsidePoint.x ? insidePoint.x + R - r : outsidePoint.x + r;
let _x = insidePoint.x < outsidePoint.x ? insidePoint.x + R - r : insidePoint.x - R + r;
// let _x = insidePoint.x < outsidePoint.x ? insidePoint.x + R - r : outsidePoint.x + r;
let _y = insidePoint.y < outsidePoint.y ? insidePoint.y + q : insidePoint.y - q;
log.debug(`sides calc abc89, Q ${Q}, q ${q}, R ${R}, r ${r}`, { _x, _y });
if (r === 0) {
_x = outsidePoint.x;
_y = outsidePoint.y;
}
if (R === 0) {
_x = outsidePoint.x;
}
if (Q === 0) {
_y = outsidePoint.y;
}
return { x: _x, y: _y };
}
};
const outsideNode = (
node: { x: any; y: any; width: number; height: number },
point: { x: number; y: number }
) => {
const x = node.x;
const y = node.y;
const dx = Math.abs(point.x - x);
const dy = Math.abs(point.y - y);
const w = node.width / 2;
const h = node.height / 2;
if (dx >= w || dy >= h) {
return true;
}
return false;
};
const cutter2 = (startNode: any, endNode: any, _points: any[]) => {
const startBounds = {
x: startNode.offset.posX + startNode.width / 2,
y: startNode.offset.posY + startNode.height / 2,
width: startNode.width,
height: startNode.height,
padding: startNode.padding,
};
const endBounds = {
x: endNode.offset.posX + endNode.width / 2,
y: endNode.offset.posY + endNode.height / 2,
width: endNode.width,
height: endNode.height,
padding: endNode.padding,
};
if (_points.length === 0) {
return [];
}
// Copy the original points array
const points = [..._points];
// The first point is the center of sNode, the last point is the center of eNode
const startCenter = points[0];
const endCenter = points[points.length - 1];
log.debug('UIO cutter2: startCenter:', startCenter);
log.debug('UIO cutter2: endCenter:', endCenter);
let firstOutsideStartIndex = -1;
let lastOutsideEndIndex = -1;
// Single iteration through the array
for (let i = 0; i < points.length; i++) {
const point = points[i];
// Check if this is the first point outside the start node
if (firstOutsideStartIndex === -1 && outsideNode(startBounds, point)) {
firstOutsideStartIndex = i;
log.debug('UIO cutter2: First point outside start node at index', i, point);
}
// Check if this point is outside the end node (keep updating to find the last one)
if (outsideNode(endBounds, point)) {
lastOutsideEndIndex = i;
log.debug('UIO cutter2: Point outside end node at index', i, point);
}
}
log.debug(
'UIO cutter2: firstOutsideStartIndex:',
firstOutsideStartIndex,
'lastOutsideEndIndex:',
lastOutsideEndIndex
);
log.debug('UIO cutter2: startBounds:', startBounds);
log.debug('UIO cutter2: endBounds:', endBounds);
log.debug('UIO cutter2: original points:', _points);
// Calculate intersection with start node if we found a point outside it
if (firstOutsideStartIndex !== -1) {
const outsidePoint = points[firstOutsideStartIndex];
let startIntersection;
// Try using the node's intersect method first
if (startNode.intersect) {
startIntersection = startNode.intersect(outsidePoint);
// Check if the intersection is valid (distance > 1)
const distance = Math.sqrt(
(startCenter.x - startIntersection.x) ** 2 + (startCenter.y - startIntersection.y) ** 2
);
if (distance <= 1) {
startIntersection = null;
}
}
// Fallback to intersection function
if (!startIntersection) {
startIntersection = intersection(startBounds, startCenter, outsidePoint);
}
// Replace the first point with the intersection
if (startIntersection) {
// Check if the intersection is the same as any existing point
const isDuplicate = points.some(
(p, index) =>
index > 0 &&
Math.abs(p.x - startIntersection.x) < 0.1 &&
Math.abs(p.y - startIntersection.y) < 0.1
);
if (isDuplicate) {
log.debug(
'UIO cutter2: Start intersection is duplicate of existing point, removing first point instead'
);
points.shift(); // Remove the first point instead of replacing it
} else {
log.debug(
'UIO cutter2: Replacing first point',
points[0],
'with intersection',
startIntersection
);
points[0] = startIntersection;
}
}
}
// Calculate intersection with end node
