mirror of
https://github.com/mermaid-js/mermaid.git
synced 2025-09-08 18:16:44 +02:00
Intersections ok
This commit is contained in:
@@ -105,10 +105,39 @@
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</head>
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<body>
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<pre id="diagram4" class="mermaid">
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<pre id="diagram4" class="mermaid2">
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---
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config:
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layout: elk
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flowchart:
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curve: linear
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---
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flowchart LR
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A[A] -- Mermaid js --> B[B]
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A[A] -- Mermaid js --- B[B]
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A@{ shape: diamond}
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B@{ shape: diamond}
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</pre>
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<pre id="diagram4" class="mermaid2">
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---
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config:
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layout: elk
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flowchart:
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curve: linear
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---
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flowchart LR
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D["Use the editor"] -- Mermaid js --> I["fa:fa-code Text"]
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I --> D & D
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D@{ shape: question}
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I@{ shape: question}
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</pre>
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<pre id="diagram4" class="mermaid2">
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---
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config:
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layout: elk
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flowchart:
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curve: linear
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---
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flowchart LR
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D["Use the editor"] -- Mermaid js --> I["fa:fa-code Text"]
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@@ -121,24 +150,27 @@
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---
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config:
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layout: elk
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---
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flowchart LR
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%% subgraph s1["Untitled subgraph"]
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C{"Evaluate"}
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C["Evaluate"]
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%% end
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B --> C
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</pre>
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<pre id="diagram4" class="mermaid2">
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<pre id="diagram4" class="mermaid">
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---
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config:
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layout: elk
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flowchart:
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curve: linear
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---
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flowchart LR
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%% A ==> B
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%% A2 --> B2
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D --> I((I the Circle))
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D --> I
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A{A} --> B((Bo boo)) & B & B & B
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</pre>
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<pre id="diagram4" class="mermaid2">
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---
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@@ -456,7 +488,7 @@ kanban
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// look: 'handDrawn',
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// 'elk.nodePlacement.strategy': 'NETWORK_SIMPLEX',
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// layout: 'dagre',
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// layout: 'elk',
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layout: 'elk',
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// layout: 'fixed',
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// htmlLabels: false,
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flowchart: { titleTopMargin: 10 },
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|
@@ -1,11 +1,18 @@
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import type {
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InternalHelpers,
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LayoutData,
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RenderOptions,
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SVG,
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SVGGroup,
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} from '@mermaid-chart/mermaid';
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// @ts-ignore TODO: Investigate D3 issue
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import { curveLinear } from 'd3';
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import ELK from 'elkjs/lib/elk.bundled.js';
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import type { InternalHelpers, LayoutData, RenderOptions, SVG, SVGGroup } from 'mermaid';
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import { type TreeData, findCommonAncestor } from './find-common-ancestor.js';
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import { bounds } from '../../mermaid/src/diagrams/user-journey/journeyRenderer';
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type Node = LayoutData['nodes'][number];
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// Used to calculate distances in order to avoid floating number rounding issues when comparing floating numbers
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const epsilon = 0.0001;
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interface LabelData {
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width: number;
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height: number;
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@@ -18,16 +25,7 @@ interface NodeWithVertex extends Omit<Node, 'domId'> {
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labelData?: LabelData;
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domId?: Node['domId'] | SVGGroup | d3.Selection<SVGAElement, unknown, Element | null, unknown>;
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}
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interface Point {
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x: number;
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y: number;
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}
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function distance(p1?: Point, p2?: Point): number {
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if (!p1 || !p2) {
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return 0;
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}
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return Math.sqrt(Math.pow(p2.x - p1.x, 2) + Math.pow(p2.y - p1.y, 2));
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}
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export const render = async (
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data4Layout: LayoutData,
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svg: SVG,
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@@ -61,17 +59,13 @@ export const render = async (
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// Add the element to the DOM
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if (!node.isGroup) {
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const child: NodeWithVertex = {
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...node,
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};
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const child = node as NodeWithVertex;
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graph.children.push(child);
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nodeDb[node.id] = child;
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nodeDb[node.id] = node;
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const childNodeEl = await insertNode(nodeEl, node, { config, dir: node.dir });
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const boundingBox = childNodeEl.node()!.getBBox();
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child.domId = childNodeEl;
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child.calcIntersect = node.calcIntersect;
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child.intersect = node.intersect;
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child.width = boundingBox.width;
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child.height = boundingBox.height;
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} else {
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@@ -80,7 +74,9 @@ export const render = async (
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...node,
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children: [],
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};
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// Let lke render with the copy
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graph.children.push(child);
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// Save the original contining the intersection function
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nodeDb[node.id] = child;
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await addVertices(nodeEl, nodeArr, child, node.id);
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@@ -155,7 +151,7 @@ export const render = async (
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height: node.height,
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};
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if (node.isGroup) {
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log.debug('id abc88 subgraph = ', node.id, node.x, node.y, node.labelData);
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log.debug('Id abc88 subgraph = ', node.id, node.x, node.y, node.labelData);
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const subgraphEl = subgraphsEl.insert('g').attr('class', 'subgraph');
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// TODO use faster way of cloning
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const clusterNode = JSON.parse(JSON.stringify(node));
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@@ -164,10 +160,10 @@ export const render = async (
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clusterNode.width = Math.max(clusterNode.width, node.labelData.width);
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await insertCluster(subgraphEl, clusterNode);
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log.debug('id (UIO)= ', node.id, node.width, node.shape, node.labels);
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log.debug('Id (UIO)= ', node.id, node.width, node.shape, node.labels);
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} else {
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log.info(
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'id NODE = ',
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'Id NODE = ',
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node.id,
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node.x,
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node.y,
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@@ -301,7 +297,7 @@ export const render = async (
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linkIdCnt[linkIdBase]++;
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log.info('abc78 new entry', linkIdBase, linkIdCnt[linkIdBase]);
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}
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const linkId = linkIdBase + '_' + linkIdCnt[linkIdBase];
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const linkId = linkIdBase; // + '_' + linkIdCnt[linkIdBase];
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edge.id = linkId;
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log.info('abc78 new link id to be used is', linkIdBase, linkId, linkIdCnt[linkIdBase]);
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const linkNameStart = 'LS_' + edge.start;
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@@ -471,6 +467,372 @@ export const render = async (
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}
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}
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const intersection = (
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node: { x: any; y: any; width: number; height: number },
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outsidePoint: { x: number; y: number },
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insidePoint: { x: number; y: number }
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) => {
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log.debug(`intersection calc abc89:
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outsidePoint: ${JSON.stringify(outsidePoint)}
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insidePoint : ${JSON.stringify(insidePoint)}
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node : x:${node.x} y:${node.y} w:${node.width} h:${node.height}`);
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const x = node.x;
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const y = node.y;
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const dx = Math.abs(x - insidePoint.x);
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// const dy = Math.abs(y - insidePoint.y);
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const w = node.width / 2;
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let r = insidePoint.x < outsidePoint.x ? w - dx : w + dx;
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const h = node.height / 2;
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const Q = Math.abs(outsidePoint.y - insidePoint.y);
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const R = Math.abs(outsidePoint.x - insidePoint.x);
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if (Math.abs(y - outsidePoint.y) * w > Math.abs(x - outsidePoint.x) * h) {
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// Intersection is top or bottom of rect.
