247 Commits

Author SHA1 Message Date
Marc Di Luzio
9db7442a31 Fix potential memory leak in game_mode_initialise_gpu 2019-05-19 12:47:32 +01:00
Alex Smith
16e7d06083 Fix up error logging in game_mode_resolve_wine_preloader()
proc_path was never set to non-null but used for error logging, this
triggered -Wformat-overflow warnings on GCC 9. Use the pid instead
and remove that variable.
2019-05-19 11:12:17 +01:00
Alex Smith
09e475e092 Typo fixes 2019-05-19 11:05:41 +01:00
Marc Di Luzio
a27e741beb Reformat long_options now that travis matches 2019-05-15 18:43:42 +01:00
Marc Di Luzio
f401b49b1a Close the openned task dirs to prevent a leak 2019-05-15 18:20:36 +01:00
Marc Di Luzio
41d35fa12a Add a zeroed final option for getopt_long for correctness 2019-05-15 18:17:50 +01:00
Marc Di Luzio
0d018d91a8 Implement some error logging/checking and clean up some TODO comments 2019-05-13 19:44:22 +01:00
Marc Di Luzio
ef29b35258 Make sure we don't leave a hanging gamemode request from the child process
Otherwise other tests might have to wait for the reaper thread to clean it up
2019-05-13 19:44:22 +01:00
Marc Di Luzio
139b90e0b7 Refactor the process test function
Make it simply take a functor to the per tid get method
2019-05-13 19:44:22 +01:00
Marc Di Luzio
4091a0c532 Now that renice works - set it to a hard fail again
Also move some comments around
2019-05-13 19:44:22 +01:00
Marc Di Luzio
f00a89bc56 Actually apply setpriority to the thread not the client 2019-05-13 19:44:22 +01:00
Marc Di Luzio
2d19b61a38 Always log when getpriority fails - we will likely want to know 2019-05-13 19:44:22 +01:00
Marc Di Luzio
16c932f5d0 Adjust logs for generic process test function 2019-05-13 19:44:22 +01:00
Marc Di Luzio
f152ea9338 Initial implementation of applying renice to all process threads 2019-05-13 19:44:22 +01:00
Marc Di Luzio
3ac49385dc Add a test for renicing multithreaded processes 2019-05-13 19:44:22 +01:00
Marc Di Luzio
87cfd9c5a6 Remove error log about known issue now that it is fixed 2019-05-13 19:44:22 +01:00
Marc Di Luzio
38e48a2d8e Update logging to reflect thread, client relationship 2019-05-13 19:44:22 +01:00
Marc Di Luzio
bf2b057915 First pass at fix for ioprio not applying to process tree properly
See https://github.com/FeralInteractive/gamemode/issues/140
2019-05-13 19:44:22 +01:00
Marc Di Luzio
6639b17500 Make the multithreaded ioprio tests not cause a full failure 2019-05-13 19:44:22 +01:00
Marc Di Luzio
6869470f9b Fix feature status codes - failures here should be considered a failure 2019-05-13 19:44:22 +01:00
Marc Di Luzio
934b497603 Implement multithreaded test framework (and use for ioprio)
ioprio tests will now fail due to https://github.com/FeralInteractive/gamemode/issues/140
2019-05-13 19:44:22 +01:00
Marc Di Luzio
5ffe832faf Don't store the initial values
1. We don't use them anyway (though that could be a feature request)
	2. They weren't stored per-client, so would be incorrect anyway
2019-05-11 13:24:13 +01:00
Marc Di Luzio
7f196cdd1a Fix formatting for travis 2019-05-11 13:06:43 +01:00
Marc Di Luzio
598969a538 Implement restoring the old ioprio value when unregistered
Another part of the fix for https://github.com/FeralInteractive/gamemode/issues/141
2019-05-11 12:08:29 +01:00
Marc Di Luzio
2249a71355 Get ready for re-setting ioprio value on un-register
Implements tests for feature

	Fixes CLAMP macro
2019-05-11 12:08:29 +01:00
Marc Di Luzio
6d14149658 Reset renice value on unregister
Part of fixing up https://github.com/FeralInteractive/gamemode/issues/141
2019-05-11 12:08:29 +01:00
Marc Di Luzio
09d63ae4f5 Set up for resetting niceness value
Add tests to check this feature
	Apply config validation in config for simplicity