// Need to recalculate indices since we may have removed the first point
let outsidePointForEnd = null;
let outsideIndexForEnd = -1;
// Find the last point that's outside the end node in the current points array
for (let i = points.length - 1; i >= 0; i--) {
if (outsideNode(endBounds, points[i])) {
outsidePointForEnd = points[i];
outsideIndexForEnd = i;
log.debug('UIO cutter2: Found point outside end node at current index:', i, points[i]);
break;
}
}
if (!outsidePointForEnd && points.length > 1) {
// No points outside end node, try using the second-to-last point
log.debug('UIO cutter2: No points outside end node, trying second-to-last point');
outsidePointForEnd = points[points.length - 2];
outsideIndexForEnd = points.length - 2;
}
if (outsidePointForEnd) {
// Check if the outside point is actually on the boundary (distance = 0 from intersection)
// If so, we need to create a truly outside point
let actualOutsidePoint = outsidePointForEnd;
// Quick check: if the point is very close to the node boundary, move it further out
const dx = Math.abs(outsidePointForEnd.x - endBounds.x);
const dy = Math.abs(outsidePointForEnd.y - endBounds.y);
const w = endBounds.width / 2;
const h = endBounds.height / 2;
log.debug('UIO cutter2: Checking if outside point is truly outside:', {
outsidePoint: outsidePointForEnd,
dx,
dy,
w,
h,
isOnBoundary: Math.abs(dx - w) < 1 || Math.abs(dy - h) < 1,
});
// If the point is on or very close to the boundary, move it further out
if (Math.abs(dx - w) < 1 || Math.abs(dy - h) < 1) {
log.debug('UIO cutter2: Outside point is on boundary, creating truly outside point');
// Move the point further away from the node center
const directionX = outsidePointForEnd.x - endBounds.x;
const directionY = outsidePointForEnd.y - endBounds.y;
const length = Math.sqrt(directionX * directionX + directionY * directionY);
if (length > 0) {
// Move the point 10 pixels further out in the same direction
actualOutsidePoint = {
x: endBounds.x + (directionX / length) * (length + 10),
y: endBounds.y + (directionY / length) * (length + 10),
};
log.debug('UIO cutter2: Created truly outside point:', actualOutsidePoint);
}
}
let endIntersection;
// Try using the node's intersect method first
if (endNode.intersect) {
endIntersection = endNode.intersect(actualOutsidePoint);
log.debug('UIO cutter2: endNode.intersect result:', endIntersection);
// Check if the intersection is on the wrong side of the node
const isWrongSide =
(actualOutsidePoint.x < endBounds.x && endIntersection.x > endBounds.x) ||
(actualOutsidePoint.x > endBounds.x && endIntersection.x < endBounds.x);
if (isWrongSide) {
log.debug('UIO cutter2: endNode.intersect returned wrong side, setting to null');
endIntersection = null;
} else {
// Check if the intersection is valid (distance > 1)
const distance = Math.sqrt(
(actualOutsidePoint.x - endIntersection.x) ** 2 +
(actualOutsidePoint.y - endIntersection.y) ** 2
);
log.debug('UIO cutter2: Distance from outside point to intersection:', distance);
if (distance <= 1) {
log.debug('UIO cutter2: endNode.intersect distance too small, setting to null');
endIntersection = null;
}
}
} else {
log.debug('UIO cutter2: endNode.intersect method not available');
}
// Fallback to intersection function
if (!endIntersection) {
// Create a proper inside point that's on the correct side of the node
// The inside point should be between the outside point and the far edge
const insidePoint = {
x:
actualOutsidePoint.x < endBounds.x
? endBounds.x - endBounds.width / 4
: endBounds.x + endBounds.width / 4,
y: endCenter.y,
};
log.debug('UIO cutter2: Using fallback intersection function with:', {
endBounds,
actualOutsidePoint,
insidePoint,
endCenter,
});
endIntersection = intersection(endBounds, actualOutsidePoint, insidePoint);
log.debug('UIO cutter2: Fallback intersection result:', endIntersection);
}
// Replace the last point with the intersection
if (endIntersection) {
// Check if the intersection is the same as any existing point
const isDuplicate = points.some(
(p, index) =>
