489 Commits

Author SHA1 Message Date
Kai Krakow
24f054659c gamemode-context: Avoid GameModeClient *cl being NULL
There's no need in defining it at the top of the function. During
rebase, I had one `if` accessing `cl->executable` too early but we were
only storing the path in `executable` at that point.

This change avoids accessing `cl` while it might be NULL.

Signed-off-by: Kai Krakow <kai@kaishome.de>
2019-10-18 09:42:06 +01:00
Alex Smith
0668e3b4da Change Lutris instructions to say that it will enable GameMode by default when available 2019-08-12 08:40:53 +01:00
Alex Smith
30ae8d71f0 Adjust install prompt
Now reads: "Install to $prefix? [y/N]" to indicate that the default
choice if pressing enter without any extra input will be no. Suggested
by #169.
2019-08-11 10:14:46 +01:00
Alex Smith
509ae3593a Merge pull request #165 from Aurnytoraink/patch-1
Add Lutris instructions
2019-08-11 10:00:30 +01:00
Alex Smith
5add7f41b3 Merge pull request #168 from highvoltage/master
Fix typo s/Coudn't/Couldn't/g
2019-08-11 09:57:29 +01:00
Jonathan Carter
8182edc048 Fix typo s/Coudn't/Couldn't/g 2019-08-05 09:50:32 +00:00
Mathieu H
86473bea0a Add Lutris instructions 2019-07-29 16:41:07 +02:00
Alex Smith
711e5e9995 Merge pull request #163 from akien-mga/mageia-package
Mention Mageia package in README
2019-07-22 14:45:45 +01:00
Rémi Verschelde
33f8be9557 Mention Mageia package in README
http://madb.mageia.org/package/show/application/0/name/gamemode
2019-07-21 13:19:21 +02:00
Alex Smith
24687f960b Update version to 1.5-dev post-release 2019-07-21 10:39:11 +01:00
Alex Smith
acb57735fc Update version to 1.4 1.4 2019-07-21 10:24:18 +01:00
Christian Kellner
5c1b2d0c74 daemon: export GameModeClient::Requester on D-Bus
Expose the requeter process identifier as 'Requester' property
of the com.feralinteractive.GameMode.Game interface.
2019-07-16 19:00:35 +01:00
Christian Kellner
cfe0fb4f17 daemon: add requester to GameModeClient
Record the requester process id in the GameModeClient struct and
add a getter for it.
2019-07-16 19:00:33 +01:00
Christian Kellner
288b3a005e daemon: export GameModeClient::Timestamp on D-Bus
Expose the timestamp that a client was created as 'Timestamp'
property of the com.feralinteractive.GameMode.Game interface.
2019-07-16 18:59:44 +01:00
Christian Kellner
52367772c8 daemon: add creation timestamp to GameModeClient
Record the time a client was created, i.e. registered, in the
GameModeClient struct and add a getter for it.

