mirror of
https://github.com/FeralInteractive/gamemode.git
synced 2025-06-26 17:31:45 +02:00
clang-format fix
This commit is contained in:
@ -108,7 +108,7 @@ void game_mode_apply_scheduling(const GameModeContext *self, const pid_t client)
|
||||
* slower as a result, so enable only with more than 3 cores.
|
||||
*/
|
||||
bool enable_softrealtime = (strcmp(softrealtime, "on") == 0) ||
|
||||
((strcmp(softrealtime, "auto") == 0) && (get_nprocs() > 3));
|
||||
((strcmp(softrealtime, "auto") == 0) && (get_nprocs() > 3));
|
||||
|
||||
/*
|
||||
* Actually apply the scheduler policy if not explicitly turned off
|
||||
|
Reference in New Issue
Block a user