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clang-format fix
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@ -108,7 +108,7 @@ void game_mode_apply_scheduling(const GameModeContext *self, const pid_t client)
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* slower as a result, so enable only with more than 3 cores.
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*/
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bool enable_softrealtime = (strcmp(softrealtime, "on") == 0) ||
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((strcmp(softrealtime, "auto") == 0) && (get_nprocs() > 3));
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((strcmp(softrealtime, "auto") == 0) && (get_nprocs() > 3));
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/*
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* Actually apply the scheduler policy if not explicitly turned off
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