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const q = insidePoint.y < outsidePoint.y ? outsidePoint.y - h - y : y - h - outsidePoint.y;
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r = (R * q) / Q;
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const res = {
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x: insidePoint.x < outsidePoint.x ? insidePoint.x + r : insidePoint.x - R + r,
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y: insidePoint.y < outsidePoint.y ? insidePoint.y + Q - q : insidePoint.y - Q + q,
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};
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if (r === 0) {
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res.x = outsidePoint.x;
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res.y = outsidePoint.y;
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}
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if (R === 0) {
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res.x = outsidePoint.x;
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}
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if (Q === 0) {
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res.y = outsidePoint.y;
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}
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log.debug(`abc89 topp/bott calc, Q ${Q}, q ${q}, R ${R}, r ${r}`, res); // cspell: disable-line
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return res;
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} else {
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// Intersection onn sides of rect
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if (insidePoint.x < outsidePoint.x) {
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r = outsidePoint.x - w - x;
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} else {
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// r = outsidePoint.x - w - x;
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r = x - w - outsidePoint.x;
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}
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const q = (Q * r) / R;
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// OK let _x = insidePoint.x < outsidePoint.x ? insidePoint.x + R - r : insidePoint.x + dx - w;
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// OK let _x = insidePoint.x < outsidePoint.x ? insidePoint.x + R - r : outsidePoint.x + r;
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let _x = insidePoint.x < outsidePoint.x ? insidePoint.x + R - r : insidePoint.x - R + r;
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// let _x = insidePoint.x < outsidePoint.x ? insidePoint.x + R - r : outsidePoint.x + r;
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let _y = insidePoint.y < outsidePoint.y ? insidePoint.y + q : insidePoint.y - q;
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log.debug(`sides calc abc89, Q ${Q}, q ${q}, R ${R}, r ${r}`, { _x, _y });
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if (r === 0) {
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_x = outsidePoint.x;
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_y = outsidePoint.y;
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}
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if (R === 0) {
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_x = outsidePoint.x;
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}
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if (Q === 0) {
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_y = outsidePoint.y;
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}
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return { x: _x, y: _y };
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}
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};
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const outsideNode = (
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node: { x: any; y: any; width: number; height: number },
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point: { x: number; y: number }
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) => {
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const x = node.x;
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const y = node.y;
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const dx = Math.abs(point.x - x);
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const dy = Math.abs(point.y - y);
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const w = node.width / 2;
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const h = node.height / 2;
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if (dx >= w || dy >= h) {
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return true;
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}
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return false;
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};
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const cutter2 = (startNode: any, endNode: any, _points: any[]) => {
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const startBounds = {
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x: startNode.offset.posX + startNode.width / 2,
