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https://github.com/mermaid-js/mermaid.git
synced 2025-09-21 16:29:40 +02:00
Updated shapes using the set width/height
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@@ -12,21 +12,14 @@ export const circle = async (parent: SVGAElement, node: Node): Promise<SVGAEleme
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// as labelHelper does not take padding into account
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// also check if the width or height is less than minimum default values (50),
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// if so set it to min value
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const padding = node.padding ?? 0;
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if (node.width || node.height) {
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const padding = node.padding ?? 0;
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node.width = (node?.width ?? 0) - padding * 2;
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if (node.width < 20) {
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node.width = 20;
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}
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node.height = (node?.height ?? 0) - (node.padding ?? 0) * 2;
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if (node.height < 10) {
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node.height = 10;
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}
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node.width = (node.width ?? 6) - padding * 2;
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node.height = node.width;
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}
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const { shapeSvg, bbox } = await labelHelper(parent, node, getNodeClasses(node));
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const radius = Math.max(bbox.width / 2, (node?.width ?? 0) / 2) + (node.padding ?? 0);
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const radius = (node?.width ? node?.width / 2 : bbox.width / 2) + padding;
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let circleElem;
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const { cssStyles } = node;
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@@ -49,6 +42,7 @@ export const circle = async (parent: SVGAElement, node: Node): Promise<SVGAEleme
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}
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updateNodeBounds(node, circleElem);
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node.intersect = function (point) {
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log.info('Circle intersect', node, radius, point);
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return intersect.circle(node, radius, point);
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@@ -50,8 +50,8 @@ export const createInnerCylinderPathD = (
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return [`M${x - width / 2},${-height / 2}`, `a${rx},${ry} 0,0,0 ${width},0`].join(' ');
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};
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const MIN_HEIGHT = 25;
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const MIN_WIDTH = 25;
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const MIN_HEIGHT = 8;
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const MIN_WIDTH = 8;
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export const cylinder = async (parent: SVGAElement, node: Node) => {
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const { themeVariables } = getConfig();
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const { useGradient } = themeVariables;
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@@ -13,21 +13,15 @@ export const drawRect = async (parent: SVGAElement, node: Node, options: RectOpt
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// also check if the width or height is less than minimum default values (50),
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// if so set it to min value
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if (node.width || node.height) {
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node.width = (node?.width ?? 0) - options.labelPaddingX * 2;
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if (node.width < 20) {
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node.width = 20;
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}
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node.height = (node?.height ?? 0) - options.labelPaddingY * 2;
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if (node.height < 10) {
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node.height = 10;
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}
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node.width = (node?.width ?? 10) - options.labelPaddingX * 2;
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node.height = (node?.height ?? 10) - options.labelPaddingY * 2;
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}
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const { shapeSvg, bbox } = await labelHelper(parent, node, getNodeClasses(node));
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const totalWidth = Math.max(bbox.width, node?.width || 0) + options.labelPaddingX * 2;
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const totalHeight = Math.max(bbox.height, node?.height || 0) + options.labelPaddingY * 2;
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const totalWidth = (node?.width ? node?.width : bbox.width) + options.labelPaddingX * 2;
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const totalHeight = (node?.height ? node?.height : bbox.height) + options.labelPaddingY * 2;
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const x = -totalWidth / 2;
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const y = -totalHeight / 2;
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let rect;
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@@ -15,20 +15,13 @@ export const rect_left_inv_arrow = async (
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const labelPaddingY = node.look === 'neo' ? nodePadding * 1.5 : (node.padding ?? 0);
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if (node.width || node.height) {
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node.width = (node?.width ?? 0) - labelPaddingX * 2;
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if (node.width < 50) {
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node.width = 50;
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}
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node.height = (node?.height ?? 0) - labelPaddingY * 2;
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if (node.height < 50) {
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node.height = 50;
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}
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node.width = (node?.width ?? 10) - labelPaddingX * 2;
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node.height = (node?.height ?? 10) - labelPaddingY * 2;
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}
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const { shapeSvg, bbox, label } = await labelHelper(parent, node, getNodeClasses(node));
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const w = Math.max(bbox.width, node?.width ?? 0) + labelPaddingX * 2;
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const h = Math.max(bbox.height, node?.height ?? 0) + labelPaddingY * 2;
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const w = (node?.width ? node?.width : bbox.width) + labelPaddingX * 2;
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const h = (node?.height ? node?.height : bbox.height) + labelPaddingY * 2;
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const x = -w / 2;
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const y = -h / 2;
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@@ -62,8 +62,8 @@ export const stadium = async (parent: SVGAElement, node: Node) => {
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// if so set it to min value
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if (node.width || node.height) {
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node.width = (node?.width ?? 0) - labelPaddingX * 2;
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if (node.width < 20) {
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node.width = 20;
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if (node.width < 10) {
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node.width = 10;
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}
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node.height = (node?.height ?? 0) - labelPaddingY * 2;
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@@ -50,14 +50,14 @@ export const subroutine = async (parent: SVGAElement, node: Node) => {
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// also check if the width or height is less than minimum default values (50),
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// if so set it to min value
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if (node.width || node.height) {
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node.width = Math.max((node?.width ?? 0) - labelPaddingX - 2 * FRAME_WIDTH, 50);
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node.height = Math.max((node?.height ?? 0) - labelPaddingY, 50);
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node.width = Math.max((node?.width ?? 0) - labelPaddingX - 2 * FRAME_WIDTH, 10);
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node.height = Math.max((node?.height ?? 0) - labelPaddingY, 10);
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}
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const { shapeSvg, bbox } = await labelHelper(parent, node, getNodeClasses(node));
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const totalWidth = Math.max(bbox.width, node?.width || 0) + 2 * FRAME_WIDTH + labelPaddingX;
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const totalHeight = Math.max(bbox.height, node?.height || 0) + labelPaddingY;
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const totalWidth = (node?.width ? node?.width : bbox.width) + 2 * FRAME_WIDTH + labelPaddingX;
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const totalHeight = (node?.height ? node?.height : bbox.height) + labelPaddingY;
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const w = totalWidth - 2 * FRAME_WIDTH;
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const h = totalHeight;
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