fix: fix sizing of div-rect in fixed layout

This commit is contained in:
Alois Klink
2024-09-27 21:25:06 +09:00
parent 1510939196
commit b32acb619c

View File

@@ -7,13 +7,28 @@ import rough from 'roughjs';
export const dividedRectangle = async (parent: SVGAElement, node: Node) => {
const { labelStyles, nodeStyles } = styles2String(node);
node.labelStyle = labelStyles;
const { shapeSvg, bbox, label } = await labelHelper(parent, node, getNodeClasses(node));
const paddingX = node.look === 'neo' ? (node.padding ?? 0) * 2 : (node.padding ?? 0);
const paddingY = node.look === 'neo' ? (node.padding ?? 0) * 1 : (node.padding ?? 0);
const w = Math.max(bbox.width + paddingX * 2, node?.width ?? 0);
const h = Math.max(bbox.height + paddingY * 2, node?.height ?? 0);
const rectOffset = h * 0.2;
// If incoming height & width are present, subtract the padding from them
// as labelHelper does not take padding into account
// also check if the width or height is less than minimum default values (50),
// if so set it to min value
if (node.width || node.height) {
node.width = Math.max((node?.width ?? 0) - paddingX * 2, 50);
node.height = Math.max((node?.height ?? 0) - paddingY * 2, 50);
}
const { shapeSvg, bbox, label } = await labelHelper(parent, node, getNodeClasses(node));
const totalWidth = Math.max(bbox.width, node?.width ?? 0) + paddingX * 2;
const totalHeight = Math.max(bbox.height, node?.height ?? 0) + paddingY * 2;
const rectOffset = totalHeight * 0.2;
const w = totalWidth;
const h = totalHeight - rectOffset;
const x = -w / 2;
const y = -h / 2 - rectOffset / 2;