mirror of
https://github.com/mermaid-js/mermaid.git
synced 2025-08-15 06:19:24 +02:00
updated shapes
This commit is contained in:
@@ -1,4 +1,4 @@
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import { labelHelper, updateNodeBounds, getNodeClasses } from './util.js';
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import { labelHelper, updateNodeBounds, getNodeClasses, createPathFromPoints } from './util.js';
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import intersect from '../intersect/index.js';
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import type { Node } from '$root/rendering-util/types.d.ts';
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import {
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@@ -8,20 +8,20 @@ import {
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import rough from 'roughjs';
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import { insertPolygonShape } from './insertPolygonShape.js';
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export const createInvertedTrapezoidPathD = (
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x: number,
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y: number,
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width: number,
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height: number
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): string => {
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return [
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`M${x + height / 6},${y}`,
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`L${x + width - height / 6},${y}`,
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`L${x + width + (2 * height) / 6},${y - height}`,
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`L${x - (2 * height) / 6},${y - height}`,
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'Z',
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].join(' ');
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};
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// export const createInvertedTrapezoidPathD = (
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// x: number,
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// y: number,
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// width: number,
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// height: number
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// ): string => {
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// return [
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// `M${x + height / 6},${y}`,
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// `L${x + width - height / 6},${y}`,
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// `L${x + width + (2 * height) / 6},${y - height}`,
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// `L${x - (2 * height) / 6},${y - height}`,
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// 'Z',
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// ].join(' ');
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// };
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export const inv_trapezoid = async (parent: SVGAElement, node: Node): Promise<SVGAElement> => {
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const { labelStyles, nodeStyles } = styles2String(node);
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@@ -31,10 +31,10 @@ export const inv_trapezoid = async (parent: SVGAElement, node: Node): Promise<SV
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const w = bbox.width + node.padding;
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const h = bbox.height + node.padding;
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const points = [
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{ x: h / 6, y: 0 },
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{ x: w - h / 6, y: 0 },
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{ x: w + (2 * h) / 6, y: -h },
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{ x: (-2 * h) / 6, y: -h },
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{ x: 0, y: 0 },
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{ x: w, y: 0 },
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{ x: w + (3 * h) / 6, y: -h },
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{ x: (-3 * h) / 6, y: -h },
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];
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let polygon: d3.Selection<SVGPolygonElement | SVGGElement, unknown, null, undefined>;
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@@ -44,7 +44,8 @@ export const inv_trapezoid = async (parent: SVGAElement, node: Node): Promise<SV
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// @ts-ignore - rough is not typed
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const rc = rough.svg(shapeSvg);
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const options = userNodeOverrides(node, {});
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const pathData = createInvertedTrapezoidPathD(0, 0, w, h);
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const pathData = createPathFromPoints(points);
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// const pathData = createInvertedTrapezoidPathD(0, 0, w, h);
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const roughNode = rc.path(pathData, options);
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polygon = shapeSvg
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@@ -1,4 +1,4 @@
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import { labelHelper, updateNodeBounds, getNodeClasses } from './util.js';
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import { labelHelper, updateNodeBounds, getNodeClasses, createPathFromPoints } from './util.js';
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import intersect from '../intersect/index.js';
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import type { Node } from '$root/rendering-util/types.d.ts';
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import {
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@@ -8,33 +8,17 @@ import {
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import rough from 'roughjs';
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import { insertPolygonShape } from './insertPolygonShape.js';
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export const createLeanLeftPathD = (
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x: number,
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y: number,
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width: number,
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height: number
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): string => {
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return [
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`M${x + (2 * height) / 6},${y}`,
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`L${x + width + height / 6},${y}`,
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`L${x + width - (2 * height) / 6},${y - height}`,
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`L${x - height / 6},${y - height}`,
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'Z',
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].join(' ');
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};
