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	lin cyl
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		| @@ -50,7 +50,7 @@ export const createInnerCylinderPathD = ( | ||||
|   return [`M${x - width / 2},${-height / 2}`, `a${rx},${ry} 0,0,0 ${width},0`].join(' '); | ||||
| }; | ||||
|  | ||||
| const MIN_HEIGHT = 50; | ||||
| const MIN_HEIGHT = 25; | ||||
| const MIN_WIDTH = 25; | ||||
| export const cylinder = async (parent: SVGAElement, node: Node) => { | ||||
|   const { themeVariables } = getConfig(); | ||||
| @@ -70,7 +70,7 @@ export const cylinder = async (parent: SVGAElement, node: Node) => { | ||||
|  | ||||
|     // based on this width, height is calculated | ||||
|     const ry = node.width / 2 / (2.5 + node.width / 50); | ||||
|     node.height = (node.height ?? 0) - labelPaddingX - ry * 3; | ||||
|     node.height = (node.height ?? 0) - labelPaddingX - (ry + ry * 0.05) * 3; | ||||
|     if (node.height < MIN_HEIGHT) { | ||||
|       node.height = MIN_HEIGHT; | ||||
|     } | ||||
|   | ||||
| @@ -54,17 +54,36 @@ export const createInnerCylinderPathD = ( | ||||
| ): string => { | ||||
|   return [`M${x - width / 2},${-height / 2}`, `a${rx},${ry} 0,0,0 ${width},0`].join(' '); | ||||
| }; | ||||
|  | ||||
| const MIN_HEIGHT = 25; | ||||
| const MIN_WIDTH = 25; | ||||
|  | ||||
| export const linedCylinder = async (parent: SVGAElement, node: Node) => { | ||||
|   const { labelStyles, nodeStyles } = styles2String(node); | ||||
|   node.labelStyle = labelStyles; | ||||
|   const { shapeSvg, bbox, label } = await labelHelper(parent, node, getNodeClasses(node)); | ||||
|   const nodePadding = node.padding ?? 0; | ||||
|   const labelPaddingX = node.look === 'neo' ? nodePadding * 2 : nodePadding; | ||||
|   const labelPaddingY = node.look === 'neo' ? nodePadding * 1 : nodePadding; | ||||
|   const w = Math.max(bbox.width + labelPaddingX, node?.width ?? 0); | ||||
|  | ||||
|   if (node.width || node.height) { | ||||
|     node.width = (node.width ?? 0) - labelPaddingX; | ||||
|     if (node.width < MIN_WIDTH) { | ||||
|       node.width = MIN_WIDTH; | ||||
|     } | ||||
|  | ||||
|     // based on this width, height is calculated | ||||
|     const ry = node.width / 2 / (2.5 + node.width / 50); | ||||
|     node.height = (node.height ?? 0) - labelPaddingY - (ry + ry * 0.05) * 3; | ||||
|     if (node.height < MIN_HEIGHT) { | ||||
|       node.height = MIN_HEIGHT; | ||||
|     } | ||||
|   } | ||||
|   const { shapeSvg, bbox, label } = await labelHelper(parent, node, getNodeClasses(node)); | ||||
|  | ||||
|   const w = Math.max(bbox.width, node?.width ?? 0) + labelPaddingX; | ||||
|   const rx = w / 2; | ||||
|   const ry = rx / (2.5 + w / 50); | ||||
|   const h = Math.max(bbox.height + ry + labelPaddingY, node?.height ?? 0); | ||||
|   const h = Math.max(bbox.height, node?.height ?? 0) + ry + labelPaddingY; | ||||
|   const outerOffset = h * 0.1; // 10% of height | ||||
|  | ||||
|   let cylinder: d3.Selection<SVGPathElement | SVGGElement, unknown, null, undefined>; | ||||
|   | ||||
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	 Ashish Jain
					Ashish Jain