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y: startNode.offset.posY + startNode.height / 2,
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width: startNode.width,
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||||
height: startNode.height,
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padding: startNode.padding,
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};
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const endBounds = {
|
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x: endNode.offset.posX + endNode.width / 2,
|
||||
y: endNode.offset.posY + endNode.height / 2,
|
||||
width: endNode.width,
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||||
height: endNode.height,
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padding: endNode.padding,
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||||
};
|
||||
|
||||
if (_points.length === 0) {
|
||||
return [];
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||||
}
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||||
|
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// Copy the original points array
|
||||
const points = [..._points];
|
||||
|
||||
// The first point is the center of sNode, the last point is the center of eNode
|
||||
const startCenter = points[0];
|
||||
const endCenter = points[points.length - 1];
|
||||
|
||||
log.debug('UIO cutter2: startCenter:', startCenter);
|
||||
log.debug('UIO cutter2: endCenter:', endCenter);
|
||||
|
||||
let firstOutsideStartIndex = -1;
|
||||
let lastOutsideEndIndex = -1;
|
||||
|
||||
// Single iteration through the array
|
||||
for (let i = 0; i < points.length; i++) {
|
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const point = points[i];
|
||||
|
||||
// Check if this is the first point outside the start node
|
||||
if (firstOutsideStartIndex === -1 && outsideNode(startBounds, point)) {
|
||||
firstOutsideStartIndex = i;
|
||||
log.debug('UIO cutter2: First point outside start node at index', i, point);
|
||||
}
|
||||
|
||||
// Check if this point is outside the end node (keep updating to find the last one)
|
||||
if (outsideNode(endBounds, point)) {
|
||||
lastOutsideEndIndex = i;
|
||||
log.debug('UIO cutter2: Point outside end node at index', i, point);
|
||||
}
|
||||
}
|
||||
|
||||
log.debug(
|
||||
'UIO cutter2: firstOutsideStartIndex:',
|
||||
firstOutsideStartIndex,
|
||||
'lastOutsideEndIndex:',
|
||||
lastOutsideEndIndex
|
||||
);
|
||||
log.debug('UIO cutter2: startBounds:', startBounds);
|
||||
log.debug('UIO cutter2: endBounds:', endBounds);
|
||||
log.debug('UIO cutter2: original points:', _points);
|
||||
|
||||
// Calculate intersection with start node if we found a point outside it
|
||||
if (firstOutsideStartIndex !== -1) {
|
||||
const outsidePoint = points[firstOutsideStartIndex];
|
||||
let startIntersection;
|
||||
|
||||
// Try using the node's intersect method first
|
||||
if (startNode.intersect) {
|
||||
startIntersection = startNode.intersect(outsidePoint);
|
||||
|
||||
// Check if the intersection is valid (distance > 1)
|
||||
const distance = Math.sqrt(
|
||||
(startCenter.x - startIntersection.x) ** 2 + (startCenter.y - startIntersection.y) ** 2
|
||||
);
|
||||
if (distance <= 1) {
|
||||
startIntersection = null;
|
||||
}
|
||||
}
|
||||
|
||||
// Fallback to intersection function
|
||||
if (!startIntersection) {
|
||||
startIntersection = intersection(startBounds, startCenter, outsidePoint);
|
||||
}
|
||||
|
||||
// Replace the first point with the intersection
|
||||
if (startIntersection) {
|
||||
// Check if the intersection is the same as any existing point
|
||||
const isDuplicate = points.some(
|
||||
(p, index) =>
|
||||
index > 0 &&
|
||||
Math.abs(p.x - startIntersection.x) < 0.1 &&
|
||||
Math.abs(p.y - startIntersection.y) < 0.1
|
||||
);
|
||||
|
||||
if (isDuplicate) {
|
||||
log.debug(
|
||||
'UIO cutter2: Start intersection is duplicate of existing point, removing first point instead'
|
||||
);
|
||||
points.shift(); // Remove the first point instead of replacing it
|
||||
} else {
|
||||
log.debug(
|
||||
'UIO cutter2: Replacing first point',
|
||||
points[0],
|
||||
'with intersection',
|
||||
startIntersection
|
||||
);
|
||||
points[0] = startIntersection;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Calculate intersection with end node
|
||||
// Need to recalculate indices since we may have removed the first point
|
||||
let outsidePointForEnd = null;
|
||||
let outsideIndexForEnd = -1;
|
||||
|
||||
// Find the last point that's outside the end node in the current points array
|
||||
for (let i = points.length - 1; i >= 0; i--) {
|
||||
if (outsideNode(endBounds, points[i])) {
|
||||
outsidePointForEnd = points[i];
|
||||
outsideIndexForEnd = i;
|
||||
log.debug('UIO cutter2: Found point outside end node at current index:', i, points[i]);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (!outsidePointForEnd && points.length > 1) {
|
||||
// No points outside end node, try using the second-to-last point
|
||||
log.debug('UIO cutter2: No points outside end node, trying second-to-last point');
|
||||
outsidePointForEnd = points[points.length - 2];
|
||||
outsideIndexForEnd = points.length - 2;
|
||||
}
|
||||
|
||||
if (outsidePointForEnd) {
|
||||
// Check if the outside point is actually on the boundary (distance = 0 from intersection)
|
||||
