Alex Smith
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c502e00b7c
Merge pull request #146 from gicmo/flatpak_portal
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5 years ago |
Marc Di Luzio
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83c4d38858
Use PATH_MAX-1 as strncopy doesn't always set the final null byte
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5 years ago |
Christian Kellner
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0c36f3a6b0
Talk to the portal when running inside a flatpak
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5 years ago |
Christian Kellner
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536d687c9a
Use defines for dbus name, path, interface
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5 years ago |
Marc Di Luzio
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44ab695246
Fix memory leak ambiguity with executable names
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5 years ago |
Marc Di Luzio
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9db7442a31
Fix potential memory leak in game_mode_initialise_gpu
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5 years ago |
Marc Di Luzio
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23dd471f6b
Add clang analyzer check using scan-build
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5 years ago |
Marc Di Luzio
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89904602e9
Fix formatting for travis
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5 years ago |
Marc Di Luzio
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c276f760c7
Add comment about the reaper thread dealing with config file changes
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5 years ago |
Marc Di Luzio
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5d0a413035
Only perform the leave/enter loop when gamemode is already active/has clients
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5 years ago |
Marc Di Luzio
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ec55bda3b2
Implement inotify check on the reaper thread for config changes
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5 years ago |
Marc Di Luzio
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ceb1808c95
Initial implementation of a RefreshConfig dbus interface
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5 years ago |
Alex Smith
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16e7d06083
Fix up error logging in game_mode_resolve_wine_preloader()
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5 years ago |
Alex Smith
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b04e39df43
Merge pull request #143 from mdiluz/client-example-check
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5 years ago |
Alex Smith
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09e475e092
Typo fixes
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5 years ago |
Alex Smith
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139b644d6d
Merge pull request #142 from mdiluz/fixes-and-longoptions
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5 years ago |
Marc Di Luzio
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f41ecda047
Fix a missing e
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5 years ago |
Marc Di Luzio
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7ede50af39
Make sure we actually build the examples in the travis tests
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5 years ago |
Marc Di Luzio
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ddecc89f10
Add a note about GAMEMODE_AUTO and blocking calls
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5 years ago |
Marc Di Luzio
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ddc802573a
Remove unneeded includes in gamemode_client.h
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5 years ago |
Marc Di Luzio
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a27e741beb
Reformat long_options now that travis matches
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5 years ago |
Marc Di Luzio
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f401b49b1a
Close the openned task dirs to prevent a leak
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5 years ago |
Marc Di Luzio
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41d35fa12a
Add a zeroed final option for getopt_long for correctness
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5 years ago |
Marc Di Luzio
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0d018d91a8
Implement some error logging/checking and clean up some TODO comments
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5 years ago |
Marc Di Luzio
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ef29b35258
Make sure we don't leave a hanging gamemode request from the child process
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5 years ago |
Marc Di Luzio
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139b90e0b7
Refactor the process test function
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5 years ago |
Marc Di Luzio
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4091a0c532
Now that renice works - set it to a hard fail again
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5 years ago |
Marc Di Luzio
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f00a89bc56
Actually apply setpriority to the thread not the client
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5 years ago |
Marc Di Luzio
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2d19b61a38
Always log when getpriority fails - we will likely want to know
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5 years ago |
Marc Di Luzio
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16c932f5d0
Adjust logs for generic process test function
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5 years ago |