Compare commits

...

24 Commits

Author SHA1 Message Date
fa19a5a68e Bump version to 5.8.5 2024-10-15 19:48:18 +07:00
3f834f74b6 Update "skipFeedbackDialog" patch 2024-10-15 16:49:38 +07:00
749d5d720e Update dist 2024-10-14 21:08:35 +07:00
b969d52a3c Show max FPS value in Stats bar 2024-10-14 21:06:52 +07:00
e5bd7e64a7 Refactor xCloud & xHome interceptors 2024-10-14 20:08:47 +07:00
82ee00b4ae Update dist 2024-10-14 17:17:32 +07:00
8e88af5f8c Set indent of built scripts to 1 space 2024-10-14 17:14:43 +07:00
927eae3f2f Refactor getInstance() methods 2024-10-14 16:56:05 +07:00
9f440e9cf4 Don't call animate() when hiding renderer 2024-10-14 16:47:03 +07:00
1acb30e3af Refactor Game Bar 2024-10-14 16:45:57 +07:00
34159fad22 Update better-xcloud.lite.user.js 2024-10-13 20:04:42 +07:00
741538ebcf Bump version to 5.8.4 2024-10-13 20:00:36 +07:00
6d2e04aff1 Refactor Game Bar actions 2024-10-13 19:15:29 +07:00
f2bc98229f Update version 2024-10-13 17:46:48 +07:00
49fb8e2818 Refactor "data-enabled" to "data-activated" 2024-10-13 17:32:38 +07:00
d012d96675 Add Game Bar action to toggle renderer's visibility 2024-10-13 17:05:27 +07:00
c129feaf2d Refactor WebGL2Player 2024-10-13 16:26:33 +07:00
4f7b23912d Refactor BxLogger 2024-10-13 16:06:01 +07:00
e4d73f9e36 Replace "#" with "private" 2024-10-13 10:51:50 +07:00
2eea9ce8f5 Bump version to 5.8.3 2024-10-12 18:41:41 +07:00
27abab8473 Change "FPS" unit to "fps" 2024-10-12 18:41:28 +07:00
0c34173815 Add "Limit video player's FPS" feature 2024-10-12 16:15:51 +07:00
0164423e45 Test WebGL2 shader 2024-10-12 11:14:55 +07:00
71dcaf4b07 Optimize Clarity boost shader 2024-10-11 17:11:32 +07:00
45 changed files with 13205 additions and 13218 deletions

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@ -87,6 +87,15 @@ const postProcess = (str: string): string => {
return p1.toUpperCase();
});
// Replace " (e) =>" to " e =>"
// str = str.replaceAll(/ \(([^\s,.$()]+)\) =>/g, ' $1 =>');
// Set indent to 1 space
str = str.replaceAll(/\n(\s+)/g, (match, p1) => {
const len = p1.length / 2;
return '\n' + ' '.repeat(len);
});
assert(str.includes('/* ADDITIONAL CODE */'));
assert(str.includes('window.BX_EXPOSED = BxExposed'));
assert(str.includes('window.BxEvent = BxEvent'));

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@ -1,5 +1,5 @@
// ==UserScript==
// @name Better xCloud
// @namespace https://github.com/redphx
// @version 5.8.2
// @version 5.8.5
// ==/UserScript==

File diff suppressed because one or more lines are too long

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@ -76,21 +76,21 @@
}
/* Touch controller buttons */
div[data-enabled] {
div[data-activated] {
button {
display: none;
}
}
/* Show enabled button */
div[data-enabled='true'] {
/* Show default button */
div[data-activated='false'] {
button:first-of-type {
display: block;
}
}
/* Show enable button */
div[data-enabled='false'] {
/* Show activated button */
div[data-activated='true'] {
button:last-of-type {
display: block;
}

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@ -5,7 +5,7 @@
display: inline-block;
min-width: 40px;
font-family: var(--bx-monospaced-font);
font-size: 12px;
font-size: 13px;
margin: 0 4px;
}

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@ -0,0 +1,8 @@
<svg xmlns='http://www.w3.org/2000/svg' fill='#fff' stroke='none ' fill-rule='evenodd' stroke-linecap='round' stroke-linejoin='round' stroke-width='2' viewBox='0 0 32 32'>
<clipPath id='A'>
<path d='M0 0h32v32H0z'/>
</clipPath>
<g clip-path='url(#A)'>
<path d='M6.123 3.549a1.07 1.07 0 0 0-.798-.359c-.585 0-1.067.482-1.067 1.067 0 .27.102.53.286.727l2.565 2.823C2.267 10.779.184 15.36.092 15.568c-.123.276-.123.591 0 .867.047.105 1.176 2.609 3.687 5.12 3.345 3.344 7.57 5.112 12.221 5.112a16.97 16.97 0 0 0 6.943-1.444l2.933 3.228c.202.228.493.359.798.359.585 0 1.067-.482 1.067-1.067a1.07 1.07 0 0 0-.286-.727L6.123 3.549zm6.31 10.112l5.556 6.114c-.612.322-1.294.49-1.986.49a4.29 4.29 0 0 1-4.267-4.266c0-.831.242-1.643.697-2.338zM16 24.533c-4.104 0-7.689-1.492-10.657-4.433A17.73 17.73 0 0 1 2.267 16c.625-1.172 2.621-4.452 6.313-6.584l2.4 2.633c-.878 1.125-1.356 2.512-1.356 3.939 0 3.511 2.89 6.4 6.4 6.4 1.221 0 2.416-.349 3.444-1.005l1.964 2.16a14.92 14.92 0 0 1-5.432.99zm.8-12.724a1.07 1.07 0 0 1-.867-1.048c0-.585.482-1.067 1.067-1.067a1.12 1.12 0 0 1 .2.019c2.784.54 4.896 2.863 5.169 5.686a1.07 1.07 0 0 1-.962 1.161c-.034.002-.067.002-.1 0a1.07 1.07 0 0 1-1.067-.968 4.29 4.29 0 0 0-3.44-3.783zm15.104 4.626c-.056.125-1.407 3.116-4.448 5.84a1.07 1.07 0 0 1-.724.283c-.585 0-1.067-.482-1.067-1.067a1.07 1.07 0 0 1 .368-.806A17.7 17.7 0 0 0 29.74 16a17.73 17.73 0 0 0-3.083-4.103C23.689 8.959 20.104 7.467 16 7.467a15.82 15.82 0 0 0-2.581.209 1.06 1.06 0 0 1-.186.016 1.07 1.07 0 0 1-1.067-1.066 1.07 1.07 0 0 1 .901-1.054A17.89 17.89 0 0 1 16 5.333c4.651 0 8.876 1.768 12.221 5.114 2.511 2.51 3.64 5.016 3.687 5.121.123.276.123.591 0 .867h-.004z' fill-rule='nonzero'/>
</g>
</svg>

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8
src/assets/svg/eye.svg Normal file
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@ -0,0 +1,8 @@
<svg xmlns='http://www.w3.org/2000/svg' fill='#fff' stroke='none ' fill-rule='evenodd' stroke-linecap='round' stroke-linejoin='round' stroke-width='2' viewBox='0 0 32 32'>
<clipPath id='A'>
<path d='M0 0h32v32H0z'/>
</clipPath>
<g clip-path='url(#A)'>
<path d='M31.908 15.568c-.047-.105-1.176-2.611-3.687-5.121C24.876 7.101 20.651 5.333 16 5.333S7.124 7.101 3.779 10.447c-2.511 2.51-3.646 5.02-3.687 5.121-.123.276-.123.591 0 .867.047.105 1.176 2.609 3.687 5.12 3.345 3.344 7.57 5.112 12.221 5.112s8.876-1.768 12.221-5.112c2.511-2.511 3.64-5.015 3.687-5.12.123-.276.123-.591 0-.867zM16 24.533c-4.104 0-7.689-1.492-10.657-4.433-1.218-1.211-2.254-2.592-3.076-4.1.822-1.508 1.858-2.889 3.076-4.1C8.311 8.959 11.896 7.467 16 7.467s7.689 1.492 10.657 4.433c1.221 1.211 2.259 2.592 3.083 4.1-.961 1.795-5.149 8.533-13.74 8.533zM16 9.6c-3.511 0-6.4 2.889-6.4 6.4s2.889 6.4 6.4 6.4 6.4-2.889 6.4-6.4A6.44 6.44 0 0 0 16 9.6zm0 10.667A4.29 4.29 0 0 1 11.733 16 4.29 4.29 0 0 1 16 11.733 4.29 4.29 0 0 1 20.267 16 4.29 4.29 0 0 1 16 20.267z' fill-rule='nonzero'/>
</g>
</svg>

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@ -75,6 +75,7 @@ export enum PrefKey {
VIDEO_PLAYER_TYPE = 'video_player_type',
VIDEO_PROCESSING = 'video_processing',
VIDEO_POWER_PREFERENCE = 'video_power_preference',
VIDEO_MAX_FPS = 'video_max_fps',
VIDEO_SHARPNESS = 'video_sharpness',
VIDEO_RATIO = 'video_ratio',
VIDEO_BRIGHTNESS = 'video_brightness',