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export const lean_left = async (parent: SVGAElement, node: Node): Promise<SVGAElement> => {
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const { labelStyles, nodeStyles } = styles2String(node);
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node.labelStyle = labelStyles;
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const { shapeSvg, bbox } = await labelHelper(parent, node, getNodeClasses(node));
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const w = bbox.width + node.padding;
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const h = bbox.height + node.padding;
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const w = Math.max(bbox.width + (node.padding ?? 0), node?.width ?? 0);
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const h = Math.max(bbox.height + (node.padding ?? 0), node?.height ?? 0);
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const points = [
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{ x: (2 * h) / 6, y: 0 },
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{ x: w + h / 6, y: 0 },
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{ x: w - (2 * h) / 6, y: -h },
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{ x: -h / 6, y: -h },
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{ x: 0, y: 0 },
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{ x: w + (3 * h) / 6, y: 0 },
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{ x: w, y: -h },
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{ x: -(3 * h) / 6, y: -h },
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];
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let polygon: d3.Selection<SVGPolygonElement | SVGGElement, unknown, null, undefined>;
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@@ -44,7 +28,8 @@ export const lean_left = async (parent: SVGAElement, node: Node): Promise<SVGAEl
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// @ts-ignore - rough is not typed
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const rc = rough.svg(shapeSvg);
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const options = userNodeOverrides(node, {});
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const pathData = createLeanLeftPathD(0, 0, w, h);
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const pathData = createPathFromPoints(points);
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// const pathData = createLeanLeftPathD(0, 0, w, h);
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const roughNode = rc.path(pathData, options);
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polygon = shapeSvg
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@@ -1,4 +1,4 @@
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import { labelHelper, updateNodeBounds, getNodeClasses } from './util.js';
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import { labelHelper, updateNodeBounds, getNodeClasses, createPathFromPoints } from './util.js';
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import intersect from '../intersect/index.js';
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import type { Node } from '$root/rendering-util/types.d.ts';
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import {
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@@ -8,33 +8,17 @@ import {
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import rough from 'roughjs';
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import { insertPolygonShape } from './insertPolygonShape.js';
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export const createLeanRightPathD = (
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x: number,
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y: number,
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width: number,
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height: number
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): string => {
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return [
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`M${x - (2 * height) / 6},${y}`,
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`L${x + width - height / 6},${y}`,
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`L${x + width + (2 * height) / 6},${y - height}`,
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`L${x + height / 6},${y - height}`,
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'Z',
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].join(' ');
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};
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export const lean_right = async (parent: SVGAElement, node: Node): Promise<SVGAElement> => {
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const { labelStyles, nodeStyles } = styles2String(node);
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node.labelStyle = labelStyles;
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const { shapeSvg, bbox } = await labelHelper(parent, node, getNodeClasses(node));
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const w = bbox.width + node.padding;
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const h = bbox.height + node.padding;
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const w = Math.max(bbox.width + (node.padding ?? 0), node?.width ?? 0);
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const h = Math.max(bbox.height + (node.padding ?? 0), node?.height ?? 0);
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const points = [
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{ x: (-2 * h) / 6, y: 0 },
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{ x: w - h / 6, y: 0 },
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{ x: w + (2 * h) / 6, y: -h },
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{ x: h / 6, y: -h },
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{ x: (-3 * h) / 6, y: 0 },
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{ x: w, y: 0 },
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{ x: w + (3 * h) / 6, y: -h },
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{ x: 0, y: -h },
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];
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let polygon: d3.Selection<SVGPolygonElement | SVGGElement, unknown, null, undefined>;
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@@ -44,7 +28,7 @@ export const lean_right = async (parent: SVGAElement, node: Node): Promise<SVGAE
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// @ts-ignore - rough is not typed
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const rc = rough.svg(shapeSvg);
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const options = userNodeOverrides(node, {});
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const pathData = createLeanRightPathD(0, 0, w, h);
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const pathData = createPathFromPoints(points);
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const roughNode = rc.path(pathData, options);
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polygon = shapeSvg
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@@ -10,10 +10,10 @@ import rough from 'roughjs';
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export const shadedProcess = async (parent: SVGAElement, node: Node) => {