// If so, we need to create a truly outside point
|
||||
let actualOutsidePoint = outsidePointForEnd;
|
||||
|
||||
// Quick check: if the point is very close to the node boundary, move it further out
|
||||
const dx = Math.abs(outsidePointForEnd.x - endBounds.x);
|
||||
const dy = Math.abs(outsidePointForEnd.y - endBounds.y);
|
||||
const w = endBounds.width / 2;
|
||||
const h = endBounds.height / 2;
|
||||
|
||||
log.debug('UIO cutter2: Checking if outside point is truly outside:', {
|
||||
outsidePoint: outsidePointForEnd,
|
||||
dx,
|
||||
dy,
|
||||
w,
|
||||
h,
|
||||
isOnBoundary: Math.abs(dx - w) < 1 || Math.abs(dy - h) < 1,
|
||||
});
|
||||
|
||||
// If the point is on or very close to the boundary, move it further out
|
||||
if (Math.abs(dx - w) < 1 || Math.abs(dy - h) < 1) {
|
||||
log.debug('UIO cutter2: Outside point is on boundary, creating truly outside point');
|
||||
// Move the point further away from the node center
|
||||
const directionX = outsidePointForEnd.x - endBounds.x;
|
||||
const directionY = outsidePointForEnd.y - endBounds.y;
|
||||
const length = Math.sqrt(directionX * directionX + directionY * directionY);
|
||||
|
||||
if (length > 0) {
|
||||
// Move the point 10 pixels further out in the same direction
|
||||
actualOutsidePoint = {
|
||||
x: endBounds.x + (directionX / length) * (length + 10),
|
||||
y: endBounds.y + (directionY / length) * (length + 10),
|
||||
};
|
||||
log.debug('UIO cutter2: Created truly outside point:', actualOutsidePoint);
|
||||
}
|
||||
}
|
||||
|
||||
let endIntersection;
|
||||
|
||||
// Try using the node's intersect method first
|
||||
if (endNode.intersect) {
|
||||
endIntersection = endNode.intersect(actualOutsidePoint);
|
||||
log.debug('UIO cutter2: endNode.intersect result:', endIntersection);
|
||||
|
||||
// Check if the intersection is on the wrong side of the node
|
||||
const isWrongSide =
|
||||
(actualOutsidePoint.x < endBounds.x && endIntersection.x > endBounds.x) ||
|
||||
(actualOutsidePoint.x > endBounds.x && endIntersection.x < endBounds.x);
|
||||
|
||||
if (isWrongSide) {
|
||||
log.debug('UIO cutter2: endNode.intersect returned wrong side, setting to null');
|
||||
endIntersection = null;
|
||||
} else {
|
||||
// Check if the intersection is valid (distance > 1)
|
||||
const distance = Math.sqrt(
|
||||
(actualOutsidePoint.x - endIntersection.x) ** 2 +
|
||||
(actualOutsidePoint.y - endIntersection.y) ** 2
|
||||
);
|
||||
log.debug('UIO cutter2: Distance from outside point to intersection:', distance);
|
||||
if (distance <= 1) {
|
||||
log.debug('UIO cutter2: endNode.intersect distance too small, setting to null');
|
||||
endIntersection = null;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
log.debug('UIO cutter2: endNode.intersect method not available');
|
||||
}
|
||||
|
||||
// Fallback to intersection function
|
||||
if (!endIntersection) {
|
||||
// Create a proper inside point that's on the correct side of the node
|
||||
// The inside point should be between the outside point and the far edge
|
||||
const insidePoint = {
|
||||
x:
|
||||
actualOutsidePoint.x < endBounds.x
|
||||
? endBounds.x - endBounds.width / 4
|
||||
: endBounds.x + endBounds.width / 4,
|
||||
y: endCenter.y,
|
||||
};
|
||||
|
||||
log.debug('UIO cutter2: Using fallback intersection function with:', {
|
||||
endBounds,
|
||||
actualOutsidePoint,
|
||||
insidePoint,
|
||||
endCenter,
|
||||
});
|
||||
endIntersection = intersection(endBounds, actualOutsidePoint, insidePoint);
|
||||
log.debug('UIO cutter2: Fallback intersection result:', endIntersection);
|
||||
}
|
||||
|
||||
// Replace the last point with the intersection
|
||||
if (endIntersection) {
|
||||
// Check if the intersection is the same as any existing point
|
||||
const isDuplicate = points.some(
|
||||
(p, index) =>
|
||||
index < points.length - 1 &&
|
||||
Math.abs(p.x - endIntersection.x) < 0.1 &&
|
||||
Math.abs(p.y - endIntersection.y) < 0.1
|
||||
);
|
||||
|
||||
if (isDuplicate) {
|
||||
log.debug(
|
||||
'UIO cutter2: End intersection is duplicate of existing point, removing last point instead'
|
||||
);
|
||||
points.pop(); // Remove the last point instead of replacing it
|
||||
} else {
|
||||
log.debug(
|
||||
'UIO cutter2: Replacing last point',
|
||||
points[points.length - 1],
|
||||
'with intersection',
|
||||
endIntersection,
|
||||
'using outside point at index',
|
||||
outsideIndexForEnd
|
||||
);
|
||||
points[points.length - 1] = endIntersection;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
log.debug('UIO cutter2: No suitable outside point found for end node intersection');
|
||||
}
|
||||
|
||||
log.debug('UIO cutter2: Final points:', points);
|
||||
|
||||
// Debug: Check which side of the end node we're ending at
|
||||
if (points.length > 0) {
|
||||
const finalPoint = points[points.length - 1];
|
||||
const endNodeCenter = endBounds.x;
|
||||
const endNodeLeftEdge = endNodeCenter - endBounds.width / 2;
|
||||
const endNodeRightEdge = endNodeCenter + endBounds.width / 2;
|
||||
|
||||
log.debug('UIO cutter2: End node analysis:', {
|
||||
finalPoint,
|
||||
endNodeCenter,
|
||||
endNodeLeftEdge,
|
||||
endNodeRightEdge,
|
||||
endingSide: finalPoint.x < endNodeCenter ? 'LEFT' : 'RIGHT',
|
||||
distanceFromLeftEdge: Math.abs(finalPoint.x - endNodeLeftEdge),
|
||||