View File

@ -38,37 +38,37 @@ const enum ShortcutAction {
}
export class ControllerShortcut {
static readonly #STORAGE_KEY = 'better_xcloud_controller_shortcuts';
private static readonly STORAGE_KEY = 'better_xcloud_controller_shortcuts';
static #buttonsCache: {[key: string]: boolean[]} = {};
static #buttonsStatus: {[key: string]: boolean[]} = {};
private static buttonsCache: {[key: string]: boolean[]} = {};
private static buttonsStatus: {[key: string]: boolean[]} = {};
static #$selectProfile: HTMLSelectElement;
static #$selectActions: Partial<{[key in GamepadKey]: HTMLSelectElement}> = {};
static #$container: HTMLElement;
private static $selectProfile: HTMLSelectElement;
private static $selectActions: Partial<{[key in GamepadKey]: HTMLSelectElement}> = {};
private static $container: HTMLElement;
static #ACTIONS: {[key: string]: (ShortcutAction | null)[]} | null = null;
private static ACTIONS: {[key: string]: (ShortcutAction | null)[]} | null = null;
static reset(index: number) {
ControllerShortcut.#buttonsCache[index] = [];
ControllerShortcut.#buttonsStatus[index] = [];
ControllerShortcut.buttonsCache[index] = [];
ControllerShortcut.buttonsStatus[index] = [];
}
static handle(gamepad: Gamepad): boolean {
if (!ControllerShortcut.#ACTIONS) {
ControllerShortcut.#ACTIONS = ControllerShortcut.#getActionsFromStorage();
if (!ControllerShortcut.ACTIONS) {
ControllerShortcut.ACTIONS = ControllerShortcut.getActionsFromStorage();
}
const gamepadIndex = gamepad.index;
const actions = ControllerShortcut.#ACTIONS![gamepad.id];
const actions = ControllerShortcut.ACTIONS![gamepad.id];
if (!actions) {
return false;
}
// Move the buttons status from the previous frame to the cache
ControllerShortcut.#buttonsCache[gamepadIndex] = ControllerShortcut.#buttonsStatus[gamepadIndex].slice(0);
ControllerShortcut.buttonsCache[gamepadIndex] = ControllerShortcut.buttonsStatus[gamepadIndex].slice(0);
// Clear the buttons status
ControllerShortcut.#buttonsStatus[gamepadIndex] = [];
ControllerShortcut.buttonsStatus[gamepadIndex] = [];
const pressed: boolean[] = [];
let otherButtonPressed = false;
@ -80,17 +80,17 @@ export class ControllerShortcut {
pressed[index] = true;
// If this is newly pressed button -> run action
if (actions[index] && !ControllerShortcut.#buttonsCache[gamepadIndex][index]) {
setTimeout(() => ControllerShortcut.#runAction(actions[index]!), 0);
if (actions[index] && !ControllerShortcut.buttonsCache[gamepadIndex][index]) {
setTimeout(() => ControllerShortcut.runAction(actions[index]!), 0);
}
}
});
ControllerShortcut.#buttonsStatus[gamepadIndex] = pressed;
ControllerShortcut.buttonsStatus[gamepadIndex] = pressed;
return otherButtonPressed;
}
static #runAction(action: ShortcutAction) {
private static runAction(action: ShortcutAction) {
switch (action) {
case ShortcutAction.BETTER_XCLOUD_SETTINGS_SHOW:
SettingsNavigationDialog.getInstance().show();
@ -134,8 +134,8 @@ export class ControllerShortcut {
}
}
static #updateAction(profile: string, button: GamepadKey, action: ShortcutAction | null) {
const actions = ControllerShortcut.#ACTIONS!;
private static updateAction(profile: string, button: GamepadKey, action: ShortcutAction | null) {
const actions = ControllerShortcut.ACTIONS!;
if (!(profile in actions)) {
actions[profile] = [];
}
@ -147,9 +147,9 @@ export class ControllerShortcut {
actions[profile][button] = action;
// Remove empty profiles
for (const key in ControllerShortcut.#ACTIONS) {
for (const key in ControllerShortcut.ACTIONS) {
let empty = true;
for (const value of ControllerShortcut.#ACTIONS[key]) {
for (const value of ControllerShortcut.ACTIONS[key]) {
if (!!value) {
empty = false;
break;
@ -157,19 +157,19 @@ export class ControllerShortcut {
}
if (empty) {
delete ControllerShortcut.#ACTIONS[key];
delete ControllerShortcut.ACTIONS[key];
}
}
// Save to storage
window.localStorage.setItem(ControllerShortcut.#STORAGE_KEY, JSON.stringify(ControllerShortcut.#ACTIONS));
window.localStorage.setItem(ControllerShortcut.STORAGE_KEY, JSON.stringify(ControllerShortcut.ACTIONS));
console.log(ControllerShortcut.#ACTIONS);
console.log(ControllerShortcut.ACTIONS);
}
static #updateProfileList(e?: GamepadEvent) {
const $select = ControllerShortcut.#$selectProfile;
const $container = ControllerShortcut.#$container;
private static updateProfileList(e?: GamepadEvent) {
const $select = ControllerShortcut.$selectProfile;
const $container = ControllerShortcut.$container;
const $fragment = document.createDocumentFragment();
@ -205,16 +205,16 @@ export class ControllerShortcut {
}
static #switchProfile(profile: string) {
let actions = ControllerShortcut.#ACTIONS![profile];
private static switchProfile(profile: string) {
let actions = ControllerShortcut.ACTIONS![profile];
if (!actions) {
actions = [];
}
// Reset selects' values
let button: any;
for (button in ControllerShortcut.#$selectActions) {
const $select = ControllerShortcut.#$selectActions[button as GamepadKey]!;
for (button in ControllerShortcut.$selectActions) {
const $select = ControllerShortcut.$selectActions[button as GamepadKey]!;
$select.value = actions[button] || '';
BxEvent.dispatch($select, 'input', {
@ -224,15 +224,15 @@ export class ControllerShortcut {
}
}
static #getActionsFromStorage() {
return JSON.parse(window.localStorage.getItem(ControllerShortcut.#STORAGE_KEY) || '{}');
private static getActionsFromStorage() {
return JSON.parse(window.localStorage.getItem(ControllerShortcut.STORAGE_KEY) || '{}');
}
static renderSettings() {
const PREF_CONTROLLER_FRIENDLY_UI = getPref(PrefKey.UI_CONTROLLER_FRIENDLY);
// Read actions from localStorage
ControllerShortcut.#ACTIONS = ControllerShortcut.#getActionsFromStorage();
ControllerShortcut.ACTIONS = ControllerShortcut.getActionsFromStorage();
const buttons: Map<GamepadKey, PrompFont> = new Map();
buttons.set(GamepadKey.Y, PrompFont.Y);
@ -340,7 +340,7 @@ export class ControllerShortcut {
);
$selectProfile.addEventListener('input', e => {
ControllerShortcut.#switchProfile($selectProfile.value);
ControllerShortcut.switchProfile($selectProfile.value);
});
const onActionChanged = (e: Event) => {
@ -361,7 +361,7 @@ export class ControllerShortcut {
($fakeSelect.firstElementChild as HTMLOptionElement).text = fakeText;
}
!(e as any).ignoreOnChange && ControllerShortcut.#updateAction(profile, button as GamepadKey, action);
!(e as any).ignoreOnChange && ControllerShortcut.updateAction(profile, button as GamepadKey, action);
};
@ -387,7 +387,7 @@ export class ControllerShortcut {
$select.dataset.button = button.toString();
$select.addEventListener('input', onActionChanged);
ControllerShortcut.#$selectActions[button] = $select;
ControllerShortcut.$selectActions[button] = $select;
if (PREF_CONTROLLER_FRIENDLY_UI) {
const $bxSelect = BxSelectElement.wrap($select);
@ -412,14 +412,14 @@ export class ControllerShortcut {
$container.appendChild($remap);
ControllerShortcut.#$selectProfile = $selectProfile;
ControllerShortcut.#$container = $container;
ControllerShortcut.$selectProfile = $selectProfile;
ControllerShortcut.$container = $container;
// Detect when gamepad connected/disconnect
window.addEventListener('gamepadconnected', ControllerShortcut.#updateProfileList);
window.addEventListener('gamepaddisconnected', ControllerShortcut.#updateProfileList);
window.addEventListener('gamepadconnected', ControllerShortcut.updateProfileList);
window.addEventListener('gamepaddisconnected', ControllerShortcut.updateProfileList);
ControllerShortcut.#updateProfileList();
ControllerShortcut.updateProfileList();
return $container;
}

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@ -1,6 +1,16 @@
import { BxEvent } from "@/utils/bx-event";
export abstract class BaseGameBarAction {
abstract $content: HTMLElement;
constructor() {}
reset() {}
abstract render(): HTMLElement;
onClick(e: Event) {
BxEvent.dispatch(window, BxEvent.GAME_BAR_ACTION_ACTIVATED);
};
render(): HTMLElement {
return this.$content;
};
}

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@ -8,56 +8,42 @@ import { MicrophoneShortcut, MicrophoneState } from "../shortcuts/shortcut-micro
export class MicrophoneAction extends BaseGameBarAction {
$content: HTMLElement;
visible: boolean = false;
constructor() {
super();
const onClick = (e: Event) => {
BxEvent.dispatch(window, BxEvent.GAME_BAR_ACTION_ACTIVATED);
const enabled = MicrophoneShortcut.toggle(false);
this.$content.setAttribute('data-enabled', enabled.toString());
};
const $btnDefault = createButton({
style: ButtonStyle.GHOST,
icon: BxIcon.MICROPHONE,
onClick: onClick,
onClick: this.onClick.bind(this),
classes: ['bx-activated'],
});
const $btnMuted = createButton({
style: ButtonStyle.GHOST,
icon: BxIcon.MICROPHONE_MUTED,
onClick: onClick,
onClick: this.onClick.bind(this),
});
this.$content = CE('div', {},
$btnDefault,
$btnMuted,
);
this.reset();
this.$content = CE('div', {}, $btnMuted, $btnDefault);
window.addEventListener(BxEvent.MICROPHONE_STATE_CHANGED, e => {
const microphoneState = (e as any).microphoneState;
const enabled = microphoneState === MicrophoneState.ENABLED;
this.$content.setAttribute('data-enabled', enabled.toString());
this.$content.dataset.activated = enabled.toString();
// Show the button in Game Bar if the mic is enabled
this.$content.classList.remove('bx-gone');
});
}
render(): HTMLElement {
return this.$content;
onClick(e: Event) {
super.onClick(e);
const enabled = MicrophoneShortcut.toggle(false);
this.$content.dataset.activated = enabled.toString();
}
reset(): void {
this.visible = false;
this.$content.classList.add('bx-gone');
this.$content.setAttribute('data-enabled', 'false');
this.$content.dataset.activated = 'false';
}
}

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@ -0,0 +1,38 @@
import { BxIcon } from "@utils/bx-icon";
import { createButton, ButtonStyle, CE } from "@utils/html";
import { BaseGameBarAction } from "./action-base";
import { RendererShortcut } from "../shortcuts/shortcut-renderer";
export class RendererAction extends BaseGameBarAction {
$content: HTMLElement;
constructor() {
super();
const $btnDefault = createButton({
style: ButtonStyle.GHOST,
icon: BxIcon.EYE,
onClick: this.onClick.bind(this),
});
const $btnActivated = createButton({
style: ButtonStyle.GHOST,
icon: BxIcon.EYE_SLASH,
onClick: this.onClick.bind(this),
classes: ['bx-activated'],
});
this.$content = CE('div', {}, $btnDefault, $btnActivated);
}
onClick(e: Event) {
super.onClick(e);
const isVisible = RendererShortcut.toggleVisibility();
this.$content.dataset.activated = (!isVisible).toString();
}
reset(): void {
this.$content.dataset.activated = 'false';
}
}

