- Added higher propagation timeout for netcup
- Fixed bug in CICD script
This commit is contained in:
Toby Chui 2024-07-16 10:37:10 +08:00
parent cfcd10d64f
commit 301072db90
2 changed files with 14 additions and 0 deletions

View File

@ -28,6 +28,7 @@ var defTemplate string = `package acmedns
import (
"encoding/json"
"fmt"
"time"
"github.com/go-acme/lego/v4/challenge"
{{imports}}
@ -282,6 +283,18 @@ func main() {
}
return ` + providerName + `.NewDNSProviderConfig(cfg)`
//Add fixed for Netcup timeout
if strings.ToLower(providerName) == "netcup" {
codeSegment = `
case "` + providerName + `":
cfg := ` + providerName + `.NewDefaultConfig()
err := json.Unmarshal([]byte(js), &cfg)
if err != nil {
return nil, err
}
cfg.PropagationTimeout = 1200 * time.Second
return ` + providerName + `.NewDNSProviderConfig(cfg)`
}
generatedConvertcode += codeSegment
importList += ` "github.com/go-acme/lego/v4/providers/dns/` + providerName + "\"\n"
}

View File

@ -21,6 +21,7 @@ go run ./extract.go
go run ./extract.go -- "win7"
echo "Cleaning up lego"
sleep 2
# Comment the line below if you dont want to pull everytime update
# This is to help go compiler to not load all the lego source file when compile
#rm -rf ./lego/