(Alex Smith: Fixed up function documentation comments)
2019-07-16 18:59:01 +01:00
Christian Kellner
6f39ecbc9b meson: display util building status
We show the status for examples & daemon, also show it for 'util'.
2019-07-16 18:58:11 +01:00
Alex Smith
ffea085396 Follow up improvements to documentation for GAMEMODERUNEXEC 2019-07-16 08:17:35 +01:00
Stephan Lachnit
47db83e509 Add hybrid GPU support
Signed-off-by: Stephan Lachnit <stephanlachnit@protonmail.com>
2019-07-14 16:45:33 +02:00
Alex Smith
c7c464bea6 Merge pull request #158 from gicmo/objs_fix
daemon: properly report error in error case
2019-07-13 09:57:25 +01:00
Alex Smith
c6d1b45bfb Use the appropriate library path for whether the app is 32- or 64-bit in gamemoderun (#156) 2019-07-13 09:50:25 +01:00
Christian Kellner
9075829526 daemon: fix typo in Game.Executable dbus property
Fix spelling for the 'Executable' property in the interface
com.feralinteractive.GameMode.Game.
2019-07-12 17:01:01 +02:00
Christian Kellner
02ad53584d daemon: properly report error in error case
Currently, in method_list_games (`ListGames` on the bus), when
sd_bus_message_append fails, we break the loop but then we were
not reporting the error (contained in r) back to call.
2019-07-12 11:35:55 +02:00
Alex Smith
3881b8b2c8 Fix clang-format error 2019-07-07 11:42:31 +01:00
Alex Smith
60c68feea6 Use the GAME_PATH_PREFIX definition everywhere 2019-07-06 18:12:48 +01:00
Christian Kellner
f9827edfb6 daemon: emit client count change automatically
Every time a game is (un)-registered and we emit the corresponding
signal, also emit the properties change signal for ClientCount.
2019-07-04 16:04:35 +02:00
Christian Kellner
d2bab2962d daemon: export game objects on the bus
For each registered game, export an object on the bus under the
path "/com/feralinteractive/GameMode/Games/<pid>" with an dbus
interface of ""com.feralinteractive.GameMode.Game". The interface
currently provides to properties, ProcessId and Executable.
Additionally add the ListGames method and the GameRegistered,
GameUnregistered signals to the com.feralinteractive.GameMode
interface.
2019-07-04 16:04:35 +02:00
Christian Kellner
5949a988ea daemon: add game_mode_context_lookup_client method
Like game_mode_context_has_client, but will add a reference to
the client, if a match was found.
2019-07-02 17:47:05 +02:00
Christian Kellner
208f37b7d1 daemon: method to list all registered clients
Return an array of pid_t elements containing the process ids of
all registered clients. Memory ownership is transferred to the
client and must be freed.
2019-07-02 17:47:05 +02:00
Christian Kellner
455ea0c72e daemon: getters for properties of GameModeClient
Add getters for all two properties of GameModeCLient: the process
id and the executable path.
2019-07-02 17:46:52 +02:00
Christian Kellner
d99af40795 daemon: add game_mode_client_ref
Now that GameModeClient is reference counted, the counterpart to
game_mode_client_unref is also needed.
2019-07-02 17:46:31 +02:00
Christian Kellner
7e10cc3a0b daemon: make game_mode_client_unref public
So it can be used outside ouf gamemode-context.c.
2019-07-02 17:46:24 +02:00
Christian Kellner
1a863f32a1 daemon: add ref-counting to GameModeClient
This is so it can out-live its membership in the client list, e.g.
when it is passed outside of gamemode-context.c and the reaper
comes along and reaps a client in the background but we still are
using the struct outside.
2019-07-02 17:46:17 +02:00
Christian Kellner
2027e981e6 daemon: expose GameModeClient as opaque struct
First step to making GameModeClient useful outside of gamemode-
context.c.
2019-07-02 17:45:55 +02:00
Alex Smith
b3cec8d901 Merge pull request #152 from ysblokje/disable_utils
added option to disable building the utils
2019-06-03 08:13:20 +01:00
Alex Smith
ebbb9a3511 Fix libdbus-1-dev package name typo 2019-06-03 08:10:30 +01:00
Minze Zwerver
15ff22c745 added option to disable building the utils
When you need both 32 and 64 bit version of the library only
one version of the utils is required.
2019-06-02 12:35:33 +02:00
Alex Smith
e5286e1495 Add Three Kingdoms to list of games with integration 2019-06-01 13:50:24 +01:00
Alex Smith
b0c36c0eaa Remove unused LOG_ERROR, always log errors 2019-06-01 13:49:37 +01:00
Alex Smith
2a124ce8c7 Merge pull request #151 from mdiluz/patch-1
Turn off debug logging in client impl
2019-06-01 13:46:06 +01:00
Alex Smith
fc46ffc463 Merge pull request #148 from mdiluz/the-big-cleanup
Spring cleaning
2019-06-01 13:44:38 +01:00
Marc Di Luzio
e9ab20be60 Add comments to the two parts where clang-format is off 2019-06-01 11:18:08 +01:00
Marc Di Luzio
702407595a Rename duplicate CONFIG_VALUE_MAX
Leave a static assert to ensure they're in sync when relevant in gamemode-gpu
2019-06-01 11:12:10 +01:00
Marc Di Luzio
a5e00bc94e Turn off debug logging in client impl
Accidentally left in #147
2019-06-01 11:00:33 +01:00
Marc Di Luzio
c5c966ad54 Add back needed include 2019-06-01 10:57:27 +01:00
Marc Di Luzio
e537caf170 Ensure we're more specific about clang format options and include order 2019-06-01 10:57:27 +01:00
Marc Di Luzio
2e67906402 Remove unneeded includes 2019-06-01 10:57:27 +01:00
Marc Di Luzio
28243afde9 Clean up the main readme file and split some parts out
This groups development, daemon and lib parts together much better
2019-06-01 10:56:27 +01:00
Marc Di Luzio
98e656f9ec Clean up self explanatory comments 2019-06-01 10:54:22 +01:00
Marc Di Luzio
1b78d0dcf7 Restructure files and libraries
Rename a bunch of files to make the consistent
	Create two new subdirectories for common code, and utilities
2019-06-01 10:54:22 +01:00
Marc Di Luzio
41988b7f1c Move code only used for Wine detection into wine file 2019-06-01 10:54:22 +01:00