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@ -1,4 +1,3 @@
import { BxEvent } from "@utils/bx-event";
import { BxIcon } from "@utils/bx-icon";
import { createButton, ButtonStyle } from "@utils/html";
import { BaseGameBarAction } from "./action-base";
@ -11,20 +10,16 @@ export class ScreenshotAction extends BaseGameBarAction {
constructor() {
super();
const onClick = (e: Event) => {
BxEvent.dispatch(window, BxEvent.GAME_BAR_ACTION_ACTIVATED);
Screenshot.takeScreenshot();
};
this.$content = createButton({
style: ButtonStyle.GHOST,
icon: BxIcon.SCREENSHOT,
title: t('take-screenshot'),
onClick: onClick,
onClick: this.onClick.bind(this),
});
}
render(): HTMLElement {
return this.$content;
onClick(e: Event): void {
super.onClick(e);
Screenshot.takeScreenshot();
}
}

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@ -11,44 +11,35 @@ export class SpeakerAction extends BaseGameBarAction {
constructor() {
super();
const onClick = (e: Event) => {
BxEvent.dispatch(window, BxEvent.GAME_BAR_ACTION_ACTIVATED);
SoundShortcut.muteUnmute();
};
const $btnEnable = createButton({
style: ButtonStyle.GHOST,
icon: BxIcon.AUDIO,
onClick: onClick,
onClick: this.onClick.bind(this),
});
const $btnMuted = createButton({
style: ButtonStyle.GHOST,
icon: BxIcon.SPEAKER_MUTED,
onClick: onClick,
onClick: this.onClick.bind(this),
classes: ['bx-activated'],
});
this.$content = CE('div', {},
$btnEnable,
$btnMuted,
);
this.reset();
this.$content = CE('div', {}, $btnEnable, $btnMuted);
window.addEventListener(BxEvent.SPEAKER_STATE_CHANGED, e => {
const speakerState = (e as any).speakerState;
const enabled = speakerState === SpeakerState.ENABLED;
this.$content.dataset.enabled = enabled.toString();
this.$content.dataset.activated = (!enabled).toString();
});
}
render(): HTMLElement {
return this.$content;
onClick(e: Event) {
super.onClick(e);
SoundShortcut.muteUnmute();
}
reset(): void {
this.$content.dataset.enabled = 'true';
this.$content.dataset.activated = 'false';
}
}

View File

@ -1,4 +1,3 @@
import { BxEvent } from "@utils/bx-event";
import { BxIcon } from "@utils/bx-icon";
import { createButton, ButtonStyle, CE } from "@utils/html";
import { TouchController } from "@modules/touch-controller";
@ -11,44 +10,31 @@ export class TouchControlAction extends BaseGameBarAction {
constructor() {
super();
const onClick = (e: Event) => {
BxEvent.dispatch(window, BxEvent.GAME_BAR_ACTION_ACTIVATED);
const $parent = (e as any).target.closest('div[data-enabled]');
let enabled = $parent.getAttribute('data-enabled', 'true') === 'true';
$parent.setAttribute('data-enabled', (!enabled).toString());
TouchController.toggleVisibility(enabled);
};
const $btnEnable = createButton({
style: ButtonStyle.GHOST,
icon: BxIcon.TOUCH_CONTROL_ENABLE,
title: t('show-touch-controller'),
onClick: onClick,
onClick: this.onClick.bind(this),
});
const $btnDisable = createButton({
style: ButtonStyle.GHOST,
icon: BxIcon.TOUCH_CONTROL_DISABLE,
title: t('hide-touch-controller'),
onClick: onClick,
onClick: this.onClick.bind(this),
classes: ['bx-activated'],
});
this.$content = CE('div', {},
$btnEnable,
$btnDisable,
);
this.reset();
this.$content = CE('div', {}, $btnEnable, $btnDisable);
}
render(): HTMLElement {
return this.$content;
onClick(e: Event) {
super.onClick(e);
const isVisible = TouchController.toggleVisibility();
this.$content.dataset.activated = (!isVisible).toString();
}
reset(): void {
this.$content.setAttribute('data-enabled', 'true');
this.$content.dataset.activated = 'false';
}
}

View File

@ -1,7 +1,5 @@
import { BxEvent } from "@/utils/bx-event";
import { BxIcon } from "@/utils/bx-icon";
import { createButton, ButtonStyle } from "@/utils/html";
import { t } from "@/utils/translation";
import { BaseGameBarAction } from "./action-base";
import { TrueAchievements } from "@/utils/true-achievements";
@ -11,20 +9,15 @@ export class TrueAchievementsAction extends BaseGameBarAction {
constructor() {
super();
const onClick = (e: Event) => {
BxEvent.dispatch(window, BxEvent.GAME_BAR_ACTION_ACTIVATED);
TrueAchievements.open(false);
};
this.$content = createButton({
style: ButtonStyle.GHOST,
icon: BxIcon.TRUE_ACHIEVEMENTS,
title: t('true-achievements'),
onClick: onClick,
onClick: this.onClick.bind(this),
});
}
render(): HTMLElement {
return this.$content;
onClick(e: Event) {
super.onClick(e);
TrueAchievements.open(false);
}
}

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@ -7,44 +7,40 @@ import type { BaseGameBarAction } from "./action-base";
import { STATES } from "@utils/global";
import { MicrophoneAction } from "./action-microphone";
import { PrefKey } from "@/enums/pref-keys";
import { getPref, StreamTouchController } from "@/utils/settings-storages/global-settings-storage";
import { getPref, StreamTouchController, type GameBarPosition } from "@/utils/settings-storages/global-settings-storage";
import { TrueAchievementsAction } from "./action-true-achievements";
import { SpeakerAction } from "./action-speaker";
import { RendererAction } from "./action-renderer";
export class GameBar {
private static instance: GameBar;
public static getInstance(): GameBar {
if (!GameBar.instance) {
GameBar.instance = new GameBar();
}
return GameBar.instance;
}
public static getInstance = () => GameBar.instance ?? (GameBar.instance = new GameBar());
private static readonly VISIBLE_DURATION = 2000;
private $gameBar: HTMLElement;
private $container: HTMLElement;
private timeout: number | null = null;
private timeoutId: number | null = null;
private actions: BaseGameBarAction[] = [];
private constructor() {
let $container;
const position = getPref(PrefKey.GAME_BAR_POSITION);
const position = getPref(PrefKey.GAME_BAR_POSITION) as GameBarPosition;
const $gameBar = CE('div', {id: 'bx-game-bar', class: 'bx-gone', 'data-position': position},
$container = CE('div', {class: 'bx-game-bar-container bx-offscreen'}),
createSvgIcon(position === 'bottom-left' ? BxIcon.CARET_RIGHT : BxIcon.CARET_LEFT),
);
$container = CE('div', {class: 'bx-game-bar-container bx-offscreen'}),
createSvgIcon(position === 'bottom-left' ? BxIcon.CARET_RIGHT : BxIcon.CARET_LEFT),
);
this.actions = [
new ScreenshotAction(),
...(STATES.userAgent.capabilities.touch && (getPref(PrefKey.STREAM_TOUCH_CONTROLLER) !== StreamTouchController.OFF) ? [new TouchControlAction()] : []),
new SpeakerAction(),
new RendererAction(),
new MicrophoneAction(),
new TrueAchievementsAction(),
];
@ -76,11 +72,7 @@ export class GameBar {
// Add animation when hiding game bar
$container.addEventListener('transitionend', e => {
const classList = $container.classList;
if (classList.contains('bx-hide')) {
classList.remove('bx-hide');
classList.add('bx-offscreen');
}
$container.classList.replace('bx-hide', 'bx-offscreen');
});
document.documentElement.appendChild($gameBar);
@ -103,31 +95,27 @@ export class GameBar {
private beginHideTimeout() {
this.clearHideTimeout();
this.timeout = window.setTimeout(() => {
this.timeout = null;
this.hideBar();
}, GameBar.VISIBLE_DURATION);
this.timeoutId = window.setTimeout(() => {
this.timeoutId = null;
this.hideBar();
}, GameBar.VISIBLE_DURATION);
}
private clearHideTimeout() {
this.timeout && clearTimeout(this.timeout);
this.timeout = null;
this.timeoutId && clearTimeout(this.timeoutId);
this.timeoutId = null;
}
enable() {
this.$gameBar && this.$gameBar.classList.remove('bx-gone');
this.$gameBar.classList.remove('bx-gone');
}
disable() {
this.hideBar();
this.$gameBar && this.$gameBar.classList.add('bx-gone');
this.$gameBar.classList.add('bx-gone');
}
showBar() {
if (!this.$container) {
return;
}
this.$container.classList.remove('bx-offscreen', 'bx-hide' , 'bx-gone');
this.$container.classList.add('bx-show');
@ -140,18 +128,11 @@ export class GameBar {
// Stop focusing Game Bar
clearFocus();
if (!this.$container) {
return;
}
this.$container.classList.remove('bx-show');
this.$container.classList.add('bx-hide');
this.$container.classList.replace('bx-show', 'bx-hide');
}
// Reset all states
reset() {
for (const action of this.actions) {
action.reset();
}
this.actions.forEach(action => action.reset());
}
}