index < points.length - 1 &&
Math.abs(p.x - endIntersection.x) < 0.1 &&
Math.abs(p.y - endIntersection.y) < 0.1
);
if (isDuplicate) {
log.debug(
'UIO cutter2: End intersection is duplicate of existing point, removing last point instead'
);
points.pop(); // Remove the last point instead of replacing it
} else {
log.debug(
'UIO cutter2: Replacing last point',
points[points.length - 1],
'with intersection',
endIntersection,
'using outside point at index',
outsideIndexForEnd
);
points[points.length - 1] = endIntersection;
}
}
} else {
log.debug('UIO cutter2: No suitable outside point found for end node intersection');
}
// Final cleanup: Check if the last point is too close to the previous point
if (points.length > 1) {
const lastPoint = points[points.length - 1];
const secondLastPoint = points[points.length - 2];
const distance = Math.sqrt(
(lastPoint.x - secondLastPoint.x) ** 2 + (lastPoint.y - secondLastPoint.y) ** 2
);
// If the distance is very small (less than 2 pixels), remove the last point
if (distance < 2) {
log.debug(
'UIO cutter2: Last point too close to previous point, removing it. Distance:',
distance
);
log.debug('UIO cutter2: Removing last point:', lastPoint, 'keeping:', secondLastPoint);
points.pop();
}
}
log.debug('UIO cutter2: Final points:', points);
// Debug: Check which side of the end node we're ending at
if (points.length > 0) {
const finalPoint = points[points.length - 1];
const endNodeCenter = endBounds.x;
const endNodeLeftEdge = endNodeCenter - endBounds.width / 2;
const endNodeRightEdge = endNodeCenter + endBounds.width / 2;
log.debug('UIO cutter2: End node analysis:', {
finalPoint,
endNodeCenter,
endNodeLeftEdge,
endNodeRightEdge,
endingSide: finalPoint.x < endNodeCenter ? 'LEFT' : 'RIGHT',
distanceFromLeftEdge: Math.abs(finalPoint.x - endNodeLeftEdge),
distanceFromRightEdge: Math.abs(finalPoint.x - endNodeRightEdge),
});
}
return points;
};
// @ts-ignore - ELK is not typed
const elk = new ELK();
const element = svg.select('g');
@@ -495,7 +860,6 @@ export const render = async (
id: 'root',
layoutOptions: {
'elk.hierarchyHandling': 'INCLUDE_CHILDREN',
'elk.layered.crossingMinimization.forceNodeModelOrder': true,
'elk.algorithm': algorithm,
'nodePlacement.strategy': data4Layout.config.elk?.nodePlacementStrategy,
'elk.layered.mergeEdges': data4Layout.config.elk?.mergeEdges,
@@ -510,6 +874,7 @@ export const render = async (
// 'spacing.edgeEdge': 10,
// 'spacing.edgeEdgeBetweenLayers': 20,
// 'spacing.nodeSelfLoop': 20,
// Tweaking options
// 'elk.layered.nodePlacement.favorStraightEdges': true,
// 'nodePlacement.feedbackEdges': true,
@@ -730,38 +1095,26 @@ export const render = async (
startNode.innerHTML
);
}
if (startNode.calcIntersect) {
const intersection = startNode.calcIntersect(
{
x: startNode.offset.posX + startNode.width / 2,
y: startNode.offset.posY + startNode.height / 2,
width: startNode.width,
height: startNode.height,
},
edge.points[0]
);
if (distance(intersection, edge.points[0]) > epsilon) {
edge.points.unshift(intersection);
}
startNode.x = startNode.offset.posX + startNode.width / 2;
startNode.y = startNode.offset.posY + startNode.height / 2;
endNode.x = endNode.offset.posX + endNode.width / 2;
endNode.y = endNode.offset.posY + endNode.height / 2;
if (startNode.shape !== 'rect33') {
edge.points.unshift({
x: startNode.x,
y: startNode.y,
});
}
if (endNode.calcIntersect) {
const intersection = endNode.calcIntersect(
{
x: endNode.offset.posX + endNode.width / 2,
y: endNode.offset.posY + endNode.height / 2,
width: endNode.width,
height: endNode.height,
},
edge.points[edge.points.length - 1]
);
if (distance(intersection, edge.points[edge.points.length - 1]) > epsilon) {
edge.points.push(intersection);
}
if (endNode.shape !== 'rect33') {
edge.points.push({
x: endNode.x,
y: endNode.y,
});
}
log.debug('UIO cutter2: Points before cutter2:', edge.points);
edge.points = cutter2(startNode, endNode, edge.points);
log.debug('UIO cutter2: Points after cutter2:', edge.points);
const paths = insertEdge(