distanceFromRightEdge: Math.abs(finalPoint.x - endNodeRightEdge),
|
||||
});
|
||||
}
|
||||
|
||||
return points;
|
||||
};
|
||||
|
||||
// @ts-ignore - ELK is not typed
|
||||
const elk = new ELK();
|
||||
const element = svg.select('g');
|
||||
@@ -482,7 +844,6 @@ export const render = async (
|
||||
id: 'root',
|
||||
layoutOptions: {
|
||||
'elk.hierarchyHandling': 'INCLUDE_CHILDREN',
|
||||
'elk.layered.crossingMinimization.forceNodeModelOrder': true,
|
||||
'elk.algorithm': algorithm,
|
||||
'nodePlacement.strategy': data4Layout.config.elk?.nodePlacementStrategy,
|
||||
'elk.layered.mergeEdges': data4Layout.config.elk?.mergeEdges,
|
||||
@@ -497,6 +858,7 @@ export const render = async (
|
||||
// 'spacing.edgeEdge': 10,
|
||||
// 'spacing.edgeEdgeBetweenLayers': 20,
|
||||
// 'spacing.nodeSelfLoop': 20,
|
||||
|
||||
// Tweaking options
|
||||
// 'elk.layered.nodePlacement.favorStraightEdges': true,
|
||||
// 'nodePlacement.feedbackEdges': true,
|
||||
@@ -682,46 +1044,69 @@ export const render = async (
|
||||
startNode.innerHTML
|
||||
);
|
||||
}
|
||||
|
||||
if (startNode.calcIntersect) {
|
||||
const intersection = startNode.calcIntersect(
|
||||
{
|
||||
x: startNode.offset.posX + startNode.width / 2,
|
||||
y: startNode.offset.posY + startNode.height / 2,
|
||||
width: startNode.width,
|
||||
height: startNode.height,
|
||||
},
|
||||
edge.points[0]
|
||||
);
|
||||
|
||||
if (distance(intersection, edge.points[0]) > epsilon) {
|
||||
edge.points.unshift(intersection);
|
||||
}
|
||||
} else {
|
||||
log.warn('UIO no intersect', startNode.id, startNode);
|
||||
const intersection = startNode.intersect(edge.points);
|
||||
|
||||
if (distance(intersection, edge.points[0]) > epsilon) {
|
||||
edge.points.unshift(intersection);
|
||||
}
|
||||
startNode.x = startNode.offset.posX + startNode.width / 2;
|
||||
startNode.y = startNode.offset.posY + startNode.height / 2;
|
||||
endNode.x = endNode.offset.posX + endNode.width / 2;
|
||||
endNode.y = endNode.offset.posY + endNode.height / 2;
|
||||
if (startNode.shape !== 'rect33') {
|
||||
edge.points.unshift({
|
||||
x: startNode.x,
|
||||
y: startNode.y,
|
||||
});
|
||||
}
|
||||
log.warn('UIO here', startNode.id, startNode);
|
||||
if (endNode.calcIntersect) {
|
||||
const intersection = endNode.calcIntersect(
|
||||
{
|
||||
x: endNode.offset.posX + endNode.width / 2,
|
||||
y: endNode.offset.posY + endNode.height / 2,
|
||||
width: endNode.width,
|
||||
height: endNode.height,
|
||||
},
|
||||
edge.points[edge.points.length - 1]
|
||||
);
|
||||
|
||||
if (distance(intersection, edge.points[edge.points.length - 1]) > epsilon) {
|
||||
edge.points.push(intersection);
|
||||
}
|
||||
if (endNode.shape !== 'rect33') {
|
||||
edge.points.push({
|
||||
x: endNode.x,
|
||||
y: endNode.y,
|
||||
});
|
||||
}
|
||||
|
||||
// edge.points = cutPathAtIntersect2(startNode, edge.points.reverse(), offset, {
|
||||
// x: startNode.x + startNode.width / 2 + offset.x,
|
||||
// y: startNode.y + startNode.height / 2 + offset.y,
|
||||
// width: sw,
|
||||
// height: startNode.height,
|
||||
// padding: startNode.padding,
|
||||
// }).reverse();
|
||||
|
||||
// edge.points = cutPathAtIntersect2(endNode, edge.points, offset, {
|
||||
// x: endNode.x + ew / 2 + endNode.offset.x,
|
||||
// y: endNode.y + endNode.height / 2 + endNode.offset.y,
|
||||
// width: ew,
|
||||
// height: endNode.height,
|
||||
// padding: endNode.padding,
|
||||
// });
|
||||
|
||||
// edge.points = cutPathAtIntersect(
|
||||
// edge.points.reverse(),
|
||||
// {
|
||||
// x: startNode.offset.posX + startNode.width / 2,
|
||||
// y: startNode.offset.posY + startNode.height / 2,
|
||||
// width: sw,
|
||||
// height: startNode.height,
|
||||
// padding: startNode.padding,
|
||||
// },
|
||||
// true // startNode.shape === 'diamond' || startNode.shape === 'diam'
|
||||
// ).reverse();
|
||||
|
||||
// console.log('UIO width', sw, startNode.width);
|
||||
|
||||
// edge.points = cutPathAtIntersect(
|
||||
// edge.points,
|
||||
// {
|
||||
// x: endNode.offset.posX + endNode.width / 2,
|
||||
// y: endNode.offset.posY + endNode.height / 2,
|
||||
// width: ew,
|
||||
// height: endNode.height,
|
||||
// padding: endNode.padding,
|
||||
// },
|
||||
// endNode.shape === 'diamond' || endNode.shape === 'diam'
|
||||
// );
|
||||
// startNode.intersect = undefined;
|
||||
// endNode.intersect = undefined;
|
||||
log.debug('UIO cutter2: Points before cutter2:', edge.points);
|
||||
edge.points = cutter2(startNode, endNode, edge.points);
|
||||
log.debug('UIO cutter2: Points after cutter2:', edge.points);
|
||||
const paths = insertEdge(
|
||||
edgesEl,
|
||||
edge,
|
||||
@@ -729,8 +1114,10 @@ export const render = async (
|
||||
data4Layout.type,
|
||||
startNode,
|
||||
endNode,
|
||||
data4Layout.diagramId
|
||||
data4Layout.diagramId,
|
||||
true
|
||||
);
|
||||
log.info('APA12 edge points after insert', JSON.stringify(edge.points));
|
||||
|
||||
edge.x = edge.labels[0].x + offset.x + edge.labels[0].width / 2;
|
||||
edge.y = edge.labels[0].y + offset.y + edge.labels[0].height / 2;
|
||||
|
@@ -1,9 +1,13 @@
|
||||
import { getConfig } from '../../diagram-api/diagramAPI.js';
|
||||
import { evaluate, getUrl } from '../../diagrams/common/common.js';
|
||||
import { evaluate } from '../../diagrams/common/common.js';
|
||||