View File

@ -7,13 +7,13 @@ import { getPref } from "@/utils/settings-storages/global-settings-storage";
import { compressCss } from "@macros/build" with {type: "macro"};
export class LoadingScreen {
static #$bgStyle: HTMLElement;
static #$waitTimeBox: HTMLElement;
private static $bgStyle: HTMLElement;
private static $waitTimeBox: HTMLElement;
static #waitTimeInterval?: number | null = null;
static #orgWebTitle: string;
private static waitTimeInterval?: number | null = null;
private static orgWebTitle: string;
static #secondsToString(seconds: number) {
private static secondsToString(seconds: number) {
const m = Math.floor(seconds / 60);
const s = Math.floor(seconds % 60);
@ -28,21 +28,21 @@ export class LoadingScreen {
return;
}
if (!LoadingScreen.#$bgStyle) {
if (!LoadingScreen.$bgStyle) {
const $bgStyle = CE('style');
document.documentElement.appendChild($bgStyle);
LoadingScreen.#$bgStyle = $bgStyle;
LoadingScreen.$bgStyle = $bgStyle;
}
LoadingScreen.#setBackground(titleInfo.product.heroImageUrl || titleInfo.product.titledHeroImageUrl || titleInfo.product.tileImageUrl);
LoadingScreen.setBackground(titleInfo.product.heroImageUrl || titleInfo.product.titledHeroImageUrl || titleInfo.product.tileImageUrl);
if (getPref(PrefKey.UI_LOADING_SCREEN_ROCKET) === 'hide') {
LoadingScreen.#hideRocket();
LoadingScreen.hideRocket();
}
}
static #hideRocket() {
let $bgStyle = LoadingScreen.#$bgStyle;
private static hideRocket() {
let $bgStyle = LoadingScreen.$bgStyle;
$bgStyle.textContent! += compressCss(`
#game-stream div[class*=RocketAnimation-module__container] > svg {
@ -55,9 +55,9 @@ export class LoadingScreen {
`);
}
static #setBackground(imageUrl: string) {
private static setBackground(imageUrl: string) {
// Setup style tag
let $bgStyle = LoadingScreen.#$bgStyle;
let $bgStyle = LoadingScreen.$bgStyle;
// Limit max width to reduce image size
imageUrl = imageUrl + '?w=1920';
@ -89,14 +89,14 @@ export class LoadingScreen {
static setupWaitTime(waitTime: number) {
// Hide rocket when queing
if (getPref(PrefKey.UI_LOADING_SCREEN_ROCKET) === 'hide-queue') {
LoadingScreen.#hideRocket();
LoadingScreen.hideRocket();
}
let secondsLeft = waitTime;
let $countDown;
let $estimated;
LoadingScreen.#orgWebTitle = document.title;
LoadingScreen.orgWebTitle = document.title;
const endDate = new Date();
const timeZoneOffsetSeconds = endDate.getTimezoneOffset() * 60;
@ -104,9 +104,9 @@ export class LoadingScreen {
let endDateStr = endDate.toISOString().slice(0, 19);
endDateStr = endDateStr.substring(0, 10) + ' ' + endDateStr.substring(11, 19);
endDateStr += ` (${LoadingScreen.#secondsToString(waitTime)})`;
endDateStr += ` (${LoadingScreen.secondsToString(waitTime)})`;
let $waitTimeBox = LoadingScreen.#$waitTimeBox;
let $waitTimeBox = LoadingScreen.$waitTimeBox;
if (!$waitTimeBox) {
$waitTimeBox = CE('div', {'class': 'bx-wait-time-box'},
CE('label', {}, t('server')),
@ -118,7 +118,7 @@ export class LoadingScreen {
);
document.documentElement.appendChild($waitTimeBox);
LoadingScreen.#$waitTimeBox = $waitTimeBox;
LoadingScreen.$waitTimeBox = $waitTimeBox;
} else {
$waitTimeBox.classList.remove('bx-gone');
$estimated = $waitTimeBox.querySelector('.bx-wait-time-estimated')!;
@ -126,36 +126,36 @@ export class LoadingScreen {
}
$estimated.textContent = endDateStr;
$countDown.textContent = LoadingScreen.#secondsToString(secondsLeft);
document.title = `[${$countDown.textContent}] ${LoadingScreen.#orgWebTitle}`;
$countDown.textContent = LoadingScreen.secondsToString(secondsLeft);
document.title = `[${$countDown.textContent}] ${LoadingScreen.orgWebTitle}`;
LoadingScreen.#waitTimeInterval = window.setInterval(() => {
LoadingScreen.waitTimeInterval = window.setInterval(() => {
secondsLeft--;
$countDown.textContent = LoadingScreen.#secondsToString(secondsLeft);
document.title = `[${$countDown.textContent}] ${LoadingScreen.#orgWebTitle}`;
$countDown.textContent = LoadingScreen.secondsToString(secondsLeft);
document.title = `[${$countDown.textContent}] ${LoadingScreen.orgWebTitle}`;
if (secondsLeft <= 0) {
LoadingScreen.#waitTimeInterval && clearInterval(LoadingScreen.#waitTimeInterval);
LoadingScreen.#waitTimeInterval = null;
LoadingScreen.waitTimeInterval && clearInterval(LoadingScreen.waitTimeInterval);
LoadingScreen.waitTimeInterval = null;
}
}, 1000);
}
static hide() {
LoadingScreen.#orgWebTitle && (document.title = LoadingScreen.#orgWebTitle);
LoadingScreen.#$waitTimeBox && LoadingScreen.#$waitTimeBox.classList.add('bx-gone');
LoadingScreen.orgWebTitle && (document.title = LoadingScreen.orgWebTitle);
LoadingScreen.$waitTimeBox && LoadingScreen.$waitTimeBox.classList.add('bx-gone');
if (getPref(PrefKey.UI_LOADING_SCREEN_GAME_ART) && LoadingScreen.#$bgStyle) {
if (getPref(PrefKey.UI_LOADING_SCREEN_GAME_ART) && LoadingScreen.$bgStyle) {
const $rocketBg = document.querySelector('#game-stream rect[width="800"]');
$rocketBg && $rocketBg.addEventListener('transitionend', e => {
LoadingScreen.#$bgStyle.textContent += compressCss(`
LoadingScreen.$bgStyle.textContent += compressCss(`
#game-stream {
background: #000 !important;
}
`);
});
LoadingScreen.#$bgStyle.textContent += compressCss(`
LoadingScreen.$bgStyle.textContent += compressCss(`
#game-stream rect[width="800"] {
opacity: 1 !important;
}
@ -166,10 +166,10 @@ export class LoadingScreen {
}
static reset() {
LoadingScreen.#$bgStyle && (LoadingScreen.#$bgStyle.textContent = '');
LoadingScreen.$bgStyle && (LoadingScreen.$bgStyle.textContent = '');
LoadingScreen.#$waitTimeBox && LoadingScreen.#$waitTimeBox.classList.add('bx-gone');
LoadingScreen.#waitTimeInterval && clearInterval(LoadingScreen.#waitTimeInterval);
LoadingScreen.#waitTimeInterval = null;
LoadingScreen.$waitTimeBox && LoadingScreen.$waitTimeBox.classList.add('bx-gone');
LoadingScreen.waitTimeInterval && clearInterval(LoadingScreen.waitTimeInterval);
LoadingScreen.waitTimeInterval = null;
}
}

View File

@ -124,14 +124,8 @@ This class uses some code from Yuzu emulator to handle mouse's movements
Source: https://github.com/yuzu-emu/yuzu-mainline/blob/master/src/input_common/drivers/mouse.cpp
*/
export class EmulatedMkbHandler extends MkbHandler {
static #instance: EmulatedMkbHandler;
public static getInstance(): EmulatedMkbHandler {
if (!EmulatedMkbHandler.#instance) {
EmulatedMkbHandler.#instance = new EmulatedMkbHandler();
}
return EmulatedMkbHandler.#instance;
}
private static instance: EmulatedMkbHandler;
public static getInstance = () => EmulatedMkbHandler.instance ?? (EmulatedMkbHandler.instance = new EmulatedMkbHandler());
#CURRENT_PRESET_DATA = MkbPreset.convert(MkbPreset.DEFAULT_PRESET);

View File

@ -23,6 +23,8 @@ type XcloudInputSink = {
export class NativeMkbHandler extends MkbHandler {
private static instance: NativeMkbHandler;
public static getInstance = () => NativeMkbHandler.instance ?? (NativeMkbHandler.instance = new NativeMkbHandler());
#pointerClient: PointerClient | undefined;
#enabled: boolean = false;
@ -37,14 +39,6 @@ export class NativeMkbHandler extends MkbHandler {
#$message?: HTMLElement;
public static getInstance(): NativeMkbHandler {
if (!NativeMkbHandler.instance) {
NativeMkbHandler.instance = new NativeMkbHandler();
}
return NativeMkbHandler.instance;
}
#onKeyboardEvent(e: KeyboardEvent) {
if (e.type === 'keyup' && e.code === 'F8') {
e.preventDefault();

View File

@ -15,45 +15,39 @@ enum PointerAction {
export class PointerClient {
private static instance: PointerClient;
public static getInstance(): PointerClient {
if (!PointerClient.instance) {
PointerClient.instance = new PointerClient();
}
public static getInstance = () => PointerClient.instance ?? (PointerClient.instance = new PointerClient());
return PointerClient.instance;
}
#socket: WebSocket | undefined | null;
#mkbHandler: MkbHandler | undefined;
private socket: WebSocket | undefined | null;
private mkbHandler: MkbHandler | undefined;
start(port: number, mkbHandler: MkbHandler) {
if (!port) {
throw new Error('PointerServer port is 0');
}
this.#mkbHandler = mkbHandler;
this.mkbHandler = mkbHandler;
// Create WebSocket connection.
this.#socket = new WebSocket(`ws://localhost:${port}`);
this.#socket.binaryType = 'arraybuffer';
this.socket = new WebSocket(`ws://localhost:${port}`);
this.socket.binaryType = 'arraybuffer';
// Connection opened
this.#socket.addEventListener('open', (event) => {
this.socket.addEventListener('open', (event) => {
BxLogger.info(LOG_TAG, 'connected')
});
// Error
this.#socket.addEventListener('error', (event) => {
this.socket.addEventListener('error', (event) => {
BxLogger.error(LOG_TAG, event);
Toast.show('Cannot setup mouse: ' + event);
});
this.#socket.addEventListener('close', (event) => {
this.#socket = null;
this.socket.addEventListener('close', (event) => {
this.socket = null;
});
// Listen for messages
this.#socket.addEventListener('message', (event) => {
this.socket.addEventListener('message', (event) => {
const dataView = new DataView(event.data);
let messageType = dataView.getInt8(0);
@ -84,7 +78,7 @@ export class PointerClient {
offset += Int16Array.BYTES_PER_ELEMENT;
const y = dataView.getInt16(offset);
this.#mkbHandler?.handleMouseMove({
this.mkbHandler?.handleMouseMove({
movementX: x,
movementY: y,
});
@ -94,7 +88,7 @@ export class PointerClient {
onPress(messageType: PointerAction, dataView: DataView, offset: number) {
const button = dataView.getUint8(offset);
this.#mkbHandler?.handleMouseClick({
this.mkbHandler?.handleMouseClick({
pointerButton: button,
pressed: messageType === PointerAction.BUTTON_PRESS,
});
@ -108,7 +102,7 @@ export class PointerClient {
offset += Int16Array.BYTES_PER_ELEMENT;
const hScroll = dataView.getInt16(offset);
this.#mkbHandler?.handleMouseWheel({
this.mkbHandler?.handleMouseWheel({
vertical: vScroll,
horizontal: hScroll,
});
@ -118,13 +112,13 @@ export class PointerClient {
onPointerCaptureChanged(dataView: DataView, offset: number) {
const hasCapture = dataView.getInt8(offset) === 1;
!hasCapture && this.#mkbHandler?.stop();
!hasCapture && this.mkbHandler?.stop();
}
stop() {
try {
this.#socket?.close();
this.socket?.close();
} catch (e) {}
this.#socket = null;
this.socket = null;
}
}