edgesEl,
edge,
@@ -769,8 +1122,10 @@ export const render = async (
data4Layout.type,
startNode,
endNode,
data4Layout.diagramId
data4Layout.diagramId,
true
);
log.info('APA12 edge points after insert', JSON.stringify(edge.points));
edge.x = edge.labels[0].x + offset.x + edge.labels[0].width / 2;
edge.y = edge.labels[0].y + offset.y + edge.labels[0].height / 2;

View File

@@ -1,9 +1,13 @@
import { getConfig } from '../../diagram-api/diagramAPI.js';
import { evaluate, getUrl } from '../../diagrams/common/common.js';
import { evaluate } from '../../diagrams/common/common.js';
import { log } from '../../logger.js';
import { createText } from '../createText.js';
import utils from '../../utils.js';
import { getLineFunctionsWithOffset } from '../../utils/lineWithOffset.js';
import {
getLineFunctionsWithOffset,
markerOffsets,
markerOffsets2,
} from '../../utils/lineWithOffset.js';
import { getSubGraphTitleMargins } from '../../utils/subGraphTitleMargins.js';
import {
@@ -27,8 +31,8 @@ import createLabel from './createLabel.js';
import { addEdgeMarkers } from './edgeMarker.ts';
import { isLabelStyle } from './shapes/handDrawnShapeStyles.js';
const edgeLabels = new Map();
const terminalLabels = new Map();
export const edgeLabels = new Map();
export const terminalLabels = new Map();
export const clear = () => {
edgeLabels.clear();
@@ -55,7 +59,7 @@ export const insertEdgeLabel = async (elem, edge) => {
const edgeLabel = elem.insert('g').attr('class', 'edgeLabel');
// Create inner g, label, this will be positioned now for centering the text
const label = edgeLabel.insert('g').attr('class', 'label');
const label = edgeLabel.insert('g').attr('class', 'label').attr('data-id', edge.id);
label.node().appendChild(labelElement);
// Center the label
@@ -352,6 +356,25 @@ const cutPathAtIntersect = (_points, boundaryNode) => {
return points;
};
const generateDashArray = (len, oValueS, oValueE) => {
const middleLength = len - oValueS - oValueE;
const dashLength = 2; // Length of each dash
const gapLength = 2; // Length of each gap
const dashGapPairLength = dashLength + gapLength;
// Calculate number of complete dash-gap pairs that can fit
const numberOfPairs = Math.floor(middleLength / dashGapPairLength);
// Generate the middle pattern array
const middlePattern = Array(numberOfPairs).fill(`${dashLength} ${gapLength}`).join(' ');
// Combine all parts
const dashArray = `0 ${oValueS} ${middlePattern} ${oValueE}`;
return dashArray;
};
const adjustForArrowHeads = function (lineData, size = 5) {
if (!Array.isArray(lineData) || lineData.length < 2) {
return lineData;
@@ -360,34 +383,27 @@ const adjustForArrowHeads = function (lineData, size = 5) {
const lastPoint = lineData[lineData.length - 1];
const secondLastPoint = lineData[lineData.length - 2];
const distanceBetweenLastPoints = Math.sqrt(
(lastPoint.x - secondLastPoint.x) ** 2 + (lastPoint.y - secondLastPoint.y) ** 2
);
// Calculate number of complete dash-gap pairs that can fit
const numberOfPairs = Math.floor(middleLength / dashGapPairLength);
if (distanceBetweenLastPoints < size) {
// Calculate the direction vector from the last point to the second last point
const directionX = secondLastPoint.x - lastPoint.x;
const directionY = secondLastPoint.y - lastPoint.y;
// Generate the middle pattern array
const middlePattern = Array(numberOfPairs).fill(`${dashLength} ${gapLength}`).join(' ');
// Normalize the direction vector
const magnitude = Math.sqrt(directionX ** 2 + directionY ** 2);
const normalizedX = directionX / magnitude;
const normalizedY = directionY / magnitude;
// Combine all parts
const dashArray = `0 ${oValueS} ${middlePattern} ${oValueE}`;
// Calculate the new position for the second last point
const adjustedSecondLastPoint = {
x: lastPoint.x + normalizedX * size,
y: lastPoint.y + normalizedY * size,
};
// Replace the second last point in the new line data
newLineData[newLineData.length - 2] = adjustedSecondLastPoint;
}
return newLineData;
return dashArray;
};