import { log } from '../../logger.js';
|
||||
import { createText } from '../createText.js';
|
||||
import utils from '../../utils.js';
|
||||
import { getLineFunctionsWithOffset } from '../../utils/lineWithOffset.js';
|
||||
import {
|
||||
getLineFunctionsWithOffset,
|
||||
markerOffsets,
|
||||
markerOffsets2,
|
||||
} from '../../utils/lineWithOffset.js';
|
||||
import { getSubGraphTitleMargins } from '../../utils/subGraphTitleMargins.js';
|
||||
|
||||
import {
|
||||
@@ -27,8 +31,8 @@ import createLabel from './createLabel.js';
|
||||
import { addEdgeMarkers } from './edgeMarker.ts';
|
||||
import { isLabelStyle } from './shapes/handDrawnShapeStyles.js';
|
||||
|
||||
const edgeLabels = new Map();
|
||||
const terminalLabels = new Map();
|
||||
export const edgeLabels = new Map();
|
||||
export const terminalLabels = new Map();
|
||||
|
||||
export const clear = () => {
|
||||
edgeLabels.clear();
|
||||
@@ -55,7 +59,7 @@ export const insertEdgeLabel = async (elem, edge) => {
|
||||
const edgeLabel = elem.insert('g').attr('class', 'edgeLabel');
|
||||
|
||||
// Create inner g, label, this will be positioned now for centering the text
|
||||
const label = edgeLabel.insert('g').attr('class', 'label');
|
||||
const label = edgeLabel.insert('g').attr('class', 'label').attr('data-id', edge.id);
|
||||
label.node().appendChild(labelElement);
|
||||
|
||||
// Center the label
|
||||
@@ -352,39 +356,33 @@ const cutPathAtIntersect = (_points, boundaryNode) => {
|
||||
return points;
|
||||
};
|
||||
|
||||
const adjustForArrowHeads = function (lineData, size = 5) {
|
||||
const newLineData = [...lineData];
|
||||
const lastPoint = lineData[lineData.length - 1];
|
||||
const secondLastPoint = lineData[lineData.length - 2];
|
||||
const generateDashArray = (len, oValueS, oValueE) => {
|
||||
const middleLength = len - oValueS - oValueE;
|
||||
const dashLength = 2; // Length of each dash
|
||||
const gapLength = 2; // Length of each gap
|
||||
const dashGapPairLength = dashLength + gapLength;
|
||||
|
||||
const distanceBetweenLastPoints = Math.sqrt(
|
||||
(lastPoint.x - secondLastPoint.x) ** 2 + (lastPoint.y - secondLastPoint.y) ** 2
|
||||
);
|
||||
// Calculate number of complete dash-gap pairs that can fit
|
||||
const numberOfPairs = Math.floor(middleLength / dashGapPairLength);
|
||||
|
||||
if (distanceBetweenLastPoints < size) {
|
||||
// Calculate the direction vector from the last point to the second last point
|
||||
const directionX = secondLastPoint.x - lastPoint.x;
|
||||
const directionY = secondLastPoint.y - lastPoint.y;
|
||||
// Generate the middle pattern array
|
||||
const middlePattern = Array(numberOfPairs).fill(`${dashLength} ${gapLength}`).join(' ');
|
||||
|
||||
// Normalize the direction vector
|
||||
const magnitude = Math.sqrt(directionX ** 2 + directionY ** 2);
|
||||
const normalizedX = directionX / magnitude;
|
||||
const normalizedY = directionY / magnitude;
|
||||
// Combine all parts
|
||||
const dashArray = `0 ${oValueS} ${middlePattern} ${oValueE}`;
|
||||
|
||||
// Calculate the new position for the second last point
|
||||
const adjustedSecondLastPoint = {
|
||||
x: lastPoint.x + normalizedX * size,
|
||||
y: lastPoint.y + normalizedY * size,
|
||||
};
|
||||
|
||||
// Replace the second last point in the new line data
|
||||
newLineData[newLineData.length - 2] = adjustedSecondLastPoint;
|
||||
}
|
||||
|
||||
return newLineData;
|
||||
return dashArray;
|
||||
};
|
||||
|
||||
export const insertEdge = function (elem, edge, clusterDb, diagramType, startNode, endNode, id) {
|
||||
export const insertEdge = function (
|
||||
elem,
|
||||
edge,
|
||||
clusterDb,
|
||||
diagramType,
|
||||
startNode,
|
||||
endNode,
|
||||
id,
|
||||
skipIntersect = false
|
||||
) {
|
||||
const { handDrawnSeed } = getConfig();
|
||||
let points = edge.points;
|
||||
let pointsHasChanged = false;
|
||||
@@ -398,11 +396,12 @@ export const insertEdge = function (elem, edge, clusterDb, diagramType, startNod
|
||||
edgeClassStyles.push(edge.cssCompiledStyles[key]);
|
||||
}
|
||||
|
||||
if (head.intersect && tail.intersect) {
|
||||
log.debug('UIO intersect check', edge.points, head.x, tail.x);
|
||||
if (head.intersect && tail.intersect && !skipIntersect) {
|
||||
points = points.slice(1, edge.points.length - 1);
|
||||
points.unshift(tail.intersect(points[0]));
|
||||
log.debug(
|
||||
'Last point APA12',
|
||||
'Last point UIO',
|
||||
edge.start,
|
||||
'-->',
|
||||
edge.end,
|
||||
@@ -412,6 +411,7 @@ export const insertEdge = function (elem, edge, clusterDb, diagramType, startNod
|
||||
);
|
||||
points.push(head.intersect(points[points.length - 1]));
|
||||
}
|
||||
const pointsStr = btoa(JSON.stringify(points));
|
||||
if (edge.toCluster) {
|
||||
log.info('to cluster abc88', clusterDb.get(edge.toCluster));
|
||||
points = cutPathAtIntersect(edge.points, clusterDb.get(edge.toCluster).node);
|
||||
@@ -431,8 +431,7 @@ export const insertEdge = function (elem, edge, clusterDb, diagramType, startNod
|
||||
}
|
||||
|
||||
let lineData = points.filter((p) => !Number.isNaN(p.y));
|
||||
lineData = adjustForArrowHeads(lineData);
|
||||
// lineData = fixCorners(lineData);
|
||||
//lineData = fixCorners(lineData);
|
||||
let curve = curveBasis;
|
||||
curve = curveLinear;
|
||||
switch (edge.curve) {
|
||||