View File

@ -632,12 +632,12 @@ true` + text;
},
skipFeedbackDialog(str: string) {
let text = '&&this.shouldTransitionToFeedback(';
let text = 'shouldTransitionToFeedback(e){';
if (!str.includes(text)) {
return false;
}
str = str.replace(text, '&& false ' + text);
str = str.replace(text, text + 'return !1;');
return str;
},

View File

@ -1,12 +1,14 @@
#version 300 es
precision mediump float;
uniform sampler2D data;
uniform vec2 iResolution;
const int FILTER_UNSHARP_MASKING = 1;
const int FILTER_CAS = 2;
// const int FILTER_CAS = 2;
// constrast = 0.8
const float CAS_CONTRAST_PEAK = (-3.0 * 0.8 + 8.0);
const float CAS_CONTRAST_PEAK = 0.8 * -3.0 + 8.0;
// Luminosity factor
const vec3 LUMINOSITY_FACTOR = vec3(0.2126, 0.7152, 0.0722);
@ -17,96 +19,82 @@ uniform float brightness;
uniform float contrast;
uniform float saturation;
vec3 clarityBoost(sampler2D tex, vec2 coord) {
out vec4 fragColor;
vec3 clarityBoost(sampler2D tex, vec2 coord, vec3 e) {
vec2 texelSize = 1.0 / iResolution.xy;
// Load a collection of samples in a 3x3 neighorhood, where e is the current pixel.
// a b c
// d e f
// g h i
vec3 a = texture2D(tex, coord + texelSize * vec2(-1, 1)).rgb;
vec3 b = texture2D(tex, coord + texelSize * vec2(0, 1)).rgb;
vec3 c = texture2D(tex, coord + texelSize * vec2(1, 1)).rgb;
vec3 a = texture(tex, coord + texelSize * vec2(-1, 1)).rgb;
vec3 b = texture(tex, coord + texelSize * vec2(0, 1)).rgb;
vec3 c = texture(tex, coord + texelSize * vec2(1, 1)).rgb;
vec3 d = texture2D(tex, coord + texelSize * vec2(-1, 0)).rgb;
vec3 e = texture2D(tex, coord).rgb;
vec3 f = texture2D(tex, coord + texelSize * vec2(1, 0)).rgb;
vec3 d = texture(tex, coord + texelSize * vec2(-1, 0)).rgb;
vec3 f = texture(tex, coord + texelSize * vec2(1, 0)).rgb;
vec3 g = texture2D(tex, coord + texelSize * vec2(-1, -1)).rgb;
vec3 h = texture2D(tex, coord + texelSize * vec2(0, -1)).rgb;
vec3 i = texture2D(tex, coord + texelSize * vec2(1, -1)).rgb;
vec3 g = texture(tex, coord + texelSize * vec2(-1, -1)).rgb;
vec3 h = texture(tex, coord + texelSize * vec2(0, -1)).rgb;
vec3 i = texture(tex, coord + texelSize * vec2(1, -1)).rgb;
if (filterId == FILTER_CAS) {
// Soft min and max.
// a b c b
// d e f * 0.5 + d e f * 0.5
// g h i h
// These are 2.0x bigger (factored out the extra multiply).
vec3 minRgb = min(min(min(d, e), min(f, b)), h);
vec3 minRgb2 = min(min(a, c), min(g, i));
minRgb += min(minRgb, minRgb2);
vec3 maxRgb = max(max(max(d, e), max(f, b)), h);
vec3 maxRgb2 = max(max(a, c), max(g, i));
maxRgb += max(maxRgb, maxRgb2);
// Smooth minimum distance to signal limit divided by smooth max.
vec3 reciprocalMaxRgb = 1.0 / maxRgb;
vec3 amplifyRgb = clamp(min(minRgb, 2.0 - maxRgb) * reciprocalMaxRgb, 0.0, 1.0);
// Shaping amount of sharpening.
amplifyRgb = inversesqrt(amplifyRgb);
vec3 weightRgb = -(1.0 / (amplifyRgb * CAS_CONTRAST_PEAK));
vec3 reciprocalWeightRgb = 1.0 / (4.0 * weightRgb + 1.0);
// 0 w 0
// Filter shape: w 1 w
// 0 w 0
vec3 window = (b + d) + (f + h);
vec3 outColor = clamp((window * weightRgb + e) * reciprocalWeightRgb, 0.0, 1.0);
outColor = mix(e, outColor, sharpenFactor / 2.0);
return outColor;
} else if (filterId == FILTER_UNSHARP_MASKING) {
vec3 gaussianBlur = (a + c + g + i) * 1.0 +
(b + d + f + h) * 2.0 +
e * 4.0;
// USM
if (filterId == FILTER_UNSHARP_MASKING) {
vec3 gaussianBlur = (a + c + g + i) * 1.0 + (b + d + f + h) * 2.0 + e * 4.0;
gaussianBlur /= 16.0;
// Return edge detection
return e + (e - gaussianBlur) * sharpenFactor / 3.0;
}
return e;
// CAS
// Soft min and max.
// a b c b
// d e f * 0.5 + d e f * 0.5
// g h i h
// These are 2.0x bigger (factored out the extra multiply).
vec3 minRgb = min(min(min(d, e), min(f, b)), h);
minRgb += min(min(a, c), min(g, i));
vec3 maxRgb = max(max(max(d, e), max(f, b)), h);
maxRgb += max(max(a, c), max(g, i));
// Smooth minimum distance to signal limit divided by smooth max.
vec3 reciprocalMaxRgb = 1.0 / maxRgb;
vec3 amplifyRgb = clamp(min(minRgb, 2.0 - maxRgb) * reciprocalMaxRgb, 0.0, 1.0);
// Shaping amount of sharpening.
amplifyRgb = inversesqrt(amplifyRgb);
vec3 weightRgb = -(1.0 / (amplifyRgb * CAS_CONTRAST_PEAK));
vec3 reciprocalWeightRgb = 1.0 / (4.0 * weightRgb + 1.0);
// 0 w 0
// Filter shape: w 1 w
// 0 w 0
vec3 window = b + d + f + h;
vec3 outColor = clamp((window * weightRgb + e) * reciprocalWeightRgb, 0.0, 1.0);
return mix(e, outColor, sharpenFactor / 2.0);
}
void main() {
vec3 color;
vec2 uv = gl_FragCoord.xy / iResolution.xy;
// Get current pixel
vec3 color = texture(data, uv).rgb;
if (sharpenFactor > 0.0) {
color = clarityBoost(data, uv);
} else {
color = texture2D(data, uv).rgb;
}
// Clarity boost
color = sharpenFactor > 0.0 ? clarityBoost(data, uv, color) : color;
// Saturation
if (saturation != 1.0) {
vec3 grayscale = vec3(dot(color, LUMINOSITY_FACTOR));
color = mix(grayscale, color, saturation);
}
color = saturation != 1.0 ? mix(vec3(dot(color, LUMINOSITY_FACTOR)), color, saturation) : color;
// Contrast
if (contrast != 1.0) {
color = 0.5 + contrast * (color - 0.5);
}
color = contrast * (color - 0.5) + 0.5;
// Brightness
if (brightness != 1.0) {
color = brightness * color;
}
color = brightness * color;
gl_FragColor = vec4(color, 1.0);
fragColor = vec4(color, 1.0);
}

View File

@ -1,4 +1,6 @@
attribute vec4 position;
#version 300 es
in vec4 position;
void main() {
gl_Position = position;