	Note: if anything messes with the niceness (ie. it starts non-zero, or it's not the expected value during setup, we'll bail out)
2019-05-11 12:08:29 +01:00
Marc Di Luzio
7e5216c4a0 Some comments and cleanup 2019-05-11 12:08:29 +01:00
Marc Di Luzio
717777e6c2 Implement PID support for --request and --status 2019-05-11 12:08:29 +01:00
Marc Di Luzio
baff9c0363 Allow for long options using getopt_long 2019-05-11 12:08:29 +01:00
Christian Kellner
70e601267b daemon: use readlink not realpath to find the exe
The realpath(3) will fail if the target does not exist (internally
realpath will stat all the components of the link target path).
This is a problem in the case of sandbox applications where
the exe points to the absolute path *inside* the sandbox, e.g. to
/app/bin/<name> in the case of flatpak. For these cases realpath(3)
will then fail. Therefore use readlink(3) instead.
2019-05-02 11:29:58 +02:00
Christian Kellner
0c778200ae helpers: add helpers to automatically close fds
Add a inline helper function and a helper macro to be able to
automatically close file descriptors. Does nothing if the argument
is NULL or the pointed to integer is < 0.
2019-05-02 11:29:03 +02:00
Christian Kellner
05909d1cfa daemon: add a ClientCount dbus property
Introduce a new "ClientCount" dbus property that can be queried and
also watched to see if gamemode is currently active (or not).
2019-04-11 00:09:52 +02:00
Christian Kellner
6d921617f9 daemon: make context_num_clients a public method
So it can be used from outside daemon/gamemode.c, to e.g. implement
an ClientCount property.
2019-04-10 23:57:00 +02:00
Matthias Gerstner
78c2ced7d7 external-helper: improve run_external_process() robustness
run_external_process() contained pipe file descriptors leaks (e.g. one
pipe end was never closed). Also the stdout might have been captured
incomplete, since only a single read() was performed on the pipe.
Furthermore should a child process try to write a larger amount of data
onto the pipe then it will become stuck, because the parent process
isn't consuming the data. Thus the timeout would trigger in these cases
although the child process does nothing wrong.

This commit changes the implementation to follow a select() based
approach that continually reads from the pipe, but discards data that
doesn't fit in the provided buffer.
2019-04-04 13:19:22 +02:00
Matthias Gerstner
b411cfff6b gpuclockctl: refactor buffer size specification and avoid redundancies 2019-04-04 11:44:34 +02:00
Matthias Gerstner
d7394cbeb2 daemon: fix file descriptor leaks 2019-04-03 16:27:12 +02:00
Matthias Gerstner
618997f0b3 gpuclockctl: fix return value of get_gpu_state_amd() 2019-04-03 16:18:36 +02:00
Christian Kellner
41b85c245d Rewrite strncpy to silence compiler warning
Instead of initializing the char array to 0 and writing N-1 bytes,
write N-1 bytes and set the last byte manually to 0. This seems
to make gcc happy.
2019-03-28 17:14:00 +01:00
Christian Kellner
4a577b8c7c Rename local variable to un-shadow the global bus
The local variable 'bus' was shadowing the global 'bus' variable;
to not confuse the two, rename the local one. Also unref the local
bus, i.e. fix a small memory leak.
2019-03-28 11:40:40 +00:00
Christian Kellner
c34186be07 Mark game_mode_context_loop as 'noreturn'
The function contains the main-loop of the daemon and will indeed
never return.
2019-03-28 11:40:40 +00:00
Christian Kellner
d12ab6830f No old-style function definitions.
Specify void as argument type for functions that don't take args.
2019-03-28 11:40:40 +00:00
Christian Kellner
45ba5bc4c4 Use matching signedness in format strings
Either cast the variable or change the format string to match the
signedness.
2019-03-28 11:40:40 +00:00
Christian Kellner
0eb59fc848 Use minimal number of characters for strncmp
MAX_GOVERNOR_LENGTH is defined as PATH_MAX + 1, so when comparing
two variable, each of once size, use the smaller one, i.e. PATH_MAX.
Assert statically that MAX_GOVERNOR_LENGTH is larger then PATH_MAX
so copying a string to a MAX_GOVERNOR_LENGTH sized variable from a
PATH_MAX size variable will not truncate the string.
2019-03-28 11:40:40 +00:00
Christian Kellner
bbde1d0357 Ensure strncpy'ed strings are all null terminated
If there is no null byte among the first n bytes of the source the
resulting string will not be properly null terminated.
Ensure that all strings that are copied via strncpy are properly
terminated copy "sizeof (dest) - 1" bytes and manually terminate
the string in the cases the array was not initialized.

Example compiler warning:
  ../daemon/gamemode-tests.c: In function ‘run_cpu_governor_tests’:
  ../daemon/gamemode-tests.c:326:4: warning: ‘strncpy’ specified bound
      256 equals destination size [-Wstringop-truncation]
    strncpy(defaultgov, currentgov, CONFIG_VALUE_MAX);
    ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
2019-03-28 11:40:40 +00:00
Alex Smith
10a31f8dec Update copyright years to 2019 2019-03-14 16:59:30 +00:00
Alex Smith
0f680f2a83 clang-format fix 2019-03-14 16:30:52 +00:00
Alex Smith
2ab46df4c3 Disable softrealtime (SCHED_ISO) and renice by default
SCHED_ISO is not supported by upstream kernels, so don't try to use this by
default since for most users it will result in an error log that trying to
set the scheduling policy fails.

Without extra system configuration, we will also not have permission to renice
processes by default, so out of the box doing this will fail as well.

Users that wish to use these features can enable them from the config once
they have configured their system appropriately.
2019-03-14 15:00:49 +00:00
Marc Di Luzio
1482a2b39e Get the gpu index for both get and set (thanks @rezzafr33!) 2019-03-12 08:52:58 +00:00
Marc Di Luzio
c1d06f2ad5 Try and make an educated guess at the correct nvidia gpu index
This should hopefully fix issue #113, where the user was in the common situation of having an intel and an nvidia GPU, at card0 and card1 respectively, but the nvidia gpu was [gpu:0] according to the driver
2019-03-11 21:58:51 +00:00