export const insertEdge = function (elem, edge, clusterDb, diagramType, startNode, endNode, id) {
export const insertEdge = function (
elem,
edge,
clusterDb,
diagramType,
startNode,
endNode,
id,
skipIntersect = false
) {
const { handDrawnSeed } = getConfig();
let points = edge.points;
let pointsHasChanged = false;
@@ -401,11 +417,12 @@ export const insertEdge = function (elem, edge, clusterDb, diagramType, startNod
edgeClassStyles.push(edge.cssCompiledStyles[key]);
}
if (head.intersect && tail.intersect) {
log.debug('UIO intersect check', edge.points, head.x, tail.x);
if (head.intersect && tail.intersect && !skipIntersect) {
points = points.slice(1, edge.points.length - 1);
points.unshift(tail.intersect(points[0]));
log.debug(
'Last point APA12',
'Last point UIO',
edge.start,
'-->',
edge.end,
@@ -415,6 +432,7 @@ export const insertEdge = function (elem, edge, clusterDb, diagramType, startNod
);
points.push(head.intersect(points[points.length - 1]));
}
const pointsStr = btoa(JSON.stringify(points));
if (edge.toCluster) {
log.info('to cluster abc88', clusterDb.get(edge.toCluster));
points = cutPathAtIntersect(edge.points, clusterDb.get(edge.toCluster).node);
@@ -434,8 +452,7 @@ export const insertEdge = function (elem, edge, clusterDb, diagramType, startNod
}
let lineData = points.filter((p) => !Number.isNaN(p.y));
lineData = adjustForArrowHeads(lineData);
// lineData = fixCorners(lineData);
//lineData = fixCorners(lineData);
let curve = curveBasis;
curve = curveLinear;
switch (edge.curve) {
@@ -479,6 +496,10 @@ export const insertEdge = function (elem, edge, clusterDb, diagramType, startNod
curve = curveBasis;
}
// if (edge.curve) {
// curve = edge.curve;
// }
const { x, y } = getLineFunctionsWithOffset(edge);
const lineFunction = line().x(x).y(y).curve(curve);
@@ -510,10 +531,14 @@ export const insertEdge = function (elem, edge, clusterDb, diagramType, startNod
strokeClasses += ' edge-pattern-solid';
}
let svgPath;
let linePath = lineFunction(lineData);
const edgeStyles = Array.isArray(edge.style) ? edge.style : edge.style ? [edge.style] : [];
let linePath =
edge.curve === 'rounded'
? generateRoundedPath(applyMarkerOffsetsToPoints(lineData, edge), 5)
: lineFunction(lineData);
const edgeStyles = Array.isArray(edge.style) ? edge.style : [edge.style];
let strokeColor = edgeStyles.find((style) => style?.startsWith('stroke:'));
let animatedEdge = false;
if (edge.look === 'handDrawn') {
const rc = rough.svg(elem);
Object.assign([], lineData);
@@ -544,7 +569,10 @@ export const insertEdge = function (elem, edge, clusterDb, diagramType, startNod
animationClass = ' edge-animation-' + edge.animation;
}
const pathStyle = stylesFromClasses ? stylesFromClasses + ';' + styles + ';' : styles;
const pathStyle =
(stylesFromClasses ? stylesFromClasses + ';' + styles + ';' : styles) +
';' +
(edgeStyles ? edgeStyles.reduce((acc, style) => acc + ';' + style, '') : '');
svgPath = elem
.append('path')
.attr('d', linePath)
@@ -554,11 +582,38 @@ export const insertEdge = function (elem, edge, clusterDb, diagramType, startNod
' ' + strokeClasses + (edge.classes ? ' ' + edge.classes : '') + (animationClass ?? '')
)
.attr('style', pathStyle);
//eslint-disable-next-line @typescript-eslint/prefer-regexp-exec
strokeColor = pathStyle.match(/stroke:([^;]+)/)?.[1];
// Possible fix to remove eslint-disable-next-line
//strokeColor = /stroke:([^;]+)/.exec(pathStyle)?.[1];
animatedEdge =
edge.animate === true || !!edge.animation || stylesFromClasses.includes('animation');
const len = svgPath.node().getTotalLength();
const oValueS = markerOffsets2[edge.arrowTypeStart] || 0;
const oValueE = markerOffsets2[edge.arrowTypeEnd] || 0;
if (edge.look === 'neo' && !animatedEdge) {
const dashArray =
edge.pattern === 'dotted' || edge.pattern === 'dashed'
? generateDashArray(len, oValueS, oValueE)
: `0 ${oValueS} ${len - oValueS - oValueE} ${oValueE}`;
// No offset needed because we already start with a zero-length dash that effectively sets us up for a gap at the start.
