mirror of
https://github.com/FeralInteractive/gamemode.git
synced 2025-06-06 23:57:22 +02:00
clang-format fix
This commit is contained in:
parent
5ee2f3c06a
commit
0f680f2a83
@ -108,7 +108,7 @@ void game_mode_apply_scheduling(const GameModeContext *self, const pid_t client)
|
|||||||
* slower as a result, so enable only with more than 3 cores.
|
* slower as a result, so enable only with more than 3 cores.
|
||||||
*/
|
*/
|
||||||
bool enable_softrealtime = (strcmp(softrealtime, "on") == 0) ||
|
bool enable_softrealtime = (strcmp(softrealtime, "on") == 0) ||
|
||||||
((strcmp(softrealtime, "auto") == 0) && (get_nprocs() > 3));
|
((strcmp(softrealtime, "auto") == 0) && (get_nprocs() > 3));
|
||||||
|
|
||||||
/*
|
/*
|
||||||
* Actually apply the scheduler policy if not explicitly turned off
|
* Actually apply the scheduler policy if not explicitly turned off
|
||||||
|
Loading…
x
Reference in New Issue
Block a user