@@ -476,6 +475,10 @@ export const insertEdge = function (elem, edge, clusterDb, diagramType, startNod
|
||||
curve = curveBasis;
|
||||
}
|
||||
|
||||
// if (edge.curve) {
|
||||
// curve = edge.curve;
|
||||
// }
|
||||
|
||||
const { x, y } = getLineFunctionsWithOffset(edge);
|
||||
const lineFunction = line().x(x).y(y).curve(curve);
|
||||
|
||||
@@ -507,10 +510,14 @@ export const insertEdge = function (elem, edge, clusterDb, diagramType, startNod
|
||||
strokeClasses += ' edge-pattern-solid';
|
||||
}
|
||||
let svgPath;
|
||||
let linePath = lineFunction(lineData);
|
||||
const edgeStyles = Array.isArray(edge.style) ? edge.style : edge.style ? [edge.style] : [];
|
||||
let linePath =
|
||||
edge.curve === 'rounded'
|
||||
? generateRoundedPath(applyMarkerOffsetsToPoints(lineData, edge), 5)
|
||||
: lineFunction(lineData);
|
||||
const edgeStyles = Array.isArray(edge.style) ? edge.style : [edge.style];
|
||||
let strokeColor = edgeStyles.find((style) => style?.startsWith('stroke:'));
|
||||
|
||||
let animatedEdge = false;
|
||||
if (edge.look === 'handDrawn') {
|
||||
const rc = rough.svg(elem);
|
||||
Object.assign([], lineData);
|
||||
@@ -541,7 +548,10 @@ export const insertEdge = function (elem, edge, clusterDb, diagramType, startNod
|
||||
animationClass = ' edge-animation-' + edge.animation;
|
||||
}
|
||||
|
||||
const pathStyle = stylesFromClasses ? stylesFromClasses + ';' + styles + ';' : styles;
|
||||
const pathStyle =
|
||||
(stylesFromClasses ? stylesFromClasses + ';' + styles + ';' : styles) +
|
||||
';' +
|
||||
(edgeStyles ? edgeStyles.reduce((acc, style) => acc + ';' + style, '') : '');
|
||||
svgPath = elem
|
||||
.append('path')
|
||||
.attr('d', linePath)
|
||||
@@ -551,11 +561,38 @@ export const insertEdge = function (elem, edge, clusterDb, diagramType, startNod
|
||||
' ' + strokeClasses + (edge.classes ? ' ' + edge.classes : '') + (animationClass ?? '')
|
||||
)
|
||||
.attr('style', pathStyle);
|
||||
|
||||
//eslint-disable-next-line @typescript-eslint/prefer-regexp-exec
|
||||
strokeColor = pathStyle.match(/stroke:([^;]+)/)?.[1];
|
||||
|
||||
// Possible fix to remove eslint-disable-next-line
|
||||
//strokeColor = /stroke:([^;]+)/.exec(pathStyle)?.[1];
|
||||
|
||||
animatedEdge =
|
||||
edge.animate === true || !!edge.animation || stylesFromClasses.includes('animation');
|
||||
const len = svgPath.node().getTotalLength();
|
||||
const oValueS = markerOffsets2[edge.arrowTypeStart] || 0;
|
||||
const oValueE = markerOffsets2[edge.arrowTypeEnd] || 0;
|
||||
|
||||
if (edge.look === 'neo' && !animatedEdge) {
|
||||
const dashArray =
|
||||
edge.pattern === 'dotted' || edge.pattern === 'dashed'
|
||||
? generateDashArray(len, oValueS, oValueE)
|
||||
: `0 ${oValueS} ${len - oValueS - oValueE} ${oValueE}`;
|
||||
|
||||
// No offset needed because we already start with a zero-length dash that effectively sets us up for a gap at the start.
|
||||
const mOffset = `stroke-dasharray: ${dashArray}; stroke-dashoffset: 0;`;
|
||||
svgPath.attr('style', mOffset + svgPath.attr('style'));
|
||||
}
|
||||
}
|
||||
|
||||
// DEBUG code, DO NOT REMOVE
|
||||
// adds a red circle at each edge coordinate
|
||||
// MC Special
|
||||
svgPath.attr('data-edge', true);
|
||||
svgPath.attr('data-et', 'edge');
|
||||
svgPath.attr('data-id', edge.id);
|
||||
svgPath.attr('data-points', pointsStr);
|
||||
|
||||
// DEBUG code, adds a red circle at each edge coordinate
|
||||
// cornerPoints.forEach((point) => {
|
||||
// elem
|
||||
// .append('circle')
|
||||
@@ -565,24 +602,33 @@ export const insertEdge = function (elem, edge, clusterDb, diagramType, startNod
|
||||
// .attr('cx', point.x)
|
||||
// .attr('cy', point.y);
|
||||
// });
|
||||
// lineData.forEach((point) => {
|
||||
// elem
|
||||
// .append('circle')
|
||||
// .style('stroke', 'red')
|
||||
// .style('fill', 'red')
|
||||
// .attr('r', 1)
|
||||
// .attr('cx', point.x)
|
||||
// .attr('cy', point.y);
|
||||
// });
|
||||
if (edge.showPoints || true) {
|
||||
lineData.forEach((point) => {
|
||||
elem
|
||||
.append('circle')
|
||||
.style('stroke', 'red')
|
||||
.style('fill', 'red')
|
||||
.attr('r', 1)
|
||||
.attr('cx', point.x)
|
||||
.attr('cy', point.y);
|
||||
});
|
||||
}
|
||||
|
||||
let url = '';
|
||||
if (getConfig().flowchart.arrowMarkerAbsolute || getConfig().state.arrowMarkerAbsolute) {
|
||||
url = getUrl(true);
|
||||
url =
|
||||
window.location.protocol +
|
||||
'//' +
|
||||
window.location.host +
|
||||
window.location.pathname +
|
||||
window.location.search;
|
||||
url = url.replace(/\(/g, '\\(').replace(/\)/g, '\\)');
|
||||
}
|
||||
log.info('arrowTypeStart', edge.arrowTypeStart);
|
||||
log.info('arrowTypeEnd', edge.arrowTypeEnd);
|
||||
|
||||
addEdgeMarkers(svgPath, edge, url, id, diagramType, strokeColor);
|
||||
const useMargin = !animatedEdge && edge?.look === 'neo';
|
||||
addEdgeMarkers(svgPath, edge, url, id, diagramType, useMargin, strokeColor);
|
||||
|
||||
let paths = {};
|
||||
if (pointsHasChanged) {
|
||||
@@ -591,3 +637,134 @@ export const insertEdge = function (elem, edge, clusterDb, diagramType, startNod
|
||||
paths.originalPath = edge.points;
|
||||
return paths;
|
||||
};
|
||||
|
||||
/**
|
||||
* Generates SVG path data with rounded corners from an array of points.
|
||||
* @param {Array} points - Array of points in the format [{x: Number, y: Number}, ...]