View File

@ -5,9 +5,9 @@ import { PrefKey } from "@/enums/pref-keys";
import { getPref } from "@/utils/settings-storages/global-settings-storage";
const LOG_TAG = 'WebGL2Player';
export class WebGL2Player {
private readonly LOG_TAG = 'WebGL2Player';
private $video: HTMLVideoElement;
private $canvas: HTMLCanvasElement;
@ -25,10 +25,14 @@ export class WebGL2Player {
saturation: 0.0,
};
private targetFps = 60;
private frameInterval = 0;
private lastFrameTime = 0;
private animFrameId: number | null = null;
constructor($video: HTMLVideoElement) {
BxLogger.info(LOG_TAG, 'Initialize');
BxLogger.info(this.LOG_TAG, 'Initialize');
this.$video = $video;
const $canvas = document.createElement('canvas');
@ -67,6 +71,12 @@ export class WebGL2Player {
update && this.updateCanvas();
}
setTargetFps(target: number) {
this.targetFps = target;
this.lastFrameTime = 0;
this.frameInterval = target ? Math.floor(1000 / target) : 0;
}
getCanvas() {
return this.$canvas;
}
@ -85,10 +95,23 @@ export class WebGL2Player {
}
drawFrame() {
const gl = this.gl!;
const $video = this.$video;
// Don't draw when FPS is 0
if (this.targetFps === 0) {
return;
}
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGB, gl.RGB, gl.UNSIGNED_BYTE, $video);
// Limit FPS
if (this.targetFps < 60) {
const currentTime = performance.now();
const timeSinceLastFrame = currentTime - this.lastFrameTime;
if (timeSinceLastFrame < this.frameInterval) {
return;
}
this.lastFrameTime = currentTime;
}
const gl = this.gl!;
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGB, gl.RGB, gl.UNSIGNED_BYTE, this.$video);
gl.drawArrays(gl.TRIANGLES, 0, 6);
}
@ -98,23 +121,19 @@ export class WebGL2Player {
if ('requestVideoFrameCallback' in HTMLVideoElement.prototype) {
const $video = this.$video;
animate = () => {
if (this.stopped) {
return;
if (!this.stopped) {
this.drawFrame();
this.animFrameId = $video.requestVideoFrameCallback(animate);
}
this.drawFrame();
this.animFrameId = $video.requestVideoFrameCallback(animate);
}
this.animFrameId = $video.requestVideoFrameCallback(animate);
} else {
animate = () => {
if (this.stopped) {
return;
if (!this.stopped) {
this.drawFrame();
this.animFrameId = requestAnimationFrame(animate);
}
this.drawFrame();
this.animFrameId = requestAnimationFrame(animate);
}
this.animFrameId = requestAnimationFrame(animate);
@ -122,9 +141,9 @@ export class WebGL2Player {
}
private setupShaders() {
BxLogger.info(LOG_TAG, 'Setting up', getPref(PrefKey.VIDEO_POWER_PREFERENCE));
BxLogger.info(this.LOG_TAG, 'Setting up', getPref(PrefKey.VIDEO_POWER_PREFERENCE));
const gl = this.$canvas.getContext('webgl', {
const gl = this.$canvas.getContext('webgl2', {
isBx: true,
antialias: true,
alpha: false,
@ -165,14 +184,7 @@ export class WebGL2Player {
this.resources.push(buffer);
gl.bindBuffer(gl.ARRAY_BUFFER, buffer);
gl.bufferData(gl.ARRAY_BUFFER, new Float32Array([
-1, -1,
1, -1,
-1, 1,
-1, 1,
1, -1,
1, 1,
]), gl.STATIC_DRAW);
gl.bufferData(gl.ARRAY_BUFFER, new Float32Array([-1, -1, 1, -1, -1, 1, -1, 1, 1, -1, 1, 1]), gl.STATIC_DRAW);
gl.enableVertexAttribArray(0);
gl.vertexAttribPointer(0, 2, gl.FLOAT, false, 0, 0);
@ -198,14 +210,14 @@ export class WebGL2Player {
resume() {
this.stop();
this.stopped = false;
BxLogger.info(LOG_TAG, 'Resume');
BxLogger.info(this.LOG_TAG, 'Resume');
this.$canvas.classList.remove('bx-gone');
this.setupRendering();
}
stop() {
BxLogger.info(LOG_TAG, 'Stop');
BxLogger.info(this.LOG_TAG, 'Stop');
this.$canvas.classList.add('bx-gone');
this.stopped = true;
@ -221,16 +233,16 @@ export class WebGL2Player {
}
destroy() {
BxLogger.info(LOG_TAG, 'Destroy');
BxLogger.info(this.LOG_TAG, 'Destroy');
this.stop();
const gl = this.gl;
if (gl) {
gl.getExtension('WEBGL_lose_context')?.loseContext();
gl.useProgram(null);
for (const resource of this.resources) {
if (resource instanceof WebGLProgram) {
gl.useProgram(null);
gl.deleteProgram(resource);
} else if (resource instanceof WebGLShader) {
gl.deleteShader(resource);

View File

@ -37,13 +37,7 @@ type RemotePlayConsole = {
export class RemotePlayManager {
private static instance: RemotePlayManager;
public static getInstance(): RemotePlayManager {
if (!this.instance) {
this.instance = new RemotePlayManager();
}
return this.instance;
}
public static getInstance = () => RemotePlayManager.instance ?? (RemotePlayManager.instance = new RemotePlayManager());
private isInitialized = false;

View File

@ -0,0 +1,18 @@
import { PrefKey } from "@/enums/pref-keys";
import { getPref } from "@/utils/settings-storages/global-settings-storage";
import { limitVideoPlayerFps } from "../stream/stream-settings-utils";
export class RendererShortcut {
static toggleVisibility(): boolean {
const $mediaContainer = document.querySelector('#game-stream div[data-testid="media-container"]');
if (!$mediaContainer) {
return true;
}
$mediaContainer.classList.toggle('bx-gone');
const isShowing = !$mediaContainer.classList.contains('bx-gone');
// Switch FPS
limitVideoPlayerFps(isShowing ? getPref(PrefKey.VIDEO_MAX_FPS) : 0);
return isShowing;
}
}

View File

@ -50,13 +50,7 @@ enum StreamBadge {
export class StreamBadges {
private static instance: StreamBadges;
public static getInstance(): StreamBadges {
if (!StreamBadges.instance) {
StreamBadges.instance = new StreamBadges();
}
return StreamBadges.instance;
}
public static getInstance = () => StreamBadges.instance ?? (StreamBadges.instance = new StreamBadges());
private serverInfo: StreamServerInfo = {};

View File

@ -7,9 +7,10 @@ import { getPref, setPref } from "@/utils/settings-storages/global-settings-stor
export function onChangeVideoPlayerType() {
const playerType = getPref(PrefKey.VIDEO_PLAYER_TYPE);
const $videoProcessing = document.getElementById('bx_setting_video_processing') as HTMLSelectElement;
const $videoSharpness = document.getElementById('bx_setting_video_sharpness') as HTMLElement;
const $videoPowerPreference = document.getElementById('bx_setting_video_power_preference') as HTMLElement;
const $videoProcessing = document.getElementById(`bx_setting_${PrefKey.VIDEO_PROCESSING}`) as HTMLSelectElement;
const $videoSharpness = document.getElementById(`bx_setting_${PrefKey.VIDEO_SHARPNESS}`) as HTMLElement;
const $videoPowerPreference = document.getElementById(`bx_setting_${PrefKey.VIDEO_POWER_PREFERENCE}`) as HTMLElement;
const $videoMaxFps = document.getElementById(`bx_setting_${PrefKey.VIDEO_MAX_FPS}`) as HTMLElement;
if (!$videoProcessing) {
return;
@ -38,17 +39,26 @@ export function onChangeVideoPlayerType() {
// Hide Power Preference setting if renderer isn't WebGL2
$videoPowerPreference.closest('.bx-settings-row')!.classList.toggle('bx-gone', playerType !== StreamPlayerType.WEBGL2);
$videoMaxFps.closest('.bx-settings-row')!.classList.toggle('bx-gone', playerType !== StreamPlayerType.WEBGL2);
updateVideoPlayer();
}
export function limitVideoPlayerFps(targetFps: number) {
const streamPlayer = STATES.currentStream.streamPlayer;
streamPlayer?.getWebGL2Player()?.setTargetFps(targetFps);
}
export function updateVideoPlayer() {
const streamPlayer = STATES.currentStream.streamPlayer;
if (!streamPlayer) {
return;
}
limitVideoPlayerFps(getPref(PrefKey.VIDEO_MAX_FPS));
const options = {
processing: getPref(PrefKey.VIDEO_PROCESSING),
sharpness: getPref(PrefKey.VIDEO_SHARPNESS),
@ -60,6 +70,7 @@ export function updateVideoPlayer() {
streamPlayer.setPlayerType(getPref(PrefKey.VIDEO_PLAYER_TYPE));
streamPlayer.updateOptions(options);
streamPlayer.refreshPlayer();
}
window.addEventListener('resize', updateVideoPlayer);

View File

@ -9,13 +9,7 @@ import { StreamStat, StreamStatsCollector, type StreamStatGrade } from "@/utils/
export class StreamStats {
private static instance: StreamStats;
public static getInstance(): StreamStats {
if (!StreamStats.instance) {
StreamStats.instance = new StreamStats();
}
return StreamStats.instance;
}
public static getInstance = () => StreamStats.instance ?? (StreamStats.instance = new StreamStats());
private intervalId?: number | null;
private readonly REFRESH_INTERVAL = 1 * 1000;

View File

@ -85,16 +85,24 @@ export class TouchController {
document.querySelector('#BabylonCanvasContainer-main')?.parentElement?.classList.remove('bx-offscreen');
}
/*
static #hide() {
document.querySelector('#BabylonCanvasContainer-main')?.parentElement?.classList.add('bx-offscreen');
}
*/
static toggleVisibility(status: boolean) {
static toggleVisibility(): boolean {
if (!TouchController.#dataChannel) {
return;
return false;
}
status ? TouchController.#hide() : TouchController.#show();
const $container = document.querySelector('#BabylonCanvasContainer-main')?.parentElement;
if (!$container) {
return false;
}
$container.classList.toggle('bx-offscreen');
return !$container.classList.contains('bx-offscreen');
}
static reset() {

View File

@ -88,12 +88,7 @@ export abstract class NavigationDialog {
export class NavigationDialogManager {
private static instance: NavigationDialogManager;
public static getInstance(): NavigationDialogManager {
if (!NavigationDialogManager.instance) {
NavigationDialogManager.instance = new NavigationDialogManager();
}
return NavigationDialogManager.instance;
}
public static getInstance = () => NavigationDialogManager.instance ?? (NavigationDialogManager.instance = new NavigationDialogManager());
private static readonly GAMEPAD_POLLING_INTERVAL = 50;
private static readonly GAMEPAD_KEYS = [

View File

@ -11,12 +11,7 @@ import { BxEvent } from "@/utils/bx-event";
export class RemotePlayNavigationDialog extends NavigationDialog {
private static instance: RemotePlayNavigationDialog;
public static getInstance(): RemotePlayNavigationDialog {
if (!RemotePlayNavigationDialog.instance) {
RemotePlayNavigationDialog.instance = new RemotePlayNavigationDialog();
}
return RemotePlayNavigationDialog.instance;
}
public static getInstance = () => RemotePlayNavigationDialog.instance ?? (RemotePlayNavigationDialog.instance = new RemotePlayNavigationDialog());
private readonly STATE_LABELS: Record<RemotePlayConsoleState, string> = {
[RemotePlayConsoleState.ON]: t('powered-on'),

