mirror of
https://github.com/FeralInteractive/gamemode.git
synced 2025-06-06 07:37:21 +02:00
Fix up a few more logs not using our macros
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parent
3ae26596bc
commit
66cc9e10f2
@ -79,7 +79,7 @@ int main(int argc, char *argv[])
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/* Must be root to set the state */
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if (geteuid() != 0) {
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fprintf(stderr, "This program must be run as root\n");
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LOG_ERROR("This program must be run as root\n");
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return EXIT_FAILURE;
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}
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@ -113,12 +113,12 @@ int main(int argc, char *argv[])
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break;
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case 's': {
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if ((status = gamemode_query_status()) < 0) {
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fprintf(stderr, "gamemode status request failed: %s\n", gamemode_error_string());
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LOG_ERROR("gamemode status request failed: %s\n", gamemode_error_string());
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exit(EXIT_FAILURE);
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} else if (status > 0) {
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fprintf(stdout, "gamemode is active\n");
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LOG_MSG("gamemode is active\n");
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} else {
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fprintf(stdout, "gamemode is inactive\n");
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LOG_MSG("gamemode is inactive\n");
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}
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exit(EXIT_SUCCESS);
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@ -126,18 +126,17 @@ int main(int argc, char *argv[])
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}
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case 'r':
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if (gamemode_request_start() < 0) {
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fprintf(stderr, "gamemode request failed: %s\n", gamemode_error_string());
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LOG_ERROR("gamemode request failed: %s\n", gamemode_error_string());
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exit(EXIT_FAILURE);
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}
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if ((status = gamemode_query_status()) == 2) {
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fprintf(stdout, "gamemode request succeeded and is active\n");
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LOG_MSG("gamemode request succeeded and is active\n");
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} else if (status == 1) {
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fprintf(stderr,
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"gamemode request succeeded and is active but registration failed\n");
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LOG_ERROR("gamemode request succeeded and is active but registration failed\n");
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exit(EXIT_FAILURE);
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} else {
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fprintf(stderr, "gamemode request succeeded but is not active\n");
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LOG_ERROR("gamemode request succeeded but is not active\n");
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exit(EXIT_FAILURE);
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}
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@ -149,7 +148,7 @@ int main(int argc, char *argv[])
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// Explicitly clean up
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if (gamemode_request_end() < 0) {
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fprintf(stderr, "gamemode request failed: %s\n", gamemode_error_string());
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LOG_ERROR("gamemode request failed: %s\n", gamemode_error_string());
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exit(EXIT_FAILURE);
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}
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@ -157,22 +156,22 @@ int main(int argc, char *argv[])
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break;
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case 't':
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if ((status = game_mode_run_client_tests()) == 0) {
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fprintf(stdout, "gamemode tests succeeded\n");
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LOG_MSG("gamemode tests succeeded\n");
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exit(EXIT_SUCCESS);
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} else if (status == -1) {
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fprintf(stderr, "gamemode tests failed\n");
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LOG_ERROR("gamemode tests failed\n");
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exit(EXIT_FAILURE);
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} else {
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fprintf(stderr, "gamemode test results unknown: %d\n", status);
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LOG_ERROR("gamemode test results unknown: %d\n", status);
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exit(EXIT_FAILURE);
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}
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break;
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case 'v':
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fprintf(stdout, VERSION_TEXT);
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LOG_MSG(VERSION_TEXT);
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exit(EXIT_SUCCESS);
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break;
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case 'h':
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fprintf(stdout, USAGE_TEXT, argv[0]);
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LOG_MSG(USAGE_TEXT, argv[0]);
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exit(EXIT_SUCCESS);
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break;
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default:
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