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const { labelStyles, nodeStyles } = styles2String(node);
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node.labelStyle = labelStyles;
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const { shapeSvg, bbox } = await labelHelper(parent, node, getNodeClasses(node));
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const halfPadding = (node?.padding || 0) / 2;
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const w = bbox.width + node.padding;
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const h = bbox.height + node.padding;
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const { shapeSvg, bbox, label } = await labelHelper(parent, node, getNodeClasses(node));
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const halfPadding = node?.padding ?? 0;
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const w = Math.max(bbox.width + (node.padding ?? 0) * 2, node?.width ?? 0);
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const h = Math.max(bbox.height + (node.padding ?? 0) * 2, node?.height ?? 0);
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const x = -bbox.width / 2 - halfPadding;
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const y = -bbox.height / 2 - halfPadding;
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@@ -43,6 +43,11 @@ export const shadedProcess = async (parent: SVGAElement, node: Node) => {
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rect.selectAll('path').attr('style', nodeStyles);
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}
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label.attr(
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'transform',
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`translate(${-w / 2 + 4 + (node.padding ?? 0) - (bbox.x - (bbox.left ?? 0))},${-h / 2 + (node.padding ?? 0) - (bbox.y - (bbox.top ?? 0))})`
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);
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updateNodeBounds(node, rect);
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node.intersect = function (point) {
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@@ -1,4 +1,4 @@
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import { labelHelper, updateNodeBounds, getNodeClasses } from './util.js';
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import { labelHelper, updateNodeBounds, getNodeClasses, createPathFromPoints } from './util.js';
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import intersect from '../intersect/index.js';
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import type { Node } from '$root/rendering-util/types.d.ts';
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import {
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@@ -8,20 +8,20 @@ import {
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import rough from 'roughjs';
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import { insertPolygonShape } from './insertPolygonShape.js';
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export const createTrapezoidPathD = (
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x: number,
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y: number,
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width: number,
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height: number
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): string => {
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return [
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`M${x - (2 * height) / 6},${y}`,
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`L${x + width + (2 * height) / 6},${y}`,
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`L${x + width - height / 6},${y - height}`,
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`L${x + height / 6},${y - height}`,
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'Z',
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].join(' ');
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};
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// export const createTrapezoidPathD = (
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// x: number,
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// y: number,
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// width: number,
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// height: number
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// ): string => {
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// return [
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// `M${x - (2 * height) / 6},${y}`,
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// `L${x + width + (2 * height) / 6},${y}`,
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// `L${x + width - height / 6},${y - height}`,
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// `L${x + height / 6},${y - height}`,
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// 'Z',
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// ].join(' ');
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// };
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export const trapezoid = async (parent: SVGAElement, node: Node): Promise<SVGAElement> => {
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const { labelStyles, nodeStyles } = styles2String(node);
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@@ -31,10 +31,10 @@ export const trapezoid = async (parent: SVGAElement, node: Node): Promise<SVGAEl
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const w = bbox.width + node.padding;
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const h = bbox.height + node.padding;
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const points = [
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{ x: (-2 * h) / 6, y: 0 },
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{ x: w + (2 * h) / 6, y: 0 },
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{ x: w - h / 6, y: -h },
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{ x: h / 6, y: -h },
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{ x: (-3 * h) / 6, y: 0 },
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{ x: w + (3 * h) / 6, y: 0 },
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{ x: w, y: -h },
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{ x: 0, y: -h },
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];
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let polygon: d3.Selection<SVGPolygonElement | SVGGElement, unknown, null, undefined>;
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@@ -44,7 +44,7 @@ export const trapezoid = async (parent: SVGAElement, node: Node): Promise<SVGAEl
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// @ts-ignore - rough is not typed
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const rc = rough.svg(shapeSvg);
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const options = userNodeOverrides(node, {});
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const pathData = createTrapezoidPathD(0, 0, w, h);
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const pathData = createPathFromPoints(points);
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const roughNode = rc.path(pathData, options);
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polygon = shapeSvg
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