|
||||
* @param {Number} radius - The radius of the rounded corners
|
||||
* @returns {String} - SVG path data string
|
||||
*/
|
||||
function generateRoundedPath(points, radius) {
|
||||
if (points.length < 2) {
|
||||
return '';
|
||||
}
|
||||
|
||||
let path = '';
|
||||
const size = points.length;
|
||||
const epsilon = 1e-5;
|
||||
|
||||
for (let i = 0; i < size; i++) {
|
||||
const currPoint = points[i];
|
||||
const prevPoint = points[i - 1];
|
||||
const nextPoint = points[i + 1];
|
||||
|
||||
if (i === 0) {
|
||||
// Move to the first point
|
||||
path += `M${currPoint.x},${currPoint.y}`;
|
||||
} else if (i === size - 1) {
|
||||
// Last point, draw a straight line to the final point
|
||||
path += `L${currPoint.x},${currPoint.y}`;
|
||||
} else {
|
||||
// Calculate vectors for incoming and outgoing segments
|
||||
const dx1 = currPoint.x - prevPoint.x;
|
||||
const dy1 = currPoint.y - prevPoint.y;
|
||||
const dx2 = nextPoint.x - currPoint.x;
|
||||
const dy2 = nextPoint.y - currPoint.y;
|
||||
|
||||
const len1 = Math.hypot(dx1, dy1);
|
||||
const len2 = Math.hypot(dx2, dy2);
|
||||
|
||||
// Prevent division by zero
|
||||
if (len1 < epsilon || len2 < epsilon) {
|
||||
path += `L${currPoint.x},${currPoint.y}`;
|
||||
continue;
|
||||
}
|
||||
|
||||
// Normalize the vectors
|
||||
const nx1 = dx1 / len1;
|
||||
const ny1 = dy1 / len1;
|
||||
const nx2 = dx2 / len2;
|
||||
const ny2 = dy2 / len2;
|
||||
|
||||
// Calculate the angle between the vectors
|
||||
const dot = nx1 * nx2 + ny1 * ny2;
|
||||
// Clamp the dot product to avoid numerical issues with acos
|
||||
const clampedDot = Math.max(-1, Math.min(1, dot));
|
||||
const angle = Math.acos(clampedDot);
|
||||
|
||||
// Skip rounding if the angle is too small or too close to 180 degrees
|
||||
if (angle < epsilon || Math.abs(Math.PI - angle) < epsilon) {
|
||||
path += `L${currPoint.x},${currPoint.y}`;
|
||||
continue;
|
||||
}
|
||||
|
||||
// Calculate the distance to offset the control point
|
||||
const cutLen = Math.min(radius / Math.sin(angle / 2), len1 / 2, len2 / 2);
|
||||
|
||||
// Calculate the start and end points of the curve
|
||||
const startX = currPoint.x - nx1 * cutLen;
|
||||
const startY = currPoint.y - ny1 * cutLen;
|
||||
const endX = currPoint.x + nx2 * cutLen;
|
||||
const endY = currPoint.y + ny2 * cutLen;
|
||||
|
||||
// Draw the line to the start of the curve
|
||||
path += `L${startX},${startY}`;
|
||||
|
||||
// Draw the quadratic Bezier curve
|
||||
path += `Q${currPoint.x},${currPoint.y} ${endX},${endY}`;
|
||||
}
|
||||
}
|
||||
|
||||
return path;
|
||||
}
|
||||
// Helper function to calculate delta and angle between two points
|
||||
function calculateDeltaAndAngle(point1, point2) {
|
||||
if (!point1 || !point2) {
|
||||
return { angle: 0, deltaX: 0, deltaY: 0 };
|
||||
}
|
||||
const deltaX = point2.x - point1.x;
|
||||
const deltaY = point2.y - point1.y;
|
||||
const angle = Math.atan2(deltaY, deltaX);
|
||||
return { angle, deltaX, deltaY };
|
||||
}
|
||||
|
||||
// Function to adjust the first and last points of the points array
|
||||
function applyMarkerOffsetsToPoints(points, edge) {
|
||||
// Copy the points array to avoid mutating the original data
|
||||
const newPoints = points.map((point) => ({ ...point }));
|
||||
|
||||
// Handle the first point (start of the edge)
|
||||
if (points.length >= 2 && markerOffsets[edge.arrowTypeStart]) {
|
||||
const offsetValue = markerOffsets[edge.arrowTypeStart];
|
||||
|
||||
const point1 = points[0];
|
||||
const point2 = points[1];
|
||||
|
||||
const { angle } = calculateDeltaAndAngle(point1, point2);
|
||||
|
||||
const offsetX = offsetValue * Math.cos(angle);
|
||||
const offsetY = offsetValue * Math.sin(angle);
|
||||
|
||||
newPoints[0].x = point1.x + offsetX;
|
||||
newPoints[0].y = point1.y + offsetY;
|
||||
}
|
||||
|
||||
// Handle the last point (end of the edge)
|
||||
const n = points.length;
|
||||
if (n >= 2 && markerOffsets[edge.arrowTypeEnd]) {
|
||||
const offsetValue = markerOffsets[edge.arrowTypeEnd];
|
||||
|
||||
const point1 = points[n - 1];
|
||||
const point2 = points[n - 2];
|
||||
|
||||
const { angle } = calculateDeltaAndAngle(point2, point1);
|
||||
|
||||
const offsetX = offsetValue * Math.cos(angle);
|
||||
const offsetY = offsetValue * Math.sin(angle);
|
||||
|
||||
newPoints[n - 1].x = point1.x - offsetX;
|
||||
newPoints[n - 1].y = point1.y - offsetY;
|
||||
}
|
||||
|
||||
return newPoints;
|
||||
}
|
||||
|
@@ -4,12 +4,22 @@ import type { EdgeData, Point } from '../types.js';
|
||||
// under any transparent markers.
|
||||
// The offsets are calculated from the markers' dimensions.
|
||||
export const markerOffsets = {
|
||||
aggregation: 18,
|
||||
extension: 18,
|
||||
composition: 18,
|
||||
aggregation: 17.25,
|
||||
extension: 17.25,
|
||||
composition: 17.25,
|
||||
dependency: 6,
|
||||
lollipop: 13.5,
|
||||
arrow_point: 4,
|
||||
//arrow_cross: 24,
|
||||
} as const;
|
||||
|
||||
// We need to draw the lines a bit shorter to avoid drawing
|
||||
// under any transparent markers.
|
||||
// The offsets are calculated from the markers' dimensions.
|
||||
export const markerOffsets2 = {
|
||||
arrow_point: 9,
|
||||
arrow_cross: 12.5,
|
||||
arrow_circle: 12.5,
|
||||
} as const;
|
||||
|
||||
/**
|
||||
@@ -104,6 +114,7 @@ export const getLineFunctionsWithOffset = (
|
||||
adjustment *= DIRECTION === 'right' ? -1 : 1;
|
||||
offset += adjustment;
|
||||
}
|
||||
|
||||
return pointTransformer(d).x + offset;
|
||||
},
|
||||
y: function (
|
||||
|
Reference in New Issue
Block a user