const mOffset = `stroke-dasharray: ${dashArray}; stroke-dashoffset: 0;`;
svgPath.attr('style', mOffset + svgPath.attr('style'));
}
}
// DEBUG code, DO NOT REMOVE
// adds a red circle at each edge coordinate
// MC Special
svgPath.attr('data-edge', true);
svgPath.attr('data-et', 'edge');
svgPath.attr('data-id', edge.id);
svgPath.attr('data-points', pointsStr);
// DEBUG code, adds a red circle at each edge coordinate
// cornerPoints.forEach((point) => {
// elem
// .append('circle')
@@ -568,24 +623,33 @@ export const insertEdge = function (elem, edge, clusterDb, diagramType, startNod
// .attr('cx', point.x)
// .attr('cy', point.y);
// });
// lineData.forEach((point) => {
// elem
// .append('circle')
// .style('stroke', 'red')
// .style('fill', 'red')
// .attr('r', 1)
// .attr('cx', point.x)
// .attr('cy', point.y);
// });
if (edge.showPoints) {
lineData.forEach((point) => {
elem
.append('circle')
.style('stroke', 'red')
.style('fill', 'red')
.attr('r', 1)
.attr('cx', point.x)
.attr('cy', point.y);
});
}
let url = '';
if (getConfig().flowchart.arrowMarkerAbsolute || getConfig().state.arrowMarkerAbsolute) {
url = getUrl(true);
url =
window.location.protocol +
'//' +
window.location.host +
window.location.pathname +
window.location.search;
url = url.replace(/\(/g, '\\(').replace(/\)/g, '\\)');
}
log.info('arrowTypeStart', edge.arrowTypeStart);
log.info('arrowTypeEnd', edge.arrowTypeEnd);
addEdgeMarkers(svgPath, edge, url, id, diagramType, strokeColor);
const useMargin = !animatedEdge && edge?.look === 'neo';
addEdgeMarkers(svgPath, edge, url, id, diagramType, useMargin, strokeColor);
let paths = {};
if (pointsHasChanged) {
@@ -594,3 +658,134 @@ export const insertEdge = function (elem, edge, clusterDb, diagramType, startNod
paths.originalPath = edge.points;
return paths;
};
/**
* Generates SVG path data with rounded corners from an array of points.
* @param {Array} points - Array of points in the format [{x: Number, y: Number}, ...]
* @param {Number} radius - The radius of the rounded corners
* @returns {String} - SVG path data string
*/
function generateRoundedPath(points, radius) {
if (points.length < 2) {
return '';
}
let path = '';
const size = points.length;
const epsilon = 1e-5;
for (let i = 0; i < size; i++) {
const currPoint = points[i];
const prevPoint = points[i - 1];
const nextPoint = points[i + 1];
if (i === 0) {
// Move to the first point
path += `M${currPoint.x},${currPoint.y}`;
} else if (i === size - 1) {
// Last point, draw a straight line to the final point
path += `L${currPoint.x},${currPoint.y}`;
} else {
// Calculate vectors for incoming and outgoing segments
const dx1 = currPoint.x - prevPoint.x;
const dy1 = currPoint.y - prevPoint.y;
const dx2 = nextPoint.x - currPoint.x;
const dy2 = nextPoint.y - currPoint.y;
const len1 = Math.hypot(dx1, dy1);
const len2 = Math.hypot(dx2, dy2);
// Prevent division by zero
if (len1 < epsilon || len2 < epsilon) {
path += `L${currPoint.x},${currPoint.y}`;
continue;
}
// Normalize the vectors
const nx1 = dx1 / len1;
const ny1 = dy1 / len1;
const nx2 = dx2 / len2;
const ny2 = dy2 / len2;
// Calculate the angle between the vectors
const dot = nx1 * nx2 + ny1 * ny2;
// Clamp the dot product to avoid numerical issues with acos
const clampedDot = Math.max(-1, Math.min(1, dot));
const angle = Math.acos(clampedDot);
// Skip rounding if the angle is too small or too close to 180 degrees