View File

@ -1,6 +1,6 @@
import { isFullVersion } from "@macros/build" with {type: "macro"};
import { onChangeVideoPlayerType, updateVideoPlayer } from "@/modules/stream/stream-settings-utils";
import { limitVideoPlayerFps, onChangeVideoPlayerType, updateVideoPlayer } from "@/modules/stream/stream-settings-utils";
import { ButtonStyle, CE, createButton, createSvgIcon, removeChildElements, type BxButton } from "@/utils/html";
import { NavigationDialog, NavigationDirection } from "./navigation-dialog";
import { ControllerShortcut } from "@/modules/controller-shortcut";
@ -64,12 +64,7 @@ type SettingTab = {
export class SettingsNavigationDialog extends NavigationDialog {
private static instance: SettingsNavigationDialog;
public static getInstance(): SettingsNavigationDialog {
if (!SettingsNavigationDialog.instance) {
SettingsNavigationDialog.instance = new SettingsNavigationDialog();
}
return SettingsNavigationDialog.instance;
}
public static getInstance = () => SettingsNavigationDialog.instance ?? (SettingsNavigationDialog.instance = new SettingsNavigationDialog());
$container!: HTMLElement;
private $tabs!: HTMLElement;
@ -407,6 +402,11 @@ export class SettingsNavigationDialog extends NavigationDialog {
items: [{
pref: PrefKey.VIDEO_PLAYER_TYPE,
onChange: onChangeVideoPlayerType,
}, {
pref: PrefKey.VIDEO_MAX_FPS,
onChange: e => {
limitVideoPlayerFps(parseInt(e.target.value));
},
}, {
pref: PrefKey.VIDEO_POWER_PREFERENCE,
onChange: () => {

View File

@ -2,12 +2,7 @@ import { CE } from "@/utils/html";
export class FullscreenText {
private static instance: FullscreenText;
public static getInstance(): FullscreenText {
if (!FullscreenText.instance) {
FullscreenText.instance = new FullscreenText();
}
return FullscreenText.instance;
}
public static getInstance = () => FullscreenText.instance ?? (FullscreenText.instance = new FullscreenText());
$text: HTMLElement;

View File

@ -7,6 +7,8 @@ import iconCopy from "@assets/svg/copy.svg" with { type: "text" };
import iconCreateShortcut from "@assets/svg/create-shortcut.svg" with { type: "text" };
import iconCursorText from "@assets/svg/cursor-text.svg" with { type: "text" };
import iconDisplay from "@assets/svg/display.svg" with { type: "text" };
import iconEye from "@assets/svg/eye.svg" with { type: "text" };
import iconEyeSlash from "@assets/svg/eye-slash.svg" with { type: "text" };
import iconHome from "@assets/svg/home.svg" with { type: "text" };
import iconNativeMkb from "@assets/svg/native-mkb.svg" with { type: "text" };
import iconNew from "@assets/svg/new.svg" with { type: "text" };
@ -48,6 +50,8 @@ export const BxIcon = {
CONTROLLER: iconController,
CREATE_SHORTCUT: iconCreateShortcut,
DISPLAY: iconDisplay,
EYE: iconEye,
EYE_SLASH: iconEyeSlash,
HOME: iconHome,
NATIVE_MKB: iconNativeMkb,
NEW: iconNew,

View File

@ -5,22 +5,12 @@ const enum TextColor {
}
export class BxLogger {
static #PREFIX = '[BxC]';
static info = (tag: string, ...args: any[]) => BxLogger.log(TextColor.INFO, tag, ...args);
static warning = (tag: string, ...args: any[]) => BxLogger.log(TextColor.WARNING, tag, ...args);
static error = (tag: string, ...args: any[]) => BxLogger.log(TextColor.ERROR, tag, ...args);
static info(tag: string, ...args: any[]) {
BxLogger.#log(TextColor.INFO, tag, ...args);
}
static warning(tag: string, ...args: any[]) {
BxLogger.#log(TextColor.WARNING, tag, ...args);
}
static error(tag: string, ...args: any[]) {
BxLogger.#log(TextColor.ERROR, tag, ...args);
}
static #log(color: string, tag: string, ...args: any) {
console.log(`%c${BxLogger.#PREFIX}`, `color:${color};font-weight:bold;`, tag, '//', ...args);
private static log(color: string, tag: string, ...args: any) {
console.log(`%c[BxC]`, `color:${color};font-weight:bold;`, tag, '//', ...args);
}
}

View File

@ -39,6 +39,10 @@ export const enum ControllerDeviceVibration {
}
export type GameBarPosition = 'bottom-left' | 'bottom-right' | 'off';
export type GameBarPositionOptions = Record<GameBarPosition, string>;
function getSupportedCodecProfiles() {
const options: PartialRecord<CodecProfile, string> = {
default: t('default'),
@ -323,12 +327,12 @@ export class GlobalSettingsStorage extends BaseSettingsStorage {
[PrefKey.GAME_BAR_POSITION]: {
requiredVariants: 'full',
label: t('position'),
default: 'bottom-left',
default: 'bottom-left' satisfies GameBarPosition,
options: {
'bottom-left': t('bottom-left'),
'bottom-right': t('bottom-right'),
'off': t('off'),
},
} satisfies GameBarPositionOptions,
},
[PrefKey.LOCAL_CO_OP_ENABLED]: {
@ -616,6 +620,21 @@ export class GlobalSettingsStorage extends BaseSettingsStorage {
highest: 'low-power',
},
},
[PrefKey.VIDEO_MAX_FPS]: {
label: t('max-fps'),
type: SettingElementType.NUMBER_STEPPER,
default: 60,
min: 10,
max: 60,
steps: 10,
params: {
exactTicks: 10,
customTextValue: (value: any) => {
value = parseInt(value);
return value === 60 ? t('unlimited') : value + 'fps';
},
},
},
[PrefKey.VIDEO_SHARPNESS]: {
label: t('sharpness'),
type: SettingElementType.NUMBER_STEPPER,

View File

@ -1,6 +1,8 @@
import { PrefKey } from "@/enums/pref-keys";
import { BxEvent } from "./bx-event";
import { STATES } from "./global";
import { humanFileSize, secondsToHm } from "./html";
import { getPref } from "./settings-storages/global-settings-storage";
export enum StreamStat {
PING = 'ping',
@ -92,13 +94,7 @@ type CurrentStats = {
export class StreamStatsCollector {
private static instance: StreamStatsCollector;
public static getInstance(): StreamStatsCollector {
if (!StreamStatsCollector.instance) {
StreamStatsCollector.instance = new StreamStatsCollector();
}
return StreamStatsCollector.instance;
}
public static getInstance = () => StreamStatsCollector.instance ?? (StreamStatsCollector.instance = new StreamStatsCollector());
// Collect in background - 60 seconds
static readonly INTERVAL_BACKGROUND = 60 * 1000;
@ -127,7 +123,8 @@ export class StreamStatsCollector {
[StreamStat.FPS]: {
current: 0,
toString() {
return this.current.toString();
const maxFps = getPref(PrefKey.VIDEO_MAX_FPS);
return maxFps < 60 ? `${maxFps}/${this.current}` : this.current.toString();
},
},

View File

@ -6,14 +6,14 @@ type ToastOptions = {
}
export class Toast {
static #$wrapper: HTMLElement;
static #$msg: HTMLElement;
static #$status: HTMLElement;
static #stack: Array<[string, string, ToastOptions]> = [];
static #isShowing = false;
private static $wrapper: HTMLElement;
private static $msg: HTMLElement;
private static $status: HTMLElement;
private static stack: Array<[string, string, ToastOptions]> = [];
private static isShowing = false;
static #timeout?: number | null;
static #DURATION = 3000;
private static timeout?: number | null;
private static DURATION = 3000;
static show(msg: string, status?: string, options: Partial<ToastOptions> = {}) {
options = options || {};
@ -21,69 +21,70 @@ export class Toast {
const args = Array.from(arguments) as [string, string, ToastOptions];
if (options.instant) {
// Clear stack
Toast.#stack = [args];
Toast.#showNext();
Toast.stack = [args];
Toast.showNext();
} else {
Toast.#stack.push(args);
!Toast.#isShowing && Toast.#showNext();
Toast.stack.push(args);
!Toast.isShowing && Toast.showNext();
}
}
static #showNext() {
if (!Toast.#stack.length) {
Toast.#isShowing = false;
private static showNext() {
if (!Toast.stack.length) {
Toast.isShowing = false;
return;
}
Toast.#isShowing = true;
Toast.isShowing = true;
Toast.#timeout && clearTimeout(Toast.#timeout);
Toast.#timeout = window.setTimeout(Toast.#hide, Toast.#DURATION);
Toast.timeout && clearTimeout(Toast.timeout);
Toast.timeout = window.setTimeout(Toast.hide, Toast.DURATION);
// Get values from item
const [msg, status, options] = Toast.#stack.shift()!;
const [msg, status, options] = Toast.stack.shift()!;
if (options && options.html) {
Toast.#$msg.innerHTML = msg;
Toast.$msg.innerHTML = msg;
} else {
Toast.#$msg.textContent = msg;
Toast.$msg.textContent = msg;
}
if (status) {
Toast.#$status.classList.remove('bx-gone');
Toast.#$status.textContent = status;
Toast.$status.classList.remove('bx-gone');
Toast.$status.textContent = status;
} else {
Toast.#$status.classList.add('bx-gone');
Toast.$status.classList.add('bx-gone');
}
const classList = Toast.#$wrapper.classList;
const classList = Toast.$wrapper.classList;
classList.remove('bx-offscreen', 'bx-hide');
classList.add('bx-show');
}
static #hide() {
Toast.#timeout = null;
private static hide() {
Toast.timeout = null;
const classList = Toast.#$wrapper.classList;
const classList = Toast.$wrapper.classList;
classList.remove('bx-show');
classList.add('bx-hide');
}
static setup() {
Toast.#$wrapper = CE('div', {'class': 'bx-toast bx-offscreen'},
Toast.#$msg = CE('span', {'class': 'bx-toast-msg'}),
Toast.#$status = CE('span', {'class': 'bx-toast-status'}));
Toast.$wrapper = CE('div', {'class': 'bx-toast bx-offscreen'},
Toast.$msg = CE('span', {'class': 'bx-toast-msg'}),
Toast.$status = CE('span', {'class': 'bx-toast-status'}),
);
Toast.#$wrapper.addEventListener('transitionend', e => {
const classList = Toast.#$wrapper.classList;
Toast.$wrapper.addEventListener('transitionend', e => {
const classList = Toast.$wrapper.classList;
if (classList.contains('bx-hide')) {
classList.remove('bx-offscreen', 'bx-hide');
classList.add('bx-offscreen');
Toast.#showNext();
Toast.showNext();
}
});
document.documentElement.appendChild(Toast.#$wrapper);
document.documentElement.appendChild(Toast.$wrapper);
}
}

View File

@ -143,6 +143,7 @@ const Texts = {
"local-co-op": "Local co-op",
"lowest-quality": "Lowest quality",
"map-mouse-to": "Map mouse to",
"max-fps": "Max FPS",
"may-not-work-properly": "May not work properly!",
"menu": "Menu",
"microphone": "Microphone",

View File

@ -3,21 +3,14 @@ import { STATES } from "./global";
export class XcloudApi {
private static instance: XcloudApi;
public static getInstance = () => XcloudApi.instance ?? (XcloudApi.instance = new XcloudApi());
public static getInstance(): XcloudApi {
if (!XcloudApi.instance) {
XcloudApi.instance = new XcloudApi();
}
return XcloudApi.instance;
}
#CACHE_TITLES: {[key: string]: XcloudTitleInfo} = {};
#CACHE_WAIT_TIME: {[key: string]: XcloudWaitTimeInfo} = {};
private CACHE_TITLES: {[key: string]: XcloudTitleInfo} = {};
private CACHE_WAIT_TIME: {[key: string]: XcloudWaitTimeInfo} = {};
async getTitleInfo(id: string): Promise<XcloudTitleInfo | null> {
if (id in this.#CACHE_TITLES) {
return this.#CACHE_TITLES[id];
if (id in this.CACHE_TITLES) {
return this.CACHE_TITLES[id];
}
const baseUri = STATES.selectedRegion.baseUri;
@ -45,13 +38,13 @@ export class XcloudApi {
} catch (e) {
json = {}
}
this.#CACHE_TITLES[id] = json;
this.CACHE_TITLES[id] = json;
return json;
}
async getWaitTime(id: string): Promise<XcloudWaitTimeInfo | null> {
if (id in this.#CACHE_WAIT_TIME) {
return this.#CACHE_WAIT_TIME[id];
if (id in this.CACHE_WAIT_TIME) {
return this.CACHE_WAIT_TIME[id];
}
const baseUri = STATES.selectedRegion.baseUri;
@ -73,7 +66,7 @@ export class XcloudApi {
json = {};
}
this.#CACHE_WAIT_TIME[id] = json;
this.CACHE_WAIT_TIME[id] = json;
return json;
}
}

View File

@ -13,9 +13,25 @@ import { BypassServerIps } from "@/enums/bypass-servers";
import { PrefKey } from "@/enums/pref-keys";
import { getPref, StreamResolution, StreamTouchController } from "./settings-storages/global-settings-storage";
export
class XcloudInterceptor {
static async #handleLogin(request: RequestInfo | URL, init?: RequestInit) {
export class XcloudInterceptor {
private static readonly SERVER_EMOJIS = {
AustraliaEast: '🇦🇺',
AustraliaSouthEast: '🇦🇺',
BrazilSouth: '🇧🇷',
EastUS: '🇺🇸',
EastUS2: '🇺🇸',
JapanEast: '🇯🇵',
KoreaCentral: '🇰🇷',
MexicoCentral: '🇲🇽',
NorthCentralUs: '🇺🇸',
SouthCentralUS: '🇺🇸',
UKSouth: '🇬🇧',
WestEurope: '🇪🇺',
WestUS: '🇺🇸',
WestUS2: '🇺🇸',
};
private static async handleLogin(request: RequestInfo | URL, init?: RequestInit) {
const bypassServer = getPref(PrefKey.SERVER_BYPASS_RESTRICTION);
if (bypassServer !== 'off') {
const ip = BypassServerIps[bypassServer as keyof typeof BypassServerIps];
@ -35,24 +51,8 @@ class XcloudInterceptor {
RemotePlayManager.getInstance().xcloudToken = obj.gsToken;
// Get server list
const serverEmojis = {
AustraliaEast: '🇦🇺',
AustraliaSouthEast: '🇦🇺',
BrazilSouth: '🇧🇷',
EastUS: '🇺🇸',
EastUS2: '🇺🇸',
JapanEast: '🇯🇵',
KoreaCentral: '🇰🇷',
MexicoCentral: '🇲🇽',
NorthCentralUs: '🇺🇸',
SouthCentralUS: '🇺🇸',
UKSouth: '🇬🇧',
WestEurope: '🇪🇺',
WestUS: '🇺🇸',
WestUS2: '🇺🇸',
};
const serverRegex = /\/\/(\w+)\./;
const serverEmojis = XcloudInterceptor.SERVER_EMOJIS;
for (let region of obj.offeringSettings.regions) {
const regionName = region.name as keyof typeof serverEmojis;
@ -91,7 +91,7 @@ class XcloudInterceptor {
return response;
}
static async #handlePlay(request: RequestInfo | URL, init?: RequestInit) {
private static async handlePlay(request: RequestInfo | URL, init?: RequestInit) {
const PREF_STREAM_TARGET_RESOLUTION = getPref(PrefKey.STREAM_TARGET_RESOLUTION);
const PREF_STREAM_PREFERRED_LOCALE = getPref(PrefKey.STREAM_PREFERRED_LOCALE);
@ -129,7 +129,7 @@ class XcloudInterceptor {
return NATIVE_FETCH(newRequest);
}
static async #handleWaitTime(request: RequestInfo | URL, init?: RequestInit) {
private static async handleWaitTime(request: RequestInfo | URL, init?: RequestInit) {
const response = await NATIVE_FETCH(request, init);
if (getPref(PrefKey.UI_LOADING_SCREEN_WAIT_TIME)) {
@ -143,7 +143,7 @@ class XcloudInterceptor {
return response;
}
static async #handleConfiguration(request: RequestInfo | URL, init?: RequestInit) {
private static async handleConfiguration(request: RequestInfo | URL, init?: RequestInit) {
if ((request as Request).method !== 'GET') {
return NATIVE_FETCH(request, init);
}
@ -213,13 +213,13 @@ class XcloudInterceptor {
// Server list
if (url.endsWith('/v2/login/user')) {
return XcloudInterceptor.#handleLogin(request, init);
return XcloudInterceptor.handleLogin(request, init);
} else if (url.endsWith('/sessions/cloud/play')) { // Get session
return XcloudInterceptor.#handlePlay(request, init);
return XcloudInterceptor.handlePlay(request, init);
} else if (url.includes('xboxlive.com') && url.includes('/waittime/')) {
return XcloudInterceptor.#handleWaitTime(request, init);
return XcloudInterceptor.handleWaitTime(request, init);
} else if (url.endsWith('/configuration')) {
return XcloudInterceptor.#handleConfiguration(request, init);
return XcloudInterceptor.handleConfiguration(request, init);
} else if (url && url.endsWith('/ice') && url.includes('/sessions/') && (request as Request).method === 'GET') {
return patchIceCandidates(request as Request);
}

View File

@ -10,7 +10,7 @@ import type { RemotePlayConsoleAddresses } from "@/types/network";
import { RemotePlayManager } from "@/modules/remote-play-manager";
export class XhomeInterceptor {
static #consoleAddrs: RemotePlayConsoleAddresses = {};
private static consoleAddrs: RemotePlayConsoleAddresses = {};
private static readonly BASE_DEVICE_INFO = {
appInfo: {
@ -52,7 +52,7 @@ export class XhomeInterceptor {
},
};
static async #handleLogin(request: Request) {
private static async handleLogin(request: Request) {
try {
const clone = (request as Request).clone();
@ -74,7 +74,7 @@ export class XhomeInterceptor {
return NATIVE_FETCH(request);
}
static async #handleConfiguration(request: Request | URL) {
private static async handleConfiguration(request: Request | URL) {
const response = await NATIVE_FETCH(request);
const obj = await response.clone().json()
@ -90,15 +90,15 @@ export class XhomeInterceptor {
const serverDetails = obj.serverDetails;
if (serverDetails.ipAddress) {
XhomeInterceptor.#consoleAddrs[serverDetails.ipAddress] = processPorts(serverDetails.port);
XhomeInterceptor.consoleAddrs[serverDetails.ipAddress] = processPorts(serverDetails.port);
}
if (serverDetails.ipV4Address) {
XhomeInterceptor.#consoleAddrs[serverDetails.ipV4Address] = processPorts(serverDetails.ipV4Port);
XhomeInterceptor.consoleAddrs[serverDetails.ipV4Address] = processPorts(serverDetails.ipV4Port);
}
if (serverDetails.ipV6Address) {
XhomeInterceptor.#consoleAddrs[serverDetails.ipV6Address] = processPorts(serverDetails.ipV6Port);
XhomeInterceptor.consoleAddrs[serverDetails.ipV6Address] = processPorts(serverDetails.ipV6Port);
}
response.json = () => Promise.resolve(obj);
@ -107,7 +107,7 @@ export class XhomeInterceptor {
return response;
}
static async #handleInputConfigs(request: Request | URL, opts: {[index: string]: any}) {
private static async handleInputConfigs(request: Request | URL, opts: {[index: string]: any}) {
const response = await NATIVE_FETCH(request);
if (getPref(PrefKey.STREAM_TOUCH_CONTROLLER) !== StreamTouchController.ALL) {
@ -144,7 +144,7 @@ export class XhomeInterceptor {
return response;
}
static async #handleTitles(request: Request) {
private static async handleTitles(request: Request) {
const clone = request.clone();
const headers: {[index: string]: any} = {};
@ -163,7 +163,7 @@ export class XhomeInterceptor {
return NATIVE_FETCH(request);
}
static async #handlePlay(request: RequestInfo | URL) {
private static async handlePlay(request: RequestInfo | URL) {
const clone = (request as Request).clone();
const body = await clone.json();
@ -216,17 +216,17 @@ export class XhomeInterceptor {
// Get console IP
if (url.includes('/configuration')) {
return XhomeInterceptor.#handleConfiguration(request);
return XhomeInterceptor.handleConfiguration(request);
} else if (url.endsWith('/sessions/home/play')) {
return XhomeInterceptor.#handlePlay(request);
return XhomeInterceptor.handlePlay(request);
} else if (url.includes('inputconfigs')) {
return XhomeInterceptor.#handleInputConfigs(request, opts);
return XhomeInterceptor.handleInputConfigs(request, opts);
} else if (url.includes('/login/user')) {
return XhomeInterceptor.#handleLogin(request);
return XhomeInterceptor.handleLogin(request);
} else if (url.endsWith('/titles')) {
return XhomeInterceptor.#handleTitles(request);
return XhomeInterceptor.handleTitles(request);
} else if (url && url.endsWith('/ice') && url.includes('/sessions/') && (request as Request).method === 'GET') {
return patchIceCandidates(request, XhomeInterceptor.#consoleAddrs);
return patchIceCandidates(request, XhomeInterceptor.consoleAddrs);
}
return await NATIVE_FETCH(request);