if (angle < epsilon || Math.abs(Math.PI - angle) < epsilon) {
path += `L${currPoint.x},${currPoint.y}`;
continue;
}
// Calculate the distance to offset the control point
const cutLen = Math.min(radius / Math.sin(angle / 2), len1 / 2, len2 / 2);
// Calculate the start and end points of the curve
const startX = currPoint.x - nx1 * cutLen;
const startY = currPoint.y - ny1 * cutLen;
const endX = currPoint.x + nx2 * cutLen;
const endY = currPoint.y + ny2 * cutLen;
// Draw the line to the start of the curve
path += `L${startX},${startY}`;
// Draw the quadratic Bezier curve
path += `Q${currPoint.x},${currPoint.y} ${endX},${endY}`;
}
}
return path;
}
// Helper function to calculate delta and angle between two points
function calculateDeltaAndAngle(point1, point2) {
if (!point1 || !point2) {
return { angle: 0, deltaX: 0, deltaY: 0 };
}
const deltaX = point2.x - point1.x;
const deltaY = point2.y - point1.y;
const angle = Math.atan2(deltaY, deltaX);
return { angle, deltaX, deltaY };
}
// Function to adjust the first and last points of the points array
function applyMarkerOffsetsToPoints(points, edge) {
// Copy the points array to avoid mutating the original data
const newPoints = points.map((point) => ({ ...point }));
// Handle the first point (start of the edge)
if (points.length >= 2 && markerOffsets[edge.arrowTypeStart]) {
const offsetValue = markerOffsets[edge.arrowTypeStart];
const point1 = points[0];
const point2 = points[1];
const { angle } = calculateDeltaAndAngle(point1, point2);
const offsetX = offsetValue * Math.cos(angle);
const offsetY = offsetValue * Math.sin(angle);
newPoints[0].x = point1.x + offsetX;
newPoints[0].y = point1.y + offsetY;
}
// Handle the last point (end of the edge)
const n = points.length;
if (n >= 2 && markerOffsets[edge.arrowTypeEnd]) {
const offsetValue = markerOffsets[edge.arrowTypeEnd];
const point1 = points[n - 1];
const point2 = points[n - 2];
const { angle } = calculateDeltaAndAngle(point2, point1);
const offsetX = offsetValue * Math.cos(angle);
const offsetY = offsetValue * Math.sin(angle);
newPoints[n - 1].x = point1.x - offsetX;
newPoints[n - 1].y = point1.y - offsetY;
}
return newPoints;
}

View File

@@ -4,12 +4,22 @@ import type { EdgeData, Point } from '../types.js';
// under any transparent markers.
// The offsets are calculated from the markers' dimensions.
export const markerOffsets = {
aggregation: 18,
extension: 18,
composition: 18,
aggregation: 17.25,
extension: 17.25,
composition: 17.25,
dependency: 6,
lollipop: 13.5,
arrow_point: 4,
//arrow_cross: 24,
} as const;
// We need to draw the lines a bit shorter to avoid drawing
// under any transparent markers.
// The offsets are calculated from the markers' dimensions.
export const markerOffsets2 = {
arrow_point: 9,
arrow_cross: 12.5,
arrow_circle: 12.5,
} as const;
/**
@@ -104,6 +114,7 @@ export const getLineFunctionsWithOffset = (
adjustment *= DIRECTION === 'right' ? -1 : 1;
offset += adjustment;
}
return pointTransformer(d).x + offset;
},
y: function (

94
pnpm-lock.yaml generated
View File

@@ -533,6 +533,67 @@ importers:
specifier: ^7.3.0
version: 7.3.0
packages/mermaid/src/vitepress:
dependencies:
'@mdi/font':
specifier: ^7.4.47
version: 7.4.47
'@vueuse/core':
specifier: ^12.7.0
version: 12.7.0(typescript@5.7.3)
font-awesome:
specifier: ^4.7.0
version: 4.7.0
jiti:
specifier: ^2.4.2
version: 2.4.2
mermaid:
specifier: workspace:^
version: link:../..
vue:
specifier: ^3.4.38
version: 3.5.13(typescript@5.7.3)
devDependencies:
'@iconify-json/carbon':
specifier: ^1.1.37
version: 1.2.1
'@unocss/reset':
specifier: ^66.0.0
version: 66.0.0
'@vite-pwa/vitepress':
specifier: ^0.5.3
version: 0.5.4(vite-plugin-pwa@0.21.2(vite@6.1.6(@types/node@22.13.5)(jiti@2.4.2)(terser@5.39.0)(tsx@4.19.3)(yaml@2.7.1))(workbox-build@7.1.1(@types/babel__core@7.20.5))(workbox-window@7.3.0))
'@vitejs/plugin-vue':
specifier: ^5.0.5
version: 5.2.1(vite@6.1.6(@types/node@22.13.5)(jiti@2.4.2)(terser@5.39.0)(tsx@4.19.3)(yaml@2.7.1))(vue@3.5.13(typescript@5.7.3))
fast-glob:
specifier: ^3.3.3
version: 3.3.3
https-localhost:
specifier: ^4.7.1
version: 4.7.1
pathe:
specifier: ^2.0.3
version: 2.0.3
unocss:
specifier: ^66.0.0
version: 66.0.0(postcss@8.5.3)(vite@6.1.6(@types/node@22.13.5)(jiti@2.4.2)(terser@5.39.0)(tsx@4.19.3)(yaml@2.7.1))(vue@3.5.13(typescript@5.7.3))
unplugin-vue-components:
specifier: ^28.4.0
version: 28.4.0(@babel/parser@7.27.2)(vue@3.5.13(typescript@5.7.3))
vite:
specifier: ^6.1.1
version: 6.1.6(@types/node@22.13.5)(jiti@2.4.2)(terser@5.39.0)(tsx@4.19.3)(yaml@2.7.1)
vite-plugin-pwa:
specifier: ^0.21.1
version: 0.21.2(vite@6.1.6(@types/node@22.13.5)(jiti@2.4.2)(terser@5.39.0)(tsx@4.19.3)(yaml@2.7.1))(workbox-build@7.1.1(@types/babel__core@7.20.5))(workbox-window@7.3.0)
vitepress:
specifier: 1.6.3
version: 1.6.3(@algolia/client-search@5.20.3)(@types/node@22.13.5)(axios@1.8.4)(postcss@8.5.3)(search-insights@2.17.2)(terser@5.39.0)(typescript@5.7.3)
workbox-window:
specifier: ^7.3.0
version: 7.3.0
packages/parser:
dependencies:
langium:
@@ -8091,10 +8152,6 @@ packages:
resolution: {integrity: sha512-hOS089on8RduqdbhvQ5Z37A0ESjsqz6qnRcffsMU3495FuTdqSm+7bhJ29JvIOsBDEEnan5DPu9t3To9VRlMzA==}
engines: {node: '>=8.10.0'}
readdirp@4.1.2:
resolution: {integrity: sha512-GDhwkLfywWL2s6vEjyhri+eXmfH6j1L7JE27WhqLeYzoh/A3DBaYGEj2H/HFZCn/kMfim73FXxEJTw06WtxQwg==}
engines: {node: '>= 14.18.0'}
real-require@0.2.0:
resolution: {integrity: sha512-57frrGM/OCTLqLOAh0mhVA9VBMHd+9U7Zb2THMGdBUoZVOtGbJzjxsYGDJ3A9AYYCP4hn6y1TVbaOfzWtm5GFg==}
engines: {node: '>= 12.13.0'}
@@ -19020,8 +19077,6 @@ snapshots:
dependencies:
picomatch: 2.3.1
readdirp@4.1.2: {}
real-require@0.2.0: {}
rechoir@0.7.1:
@@ -20360,6 +20415,33 @@ snapshots:
- supports-color
- vue
unocss@66.0.0(postcss@8.5.3)(vite@6.1.6(@types/node@22.13.5)(jiti@2.4.2)(terser@5.39.0)(tsx@4.19.3)(yaml@2.7.1))(vue@3.5.13(typescript@5.7.3)):
dependencies:
'@unocss/astro': 66.0.0(vite@6.1.6(@types/node@22.13.5)(jiti@2.4.2)(terser@5.39.0)(tsx@4.19.3)(yaml@2.7.1))(vue@3.5.13(typescript@5.7.3))
'@unocss/cli': 66.0.0
'@unocss/core': 66.0.0
'@unocss/postcss': 66.0.0(postcss@8.5.3)
'@unocss/preset-attributify': 66.0.0
'@unocss/preset-icons': 66.0.0
'@unocss/preset-mini': 66.0.0
'@unocss/preset-tagify': 66.0.0
'@unocss/preset-typography': 66.0.0
'@unocss/preset-uno': 66.0.0
'@unocss/preset-web-fonts': 66.0.0
'@unocss/preset-wind': 66.0.0
'@unocss/preset-wind3': 66.0.0
'@unocss/transformer-attributify-jsx': 66.0.0
'@unocss/transformer-compile-class': 66.0.0
'@unocss/transformer-directives': 66.0.0
'@unocss/transformer-variant-group': 66.0.0
'@unocss/vite': 66.0.0(vite@6.1.6(@types/node@22.13.5)(jiti@2.4.2)(terser@5.39.0)(tsx@4.19.3)(yaml@2.7.1))(vue@3.5.13(typescript@5.7.3))
optionalDependencies:
vite: 6.1.6(@types/node@22.13.5)(jiti@2.4.2)(terser@5.39.0)(tsx@4.19.3)(yaml@2.7.1)
transitivePeerDependencies:
- postcss
- supports-color
- vue
unpipe@1.0.0: {}
unplugin-utils@0.2.